Compara los precios de Canyon Capers: Rio Fever en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Crazy Moo Games. Publicado por KISS Ltd.. Lanzado el 16/6/2014. Disponible en PC. Géneros: Action, Casual, Indie, Sports.

A retro platformer mash-up that bolts football mechanics onto Canyon Capers. Novel idea, thin execution, strictly a curio.

Canyon Capers: Rio Fever is a casual 2D platformer with a football twist, built on the bones of the original Canyon Capers. The core idea is simple: you run through side-scrolling retro levels while football mechanics layer on top of the standard jump-and-dodge formula. It is a low-budget indie release from Crazy Moo Games published under KISS Ltd., and it wears that budget clearly on its sleeve. If you are expecting a deep mechanical system, you will be disappointed inside the first ten minutes. From a design standpoint, the game targets the lightest possible end of the casual market. There is no build progression, no unlockable class system, and no meaningful late-game complexity to chase. The football element reads more like a coat of paint on a pre-existing structure than a fully integrated mechanic. For someone like me who tends to track decision branches and optimization paths in games, the ceiling here is extremely low. You can see the entire possibility space of the game in roughly one sitting, which makes long-term engagement a hard sell. The honest case for picking this up is nostalgia for early arcade platformers and an appetite for something you can run on almost any hardware. The retro visual style is consistent, controls respond predictably, and the sessions are short enough to be genuinely casual. If you have younger players in the house or want something to run in the background of a lazy afternoon, that is the niche this occupies. It is not trying to be Spelunky. The question is whether even that modest pitch justifies the purchase given the extremely thin review pool, currently sitting at a mixed 60 percent positive from only ten Steam reviews, which is not a statistically meaningful sample but does suggest the audience is tiny. Where the game struggles beyond depth is in the lack of any documented mod support or community scaffolding. There is no ecosystem to speak of. The tutorial, to the extent one exists, is adequate for the micro-scale of the content but irrelevant to discuss in detail because there is so little to learn. AI is a non-factor in a game of this type. The football theme tied to the Rio setting feels like a marketing decision timed to a real-world event rather than a design-first choice, and that shows in how loosely the theme connects to actual gameplay moment-to-moment. Bottom line: this is a ten-year-old budget title with a gimmick hook and almost no community history. Strategy and sim players will find nothing here. Retro platformer fans who want a micro-session throwback might extract an hour or two of low-stakes entertainment, but approach with calibrated expectations. Diego, Scout Team

Canyon Capers: Rio Fever

Canyon Capers: Rio Fever

16 jun 2014Crazy Moo GamesKISS Ltd.
GamerScout opina

A retro platformer mash-up that bolts football mechanics onto Canyon Capers. Novel idea, thin execution, strictly a curio.

PC
Mejor precio disponible
0,43 €-78%
en YuPlay
Mínimo registrado: 0,43 €
Sigue este precio

Veredicto de GamerScout

A shallow retro platformer curio best suited to players who want a zero-stakes micro-session and nothing more.

Comparar precios(4 tiendas)

YuPlayMejor precio
StandardGlobalSteam KeyClave
0,43 €-78%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
0,56 €-72%
La tienda fija el precio en EUR
Comprar
StandardEuropa (UE)Steam KeyClave
0,59 €-70%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
1,65 €-17%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
1,99 €
La tienda fija el precio en EUR
Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Mínimo registrado
0,43 €1 ago 2026
Mejor precio actual
0,43 €
El más bajo desde que lo seguimos
Tiendas de claves
0,41 €0,47 €0,52 €0,58 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
Crear alerta

