Compara los precios de Age of Empires II: DE - Chronicles: Battle for Greece en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por World's Edge. Publicado por Xbox Game Studios. Lanzado el 14/11/2024. Disponible en PC. Géneros: Strategy.

Ancient Greece meets AoE2's proven RTS engine: three new civs, a sweeping campaign from Ionia to Sparta, and all the familiar villager-spam pressure you love.

Age of Empires II: DE - Chronicles: Battle for Greece is a standalone expansion to the Definitive Edition that transplants the classic medieval RTS formula into antiquity. Instead of knights and trebuchets, you are managing hoplite phalanxes and trireme fleets across a campaign that runs from the Ionian Revolt through the Peloponnesian War. Three new ancient civilizations - Greeks, Persians, and what the developers describe as a distinct Athenian-aligned faction - bring fresh unit rosters and economic quirks without abandoning the core Age of Empires II loop of resource gathering, age advancement, and siege timing. For anyone already comfortable with AoE2's build orders, the learning curve here is almost flat. The civilisation bonuses feel deliberate and period-appropriate: expect differences in naval strength, infantry bonuses, and resource generation rates that reward players who actually read the tech tree instead of muscle-memoreing a generic boom strategy. The campaign missions themselves are scenario-driven, which means win conditions vary from straight annihilation to timed defensive holds, and the AI pressure on harder difficulties is consistent enough to test your macro management without feeling arbitrary. Where Chronicles earns its price is in the narrative ambition. World's Edge clearly wants this to feel like a history lesson you are also clicking through. Mission briefings reference real events, named commanders show up with context, and the pacing moves at a better clip than the stretched-out late chapters many AoE2 campaigns suffer from. That said, the scenario count is not enormous, and dedicated skirmish players may find the new civilisations underexplored outside campaign boundaries until the modding community fills the gaps - which, given AoE2: DE's active mod ecosystem on Steam Workshop, will happen faster than you think. New players considering this as an entry point should know that Chronicles ships with enough in-built guidance to orient someone unfamiliar with AoE2 mechanics. The scenario scripting effectively teaches pacing and priority without a separate tutorial screen. If you have never played an Age of Empires title and Greek history is genuinely interesting to you, this is a more focused, lower-chaos starting point than booting up the base game and staring at a random map. Veteran players get a tight, well-produced content drop that refreshes a 25-year-old formula without breaking it. The main caveat is scope. This is Chapter One of a multi-part saga, which means the story does not wrap up here. Whether future chapters arrive on a reasonable schedule is an open question at launch. The 87% positive Steam rating from over a thousand reviews suggests the community found value in what shipped, but go in knowing you are buying the opening act, not the complete edition. Diego, Scout Team

Age of Empires II: DE - Chronicles: Battle for Greece

Age of Empires II: DE - Chronicles: Battle for Greece

14 nov 2024World's EdgeXbox Game Studios
GamerScout opina

Ancient Greece meets AoE2's proven RTS engine: three new civs, a sweeping campaign from Ionia to Sparta, and all the familiar villager-spam pressure you love.

PC
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Mínimo histórico: €4.57

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Age of Empires II: DE - Chronicles: Battle for Greece is a standalone expansion to the Definitive Edition that transplants the classic medieval RTS formula into antiquity. Instead of knights and trebuchets, you are managing hoplite phalanxes and trireme fleets across a campaign that runs from the Ionian Revolt through the Peloponnesian War. Three new ancient civilizations - Greeks, Persians, and what the developers describe as a distinct Athenian-aligned faction - bring fresh unit rosters and economic quirks without abandoning the core Age of Empires II loop of resource gathering, age advancement, and siege timing. For anyone already comfortable with AoE2's build orders, the learning curve here is almost flat. The civilisation bonuses feel deliberate and period-appropriate: expect differences in naval strength, infantry bonuses, and resource generation rates that reward players who actually read the tech tree instead of muscle-memoreing a generic boom strategy. The campaign missions themselves are scenario-driven, which means win conditions vary from straight annihilation to timed defensive holds, and the AI pressure on harder difficulties is consistent enough to test your macro management without feeling arbitrary. Where Chronicles earns its price is in the narrative ambition. World's Edge clearly wants this to feel like a history lesson you are also clicking through. Mission briefings reference real events, named commanders show up with context, and the pacing moves at a better clip than the stretched-out late chapters many AoE2 campaigns suffer from. That said, the scenario count is not enormous, and dedicated skirmish players may find the new civilisations underexplored outside campaign boundaries until the modding community fills the gaps - which, given AoE2: DE's active mod ecosystem on Steam Workshop, will happen faster than you think. New players considering this as an entry point should know that Chronicles ships with enough in-built guidance to orient someone unfamiliar with AoE2 mechanics. The scenario scripting effectively teaches pacing and priority without a separate tutorial screen. If you have never played an Age of Empires title and Greek history is genuinely interesting to you, this is a more focused, lower-chaos starting point than booting up the base game and staring at a random map. Veteran players get a tight, well-produced content drop that refreshes a 25-year-old formula without breaking it. The main caveat is scope. This is Chapter One of a multi-part saga, which means the story does not wrap up here. Whether future chapters arrive on a reasonable schedule is an open question at launch. The 87% positive Steam rating from over a thousand reviews suggests the community found value in what shipped, but go in knowing you are buying the opening act, not the complete edition.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamHistorical CampaignAncient CivilizationsScenario-Based MissionsNaval CombatStandalone ExpansionMod-FriendlyPhalanx TacticsBeginner-Accessible

Requisitos del sistema

Mínimos

OS
Windows 10 64bit
Processor
Intel Core 2 Duo or AMD Athlon 64x2 5600+
Memory
4 MB RAM
Graphics
NVIDIA® GeForce® GT 420 or ATI™ Radeon™ HD 6850 or Intel® HD Graphics 4000 or better with 2 GB VRAM Direc…

Recomendados

OS
Windows 10 64bit
Processor
2.4 Ghz i5 or greater or AMD equivalent
Memory
8 MB RAM
Graphics
Nvidia® GTX 650 or AMD HD 5850 or better
DirectX
Version 12
Storage
150 MB available space

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Reseñas y valoraciones

Steam
87%(1,131)

Información del juego

Desarrolladora
World's Edge
Distribuidora
Xbox Game Studios
Fecha de lanzamiento
14 nov 2024

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¿En qué plataformas está disponible Age of Empires II: DE - Chronicles: Battle for Greece?

Age of Empires II: DE - Chronicles: Battle for Greece está disponible en PC.

¿Cuándo se lanzó Age of Empires II: DE - Chronicles: Battle for Greece?

Age of Empires II: DE - Chronicles: Battle for Greece se lanzó el 14 de noviembre de 2024.

¿Quién desarrolló Age of Empires II: DE - Chronicles: Battle for Greece?

Age of Empires II: DE - Chronicles: Battle for Greece fue desarrollado por World's Edge y publicado por Xbox Game Studios.