Compara los precios de Agents of Mayhem en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Deep Silver Volition. Publicado por Koch Media. Lanzado el 15/8/2017. Disponible en PC, Xbox. Géneros: Action. Puntuación Metacritic: 68/100.

Twelve playable agents, a Saturday-morning-cartoon premise, and just enough squad-swapping chaos to keep you hooked for about fifteen hours before the repetition sets in.

My first few hours with Agents of Mayhem felt like discovering a sugary cereal you'd forgotten existed: bright, loud, immediately satisfying, and probably not good for you in large doses. Volition's Saints Row spin-off drops you into a near-future Seoul as a rotating squad of super-agents fighting the cartoonishly evil LEGION organisation, led by the gleefully hammy Doctor Babylon. The core pitch is a single-player hero shooter where you build a trio from twelve distinct agents and hot-swap between them mid-combat. On paper that is a genuinely interesting design, and in practice the swapping is smooth enough that chaining Hollywood's explosion-heavy assault rifle into Hardtack's close-range shotgun into Fortune's agile drone attacks feels fluid and satisfying when the pieces click. Each agent has a primary weapon, a secondary attack, a melee move, and a signature Mayhem ability triggered by filling a meter through general carnage. There are also passive skill trees that push characters down specialised paths, plus Gremlin Tech gadgets that layer on top of everything else. The theoretical depth here is real. The problem is that the world never challenges you to use it. Enemy variety is thin from the jump, and the LEGION troopers you fight in hour two are essentially the same troopers you fight in hour twenty, just in greater numbers. Underground LEGION lairs, which you run repeatedly to unlock new agents, follow a near-identical layout every single time. Difficulty settings go up to fifteen levels, but cranking them mostly turns enemies into bullet sponges rather than smarter opponents. The individual agent unlock missions are where the game actually comes alive. Daisy, a chaingun-wielding roller-derby brawler, gets an introduction that shows exactly how inventive the writing could have been everywhere. Rama, Braddock, and the other agents all carry personal backstories that surface in dedicated missions, and those moments eclipse most of the main campaign. The animated cartoon-style cutscenes are well-made and the overall visual style is consistently punchy. Traversal feels good too: agents triple-jump and dash around Seoul with enough snap that simply moving through the city is rarely a chore, even if the city itself is noticeably underpopulated and short on ambient life. Where Agents of Mayhem consistently frustrates is in the gap between its personality and its mission design. The open world is small and thin, the humour lands less often than it aims to, and the main campaign is structured around a formula so rigid it starts to feel like a checklist. Saints Row fans hoping for that franchise's anarchic spirit will find a game that gestures at it without committing. Players coming in cold will find a mechanically competent third-person shooter with a fun roster and a repetition problem. A full completion run lands around twenty to twenty-two hours, which is enough game for the price at a discount but a harder sell at full value. The squad-building hooks are genuine; the content that surrounds them is not. Alex, Scout Team

Agents of Mayhem

Agents of Mayhem

15 ago 2017Deep Silver VolitionKoch Media
GamerScout opina

Twelve playable agents, a Saturday-morning-cartoon premise, and just enough squad-swapping chaos to keep you hooked for about fifteen hours before the repetition sets in.

PCXbox
Steam Deck UnsupportedProtonDB Silver
Mejor precio disponible
0,72 €
en Kinguin
Mínimo registrado: 0,41 €
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Veredicto de GamerScout

Best picked up on sale by players who want a breezy, style-heavy squad shooter and can tolerate repetitive mission structure.

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1,29 €
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1,30 €-96%
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1,41 €-95%
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1,74 €
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Historial de precios

Mínimo registrado
0,41 €6 jun 2026
Mejor precio actual
0,72 €
Tiendas de claves
0,30 €0,67 €1,04 €1,41 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
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Capturas y multimedia

