Compara los precios de 112 Operator en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Jutsu Games. Publicado por Games Operators. Lanzado el 23/4/2020. Disponible en PC, Xbox. Géneros: Indie, Simulation, Strategy. Puntuación Metacritic: 73/100.

Run emergency dispatch for any real-world city, juggling police, fire, and EMS under mounting pressure. Tense, systems-heavy, and surprisingly deep.

112 Operator is an emergency services management sim where you sit in the dispatcher's chair, fielding calls and routing police, fire, and ambulance units across a real map of your chosen city. That last detail matters more than it sounds: the game pulls actual OpenStreetMap data, so you can run your home town, a sprawling metropolis, or a compact European city depending on how hard you want the routing puzzle to be. Traffic density, weather conditions, and road layout all feed into response-time math, which means every shift is a different optimization problem. For a strategy player who lives in spreadsheets, the core loop is quietly compelling. You are constantly triaging: two house fires, an assault in progress, and a cardiac arrest all land at once, and your unit pool is finite. Do you split your lone ambulance crew or wait thirty seconds for backup? The game tracks your performance across those calls and funnels the results into a campaign progression system with upgrades, new unit types, and escalating scenario complexity including mass-casualty events and natural disaster sequences. The late-game scenarios in particular apply real pressure, throwing resource shortfalls and cascading incidents at you in ways that reward players who have already built efficient dispatch habits. The AI for civilian incidents is serviceable rather than spectacular. Units pathfind reliably and the random call generator produces a credible variety of emergencies, but do not expect the incident simulation to surprise a veteran after thirty hours. The tutorial is one of the game's genuine strengths: it walks through call-taking, unit assignment, and map navigation at a pace that respects newcomers without padding. If you have zero experience with the genre, the early campaign acts as a graduated onboarding sequence, and you will be handling multi-unit coordination confidently within a couple of sessions. The interface gets cluttered once your active incident count climbs past ten, but keyboard shortcuts and filter panels help once you learn them. Mod support is limited compared to deeper Paradox titles, and the game does not have a large workshop community to extend its life the way a grand-strategy title might. What it does have is a clean sandbox mode, the real-world city variety keeping replayability honest, and a difficulty ceiling that will genuinely stress experienced dispatch managers. For the price point it sits at, the content-to-hour ratio holds up well through the main campaign. If your jam is systems management under time pressure rather than empire building, this fills that niche efficiently. Diego, Scout Team

112 Operator

112 Operator

23 abr 2020Jutsu GamesGames Operators
GamerScout opina

Run emergency dispatch for any real-world city, juggling police, fire, and EMS under mounting pressure. Tense, systems-heavy, and surprisingly deep.

PCXbox
Steam Deck PlayableProtonDB Gold
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Acerca de 112 Operator

112 Operator is an emergency services management sim where you sit in the dispatcher's chair, fielding calls and routing police, fire, and ambulance units across a real map of your chosen city. That last detail matters more than it sounds: the game pulls actual OpenStreetMap data, so you can run your home town, a sprawling metropolis, or a compact European city depending on how hard you want the routing puzzle to be. Traffic density, weather conditions, and road layout all feed into response-time math, which means every shift is a different optimization problem. For a strategy player who lives in spreadsheets, the core loop is quietly compelling. You are constantly triaging: two house fires, an assault in progress, and a cardiac arrest all land at once, and your unit pool is finite. Do you split your lone ambulance crew or wait thirty seconds for backup? The game tracks your performance across those calls and funnels the results into a campaign progression system with upgrades, new unit types, and escalating scenario complexity including mass-casualty events and natural disaster