Compara los precios de Age of Empires II: Definitive Edition - Return of Rome (DLC) en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por World's Edge. Publicado por Xbox Game Studios. Lanzado el 14/11/2019. Disponible en Xbox Series X, Xbox One, PC, Xbox. Géneros: Strategy. Puntuación Metacritic: 84/100.

Age of Empires 1 civilizations rebuilt inside AoE2's engine, a surprisingly deep remaster DLC that bridges two eras of real-time strategy.

Return of Rome is a DLC expansion for Age of Empires II: Definitive Edition that does something genuinely interesting: it transplants Age of Empires 1 civilizations and gameplay systems into the more polished, better-supported AoE2 engine. The result is not simply a texture pack or a nostalgia cash-in. You get Ancient-era civilizations like Rome, Greece, Macedon, and Palmyra competing within a reworked tech tree that strips out the familiar AoE2 Imperial Age progression and replaces it with a tool-age-to-iron-age structure. If you grew up grinding through the original AoE1 campaigns and always wished the pathfinding was not a complete disaster, this is the answer you did not know you were waiting for. From a mechanics standpoint, the AoE1 civilizations play noticeably differently from the base AoE2 roster. Resource gathering rates, unit stat profiles, and the absence of certain AoE2 quality-of-life features (queue farming, some automation) are adjusted to reflect that earlier design philosophy. Decision-making is front-loaded: your build order coming out of the Stone Age matters more than in later-period AoE2 because your economic and military windows are tighter. The 8 included civilizations each carry distinct unit rosters and bonuses, so the strategic variation is real rather than cosmetic. Players who treat every match like an optimization problem will find enough asymmetry to keep theory-crafting alive for a long time. For newcomers to the whole franchise, the onboarding situation is worth addressing directly. Yes, this is technically a DLC, which means you need AoE2: DE as the base game. But that base game is one of the better-tutorialized strategy titles available, and Return of Rome layers in its own campaign missions covering civilizations and battles from antiquity. The 229 total campaign missions across the full product (base plus DLC) mean there is a massive structured progression path rather than a sudden drop into multiplayer ranked queues. A player who starts with the tutorial, works through the Joan of Arc or William Wallace campaigns in the base game, and then transitions into the Roman or Greek campaigns here will accumulate real mechanical fluency before ever touching a skirmish match. That is a legitimate beginner path, not a workaround. The weaker spots are worth naming. The DLC civilization count is 8, which sits thin compared to some AoE2 expansions that add double-digit civs. The AI for skirmish and campaign scenarios is serviceable but not sophisticated enough to teach you optimal play at higher difficulty brackets. Competitive multiplayer for the Return of Rome mode is a smaller pool than standard AoE2 ranked, so queue times can stretch depending on your skill bracket and time zone. Mod support exists via the same in-game editor and workshop infrastructure as AoE2: DE, which is a genuine asset, but most of the active modding community still concentrates on the Medieval-era content. The Steam review score of 95% positive across a very large sample is a reliable signal here. The base game plus this DLC represents close to 300 hours of structured content before you even count multiplayer or mod scenarios. If you want to understand why 1990s RTS design was so influential, and you want to do it inside an engine that actually respects your time, this package delivers that without requiring you to tolerate ancient interface friction. Diego, Scout Team

Age of Empires II: Definitive Edition - Return of Rome (DLC)

Age of Empires II: Definitive Edition - Return of Rome (DLC)

Complemento / DLC de Age of Empires II (Retired) — ver juego completo
14 nov 2019World's EdgeXbox Game Studios
GamerScout opina

Age of Empires 1 civilizations rebuilt inside AoE2's engine, a surprisingly deep remaster DLC that bridges two eras of real-time strategy.

