
An Assassin in Orlandes
A text-based gamebook where you hunt down an assassin by making choices that reshape the story, think interactive fiction meets detective work, not a cinematic action game.
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Text-based interactive mystery for choice-driven storytellers, but it's a blind buy with zero community feedback.
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An Assassin in Orlandes is a choice-driven gamebook adventure, the kind where your decisions branch the narrative in ways that actually matter. You're tracking a ruthless killer, and how you investigate, who you trust, and what risks you take all feed into different endings. If you've played games like Disco Elysium or even old Fighting Fantasy books, you know the vibe: reading a lot, clicking paths, living with consequences. The catch is this is a small indie title with zero Steam reviews and no marketing push, which means the writing quality and puzzle logic are unknown. Gamebook adventures live or die on whether the branching feels organic or if you're just clicking through a flowchart. For solo players who love agency in storytelling and don't need flashy graphics, this could scratch that itch. But there's real risk here: you're buying blind on a no-name title. Only grab it if you're genuinely into interactive fiction and okay with that uncertainty.

Catch-all
Etiquetas
Requisitos del sistema
Mínimos
- Processor
- 2 GHz dual core
- Memory
- 2 GB RAM
- Graphics
- Hardware Accelerated Graphics with dedicated memory Hard Drive: 350 MB available space
Recomendados
- Memory
- 4 GB RAM
- Graphics
- Hardware Accelerated Graphics with 1GB memory
- Storage
- 350 MB available space
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Reseñas y valoraciones
Información del juego
- Desarrolladora
- Tin Man Games
- Distribuidora
- Tin Man Games
- Fecha de lanzamiento
- 12 may 2015