Acerca de Agents of Mayhem

My first few hours with Agents of Mayhem felt like discovering a sugary cereal you'd forgotten existed: bright, loud, immediately satisfying, and probably not good for you in large doses. Volition's Saints Row spin-off drops you into a near-future Seoul as a rotating squad of super-agents fighting the cartoonishly evil LEGION organisation, led by the gleefully hammy Doctor Babylon. The core pitch is a single-player hero shooter where you build a trio from twelve distinct agents and hot-swap between them mid-combat. On paper that is a genuinely interesting design, and in practice the swapping is smooth enough that chaining Hollywood's explosion-heavy assault rifle into Hardtack's close-range shotgun into Fortune's agile drone attacks feels fluid and satisfying when the pieces click. Each agent has a primary weapon, a secondary attack, a melee move, and a signature Mayhem ability triggered by filling a meter through general carnage. There are also passive skill trees that push characters down specialised paths, plus Gremlin Tech gadgets that layer on top of everything else. The theoretical depth here is real. The problem is that the world never challenges you to use it. Enemy variety is thin from the jump, and the LEGION troopers you fight in hour two are essentially the same troopers you fight in hour twenty, just in greater numbers. Underground LEGION lairs, which you run repeatedly to unlock new agents, follow a near-identical layout every single time. Difficulty settings go up to fifteen levels, but cranking them mostly turns enemies into bullet sponges rather than smarter opponents. The individual agent unlock missions are where the game actually comes alive. Daisy, a chaingun-wielding roller-derby brawler, gets an introduction that shows exactly how inventive the writing could have been everywhere. Rama, Braddock, and the other agents all carry personal backstories that surface in dedicated missions, and those moments eclipse most of the main campaign. The animated cartoon-style cutscenes are well-made and the overall visual style is consistently punchy. Traversal feels good too: agents triple-jump and dash around Seoul with enough snap that simply moving through the city is rarely a chore, even if the city itself is noticeably underpopulated and short on ambient life. Where Agents of Mayhem consistently frustrates is in the gap between its personality and its mission design. The open world is small and thin, the humour lands less often than it aims to, and the main campaign is structured around a formula so rigid it starts to feel like a checklist. Saints Row fans hoping for that franchise's anarchic spirit will find a game that gestures at it without committing. Players coming in cold will find a mechanically competent third-person shooter with a fun roster and a repetition problem. A full completion run lands around twenty to twenty-two hours, which is enough game for the price at a discount but a harder sell at full value. The squad-building hooks are genuine; the content that surrounds them is not.

Alex
Alex · Scout Team

Catch-all

Etiquetas

steamHero ShooterSquad SwappingSingle-Player OnlyOpen World LiteCartoon AestheticLoot ProgressionCharacter Unlock GrindSaints Row Universe

Requisitos del sistema

Mínimos

Processor
Intel Core i3 3xxx or above / or AMD equivalent
Memory
8 GB RAM
Graphics
Nvidia Geforce 750Ti or above / or AMD equivalent

Recomendados

Processor
Intel Core i5-4670K or above / or AMD equivalent
Memory
12288 MB RAM
Graphics
GeForce GTX 1060 or above / or AMD equivalent
Storage
38 GB available space

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Reseñas y valoraciones

Metacritic
68
Steam
58%(4,870)

Información del juego

Desarrolladora
Deep Silver Volition
Distribuidora
Koch Media
Fecha de lanzamiento
15 ago 2017

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Mejor precio0,72 €
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Preguntas frecuentes sobre Agents of Mayhem

¿Cuánto cuesta Agents of Mayhem?

A 15 de agosto de 2026, la oferta más barata disponible de Agents of Mayhem es €0.72 en Kinguin, de entre 27 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Agents of Mayhem más barato?

El precio más bajo disponible que seguimos para Agents of Mayhem es €0.72 en Kinguin (15 de agosto de 2026). Comparamos 27 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Agents of Mayhem?

Agents of Mayhem está disponible en PC, Xbox.

¿Cuándo se lanzó Agents of Mayhem?

Agents of Mayhem se lanzó el 15 de agosto de 2017.

¿Quién desarrolló Agents of Mayhem?

Agents of Mayhem fue desarrollado por Deep Silver Volition y publicado por Koch Media.

¿Merece la pena comprar Agents of Mayhem?

Agents of Mayhem tiene una puntuación Metacritic de 68/100, lo que lo convierte en uno de los títulos destacados de Action. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.