Capturas y multimedia

Acerca de Canyon Capers: Rio Fever

Canyon Capers: Rio Fever is a casual 2D platformer with a football twist, built on the bones of the original Canyon Capers. The core idea is simple: you run through side-scrolling retro levels while football mechanics layer on top of the standard jump-and-dodge formula. It is a low-budget indie release from Crazy Moo Games published under KISS Ltd., and it wears that budget clearly on its sleeve. If you are expecting a deep mechanical system, you will be disappointed inside the first ten minutes. From a design standpoint, the game targets the lightest possible end of the casual market. There is no build progression, no unlockable class system, and no meaningful late-game complexity to chase. The football element reads more like a coat of paint on a pre-existing structure than a fully integrated mechanic. For someone like me who tends to track decision branches and optimization paths in games, the ceiling here is extremely low. You can see the entire possibility space of the game in roughly one sitting, which makes long-term engagement a hard sell. The honest case for picking this up is nostalgia for early arcade platformers and an appetite for something you can run on almost any hardware. The retro visual style is consistent, controls respond predictably, and the sessions are short enough to be genuinely casual. If you have younger players in the house or want something to run in the background of a lazy afternoon, that is the niche this occupies. It is not trying to be Spelunky. The question is whether even that modest pitch justifies the purchase given the extremely thin review pool, currently sitting at a mixed 60 percent positive from only ten Steam reviews, which is not a statistically meaningful sample but does suggest the audience is tiny. Where the game struggles beyond depth is in the lack of any documented mod support or community scaffolding. There is no ecosystem to speak of. The tutorial, to the extent one exists, is adequate for the micro-scale of the content but irrelevant to discuss in detail because there is so little to learn. AI is a non-factor in a game of this type. The football theme tied to the Rio setting feels like a marketing decision timed to a real-world event rather than a design-first choice, and that shows in how loosely the theme connects to actual gameplay moment-to-moment. Bottom line: this is a ten-year-old budget title with a gimmick hook and almost no community history. Strategy and sim players will find nothing here. Retro platformer fans who want a micro-session throwback might extract an hour or two of low-stakes entertainment, but approach with calibrated expectations.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamRetro PlatformerFootball ThemeCasual SessionLow System RequirementsSingle PlayerBudget Title

Requisitos del sistema

Mínimos

Processor
1.4GHz or faster
Memory
2 GB RAM
Graphics
Graphics Card made within the last 4 years (Pixel Shader 3.0, Vertex Shader 3.0)
DirectX
Version…

DLC y complementos de Canyon Capers: Rio Fever1

Expansiones, packs de DLC y contenido adicional de este juego. Haz clic en cualquier elemento para ver las ofertas de las tiendas.

Sigue explorando

Community Discussion

Be the first to comment on Canyon Capers: Rio Fever.

Reseñas y valoraciones

Steam
60%(10)

Información del juego

Desarrolladora
Crazy Moo Games
Distribuidora
KISS Ltd.
Fecha de lanzamiento
16 jun 2014

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta
Mejor precio0,43 €
Ver oferta

En los 21.266 juegos que seguimos, una clave verificada fue más barata que la tienda oficial el 92% de las veces. Consulta el método y las cifras completas en nuestro informe de precios de juegos.

¿Sin tarjeta? Paga de otra forma

Recarga tu saldo de Steam o compra crypto con cualquier tarjeta — entrega instantánea, sin cuenta bancaria.

Más de Crazy Moo Games

Compra mejor: guías útiles

Preguntas frecuentes sobre Canyon Capers: Rio Fever

¿Cuánto cuesta Canyon Capers: Rio Fever?

A 15 de agosto de 2026, la oferta más barata disponible de Canyon Capers: Rio Fever es €0.43 en YuPlay, de entre 5 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Canyon Capers: Rio Fever más barato?

El precio más bajo disponible que seguimos para Canyon Capers: Rio Fever es €0.43 en YuPlay (15 de agosto de 2026). Comparamos 5 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Canyon Capers: Rio Fever?

Canyon Capers: Rio Fever está disponible en PC.

¿Cuándo se lanzó Canyon Capers: Rio Fever?

Canyon Capers: Rio Fever se lanzó el 16 de junio de 2014.

¿Quién desarrolló Canyon Capers: Rio Fever?

Canyon Capers: Rio Fever fue desarrollado por Crazy Moo Games y publicado por KISS Ltd..