Xbox Series XXbox OnePCXbox
Steam Deck PlayableProtonDB Gold
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Acerca de Age of Empires II: Definitive Edition - Return of Rome (DLC)

Return of Rome is a DLC expansion for Age of Empires II: Definitive Edition that does something genuinely interesting: it transplants Age of Empires 1 civilizations and gameplay systems into the more polished, better-supported AoE2 engine. The result is not simply a texture pack or a nostalgia cash-in. You get Ancient-era civilizations like Rome, Greece, Macedon, and Palmyra competing within a reworked tech tree that strips out the familiar AoE2 Imperial Age progression and replaces it with a tool-age-to-iron-age structure. If you grew up grinding through the original AoE1 campaigns and always wished the pathfinding was not a complete disaster, this is the answer you did not know you were waiting for. From a mechanics standpoint, the AoE1 civilizations play noticeably differently from the base AoE2 roster. Resource gathering rates, unit stat profiles, and the absence of certain AoE2 quality-of-life features (queue farming, some automation) are adjusted to reflect that earlier design philosophy. Decision-making is front-loaded: your build order coming out of the Stone Age matters more than in later-period AoE2 because your economic and military windows are tighter. The 8 included civilizations each carry distinct unit rosters and bonuses, so the strategic variation is real rather than cosmetic. Players who treat every match like an optimization problem will find enough asymmetry to keep theory-crafting alive for a long time. For newcomers to the whole franchise, the onboarding situation is worth addressing directly. Yes, this is technically a DLC, which means you need AoE2: DE as the base game. But that base game is one of the better-tutorialized strategy titles available, and Return of Rome layers in its own campaign missions covering civilizations and battles from antiquity. The 229 total campaign missions across the full product (base plus DLC) mean there is a massive structured progression path rather than a sudden drop into multiplayer ranked queues. A player who starts with the tutorial, works through the Joan of Arc or William Wallace campaigns in the base game, and then transitions into the Roman or Greek campaigns here will accumulate real mechanical fluency before ever touching a skirmish match. That is a legitimate beginner path, not a workaround. The weaker spots are worth naming. The DLC civilization count is 8, which sits thin compared to some AoE2 expansions that add double-digit civs. The AI for skirmish and campaign scenarios is serviceable but not sophisticated enough to teach you optimal play at higher difficulty brackets. Competitive multiplayer for the Return of Rome mode is a smaller pool than standard AoE2 ranked, so queue times can stretch depending on your skill bracket and time zone. Mod support exists via the same in-game editor and workshop infrastructure as AoE2: DE, which is a genuine asset, but most of the active modding community still concentrates on the Medieval-era content. The Steam review score of 95% positive across a very large sample is a reliable signal here. The base game plus this DLC represents close to 300 hours of structured content before you even count multiplayer or mod scenarios. If you want to understand why 1990s RTS design was so influential, and you want to do it inside an engine that actually respects your time, this package delivers that without requiring you to tolerate ancient interface friction.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

xboxAncient EraBuild Order DepthAsymmetric CivilizationsCampaign-RichCross-Play MultiplayerMod SupportSkirmish AIRTS RemastersteamAncient CivilizationsReal-Time StrategyDLC ExpansionSkirmish ModeCo-op RTS

Requisitos del sistema

Mínimos

OS
Windows 10 64bit
Processor
Intel Core 2 Duo or AMD Athlon 64x2 5600+
Memory
4 GB RAM
Graphics
NVIDIA® GeForce® GT 420 or ATI™ Radeon™ HD 6850 or Intel® HD Graphics 4000 or better with 2 GB VRAM Direc…

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OS
Windows 10 64bit
Processor
2.4 Ghz i5 or greater or AMD equivalent
Memory
8 GB RAM
Graphics
Nvidia® GTX 650 or AMD HD 5850 or better
DirectX
Version 11
Network
Broadband Internet connection S…

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Reseñas y valoraciones

Metacritic
84
Steam
95%(177,902)

Información del juego

Desarrolladora
World's Edge
Distribuidora
Xbox Game Studios
Fecha de lanzamiento
14 nov 2019

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¿En qué plataformas está disponible Age of Empires II: Definitive Edition - Return of Rome (DLC)?

Age of Empires II: Definitive Edition - Return of Rome (DLC) está disponible en Xbox Series X, Xbox One, PC, Xbox.

¿Cuándo se lanzó Age of Empires II: Definitive Edition - Return of Rome (DLC)?

Age of Empires II: Definitive Edition - Return of Rome (DLC) se lanzó el 14 de noviembre de 2019.

¿Quién desarrolló Age of Empires II: Definitive Edition - Return of Rome (DLC)?

Age of Empires II: Definitive Edition - Return of Rome (DLC) fue desarrollado por World's Edge y publicado por Xbox Game Studios.

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Age of Empires II: Definitive Edition - Return of Rome (DLC) tiene una puntuación Metacritic de 84/100, lo que lo convierte en uno de los títulos destacados de Strategy. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.