Compara los precios de Arma 3 - Jets en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Bohemia Interactive. Publicado por Bohemia Interactive. Lanzado el 16/5/2017. Disponible en PC. Géneros: Action, Simulation, Strategy.

Arma 3's Jets DLC adds fast jets and a sensor overhaul to the sandbox, but the thin content list and rough AI make it a hard sell at full price.

Jets is a paid DLC expansion for Arma 3 that drops three new aircraft into Bohemia's sprawling military sandbox: the NATO F/A-181 Black Wasp II fifth-generation fighter, the CSAT To-201 Shikra stealth jet, and the AAF A-143 Buzzard light attack plane. Alongside the planes themselves, the headlining addition is a reworked sensor and radar system that introduces active and passive radar, IR tracking, and data-link targeting. On paper that sounds significant. In practice, it reshapes how every aircraft in the game handles long-range engagements, not just the DLC ones, which is both the best and worst thing about this package. From a systems perspective, the sensor overhaul is genuinely interesting. You now have to think about emission control, lock-on ranges, radar cross-sections, and whether you want to go active and broadcast your position or stay passive and hunt blind. That is the kind of layered decision-making that belongs in a hardcore military sim, and it lands well. If you spend time learning the BVR (beyond-visual-range) combat loop, there are real tactical choices to reward the investment. The Black Wasp in particular handles the full-spectrum fighter role credibly, with air-to-air and air-to-ground loadouts that open up combined-arms coordination in ways vanilla Arma 3 never quite delivered. The problems start when you zoom out. Three jets and a sensor rework is a lean offering for a premium DLC. There is no dedicated campaign or even a mini-campaign to demonstrate the new mechanics in a structured way. The included showcase mission and potential Zeus content exist, but neither does enough to teach newcomers how the new radar systems actually behave under pressure. Bohemia respects Arma veterans by not hand-holding, but newcomers trying to work out why their missile missed will find the documentation frustrating. The AI is the bigger ongoing issue: enemy jet pilots are inconsistent, sometimes suicidally aggressive and sometimes oddly passive, which undercuts the satisfaction of the sensor suite you just spent an hour configuring. Community mods (ACE3, HAFM aircraft packs) do a meaningful amount of the heavy lifting here, and if you are already running a modded Arma 3 install, the Jets DLC integrates reasonably well into that ecosystem. Who should actually consider this? Multiplayer communities running combined-arms servers will get the most mileage. If your squad already coordinates CAS runs and ground attacks over voice comms, adding proper jet fighters with realistic sensor mechanics raises the ceiling considerably. Solo players or newcomers to Arma 3 should be more cautious. The mixed Steam review score (sitting around 69% positive) reflects real frustration from buyers expecting a full-featured jet combat experience and finding something narrower. This is not a flight sim and it does not try to be one, but it also does not deliver enough standalone content to justify the price unless fast jets specifically fill a gap in your existing Arma 3 sessions. Bottom line: the sensor rework alone has aged into a worthwhile addition to the base game's mechanics, and the aircraft are modeled with Bohemia's usual attention to military detail. But the content volume is too thin and the AI too inconsistent to call this essential. Wait for a discount, check whether your multiplayer group will actually use it, and make sure you are running ACE3 before you commit. Diego, Scout Team

Arma 3 - Jets

Arma 3 - Jets

16 may 2017Bohemia Interactive
GamerScout opina

Arma 3's Jets DLC adds fast jets and a sensor overhaul to the sandbox, but the thin content list and rough AI make it a hard sell at full price.

PC
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Jets is a paid DLC expansion for Arma 3 that drops three new aircraft into Bohemia's sprawling military sandbox: the NATO F/A-181 Black Wasp II fifth-generation fighter, the CSAT To-201 Shikra stealth jet, and the AAF A-143 Buzzard light attack plane. Alongside the planes themselves, the headlining addition is a reworked sensor and radar system that introduces active and passive radar, IR tracking, and data-link targeting. On paper that sounds significant. In practice, it reshapes how every aircraft in the game handles long-range engagements, not just the DLC ones, which is both the best and worst thing about this package. From a systems perspective, the sensor overhaul is genuinely interesting. You now have to think about emission control, lock-on ranges, radar cross-sections, and whether you want to go active and broadcast your position or stay passive and hunt blind. That is the kind of layered decision-making that belongs in a hardcore military sim, and it lands well. If you spend time learning the BVR (beyond-visual-range) combat loop, there are real tactical choices to reward the investment. The Black Wasp in particular handles the full-spectrum fighter role credibly, with air-to-air and air-to-ground loadouts that open up combined-arms coordination in ways vanilla Arma 3 never quite delivered. The problems start when you zoom out. Three jets and a sensor rework is a lean offering for a premium DLC. There is no dedicated campaign or even a mini-campaign to demonstrate the new mechanics in a structured way. The included showcase mission and potential Zeus content exist, but neither does enough to teach newcomers how the new radar systems actually behave under pressure. Bohemia respects Arma veterans by not hand-holding, but newcomers trying to work out why their missile missed will find the documentation frustrating. The AI is the bigger ongoing issue: enemy jet pilots are inconsistent, sometimes suicidally aggressive and sometimes oddly passive, which undercuts the satisfaction of the sensor suite you just spent an hour configuring. Community mods (ACE3, HAFM aircraft packs) do a meaningful amount of the heavy lifting here, and if you are already running a modded Arma 3 install, the Jets DLC integrates reasonably well into that ecosystem. Who should actually consider this? Multiplayer communities running combined-arms servers will get the most mileage. If your squad already coordinates CAS runs and ground attacks over voice comms, adding proper jet fighters with realistic sensor mechanics raises the ceiling considerably. Solo players or newcomers to Arma 3 should be more cautious. The mixed Steam review score (sitting around 69% positive) reflects real frustration from buyers expecting a full-featured jet combat experience and finding something narrower. This is not a flight sim and it does not try to be one, but it also does not deliver enough standalone content to justify the price unless fast jets specifically fill a gap in your existing Arma 3 sessions. Bottom line: the sensor rework alone has aged into a worthwhile addition to the base game's mechanics, and the aircraft are modeled with Bohemia's usual attention to military detail. But the content volume is too thin and the AI too inconsistent to call this essential. Wait for a discount, check whether your multiplayer group will actually use it, and make sure you are running ACE3 before you commit.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamMilitary SimAir CombatBVR MechanicsRadar SystemsMultiplayer FocusMod-FriendlyCombined ArmsTactical Shooter

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Información del juego

Desarrolladora
Bohemia Interactive
Distribuidora
Bohemia Interactive
Fecha de lanzamiento
16 may 2017

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¿En qué plataformas está disponible Arma 3 - Jets?

Arma 3 - Jets está disponible en PC.

¿Cuándo se lanzó Arma 3 - Jets?

Arma 3 - Jets se lanzó el 16 de mayo de 2017.

¿Quién desarrolló Arma 3 - Jets?

Arma 3 - Jets fue desarrollado por Bohemia Interactive.