Compara los precios de Agents of Mayhem Day One Edition Key en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Deep Silver Volition. Publicado por Deep Silver. Lanzado el 15/8/2017. Disponible en PC. Géneros: Action. Puntuación Metacritic: 68/100.

A bombastic single-player superhero brawler set in Seoul where you swap between a roster of wisecracking agents mid-mission. Fun in bursts, shallow over time.

Agents of Mayhem is a third-person action game from Deep Silver Volition, the studio behind Saints Row, and that DNA is absolutely visible. You play as MAYHEM, a globe-saving agency staffed by a rotating cast of super-agents, each with their own weapons, active abilities, and passive quirks. The enemy faction is LEGION, a cartoonishly evil organization with a mysterious boss called the Morningstar pulling strings from the shadows. The setup is pure Saturday-morning-cartoon energy, and if you can meet the game on those terms, there is real fun to be had here. The headline mechanic is agent-swapping. You build a squad of three characters and can switch between them in real time during combat, chaining cooldowns and abilities across the roster. Early on this feels clever - swap to Hardtack for close-range shotgun pressure, flip to Fortune for drone harassment, then burn Rama's toxic bow to finish a wave. Each agent plays meaningfully differently, and the game has a decent number to unlock and experiment with. The problem is that the open-world city of Seoul, while visually distinctive and more interesting than a generic American metropolis, does not give the combat system enough variety to stay fresh. The mission structure repeats itself faster than the game seems to realize, and the underground LEGION vault levels blur together after a few hours. Progression exists in several layers - agent levels, a global MAYHEM level, gadget upgrades, and core passive upgrades that apply across the squad. It sounds meaty on paper, but in practice most of the interesting power spikes come early. By the midgame you are grinding incremental stat bumps more than discovering genuinely new tools. The writing leans hard into irreverence and fourth-wall nudging, which works for some agents (Joule and Rama have real personality) and lands flat for others. Whether the humor clicks is probably the single biggest factor in whether you will enjoy the back half. There is no multiplayer here - this is a strictly solo experience. For a game with a cast this large and a combat system built around squad composition, that absence is felt. The core loop would benefit enormously from a co-op mode that was apparently planned but never shipped. What you get instead is a game that is genuinely enjoyable in two-hour sessions, slightly repetitive in four-hour ones, and starting to show seams if you push into the double digits without a real investment in the characters. If you liked Saints Row IV or III and want something in that approximate register - loud, colorful, mechanically comfortable rather than challenging - Agents of Mayhem scratches a specific itch that very few other games do. Go in expecting a focused single-player brawler with a fun swap mechanic and a strong visual identity, not a deep open-world RPG, and you will likely get your money's worth out of it. Metacritic landed it at 68, which feels about right. There is a genuinely good game buried in here; it just needed another pass on mission variety and a harder look at pacing. Alex, Scout Team

Agents of Mayhem Day One Edition Key

Agents of Mayhem Day One Edition Key

15 ago 2017Deep Silver VolitionDeep Silver
GamerScout opina

A bombastic single-player superhero brawler set in Seoul where you swap between a roster of wisecracking agents mid-mission. Fun in bursts, shallow over time.

PC
Steam Deck UnsupportedProtonDB Silver
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Agents of Mayhem is a third-person action game from Deep Silver Volition, the studio behind Saints Row, and that DNA is absolutely visible. You play as MAYHEM, a globe-saving agency staffed by a rotating cast of super-agents, each with their own weapons, active abilities, and passive quirks. The enemy faction is LEGION, a cartoonishly evil organization with a mysterious boss called the Morningstar pulling strings from the shadows. The setup is pure Saturday-morning-cartoon energy, and if you can meet the game on those terms, there is real fun to be had here. The headline mechanic is agent-swapping. You build a squad of three characters and can switch between them in real time during combat, chaining cooldowns and abilities across the roster. Early on this feels clever - swap to Hardtack for close-range shotgun pressure, flip to Fortune for drone harassment, then burn Rama's toxic bow to finish a wave. Each agent plays meaningfully differently, and the game has a decent number to unlock and experiment with. The problem is that the open-world city of Seoul, while visually distinctive and more interesting than a generic American metropolis, does not give the combat system enough variety to stay fresh. The mission structure repeats itself faster than the game seems to realize, and the underground LEGION vault levels blur together after a few hours. Progression exists in several layers - agent levels, a global MAYHEM level, gadget upgrades, and core passive upgrades that apply across the squad. It sounds meaty on paper, but in practice most of the interesting power spikes come early. By the midgame you are grinding incremental stat bumps more than discovering genuinely new tools. The writing leans hard into irreverence and fourth-wall nudging, which works for some agents (Joule and Rama have real personality) and lands flat for others. Whether the humor clicks is probably the single biggest factor in whether you will enjoy the back half. There is no multiplayer here - this is a strictly solo experience. For a game with a cast this large and a combat system built around squad composition, that absence is felt. The core loop would benefit enormously from a co-op mode that was apparently planned but never shipped. What you get instead is a game that is genuinely enjoyable in two-hour sessions, slightly repetitive in four-hour ones, and starting to show seams if you push into the double digits without a real investment in the characters. If you liked Saints Row IV or III and want something in that approximate register - loud, colorful, mechanically comfortable rather than challenging - Agents of Mayhem scratches a specific itch that very few other games do. Go in expecting a focused single-player brawler with a fun swap mechanic and a strong visual identity, not a deep open-world RPG, and you will likely get your money's worth out of it. Metacritic landed it at 68, which feels about right. There is a genuinely good game buried in here; it just needed another pass on mission variety and a harder look at pacing.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamAgent Swap MechanicThird-Person ShooterSuperheroOpen World BrawlerSquad BuildingSingle-Player OnlySaturday Morning ToneAbility Cooldown Combat

Requisitos del sistema

Mínimos

Processor
Intel Core i3-3240 or above / or AMD equivalent
Memory
8192 MB RAM
Graphics
GeForce GTX 750 Ti or above / or AMD equivalent
Storage
38 GB available space

Recomendados

Processor
Intel Core i5-4670K or above / or AMD equivalent
Memory
12288 MB RAM
Graphics
GeForce GTX 1060 or above / or AMD equivalent
Storage
38 GB available space

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Reseñas y valoraciones

Metacritic
68

Información del juego

Desarrolladora
Deep Silver Volition
Distribuidora
Deep Silver
Fecha de lanzamiento
15 ago 2017

Características

Single-playerSteam AchievementsFull controller supportSteam Trading CardsCaptions availableSteam CloudRemote Play on TVFamily Sharing

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¿En qué plataformas está disponible Agents of Mayhem Day One Edition Key?

Agents of Mayhem Day One Edition Key está disponible en PC.

¿Cuándo se lanzó Agents of Mayhem Day One Edition Key?

Agents of Mayhem Day One Edition Key se lanzó el 15 de agosto de 2017.

¿Quién desarrolló Agents of Mayhem Day One Edition Key?

Agents of Mayhem Day One Edition Key fue desarrollado por Deep Silver Volition y publicado por Deep Silver.

¿Merece la pena comprar Agents of Mayhem Day One Edition Key?

Agents of Mayhem Day One Edition Key tiene una puntuación Metacritic de 68/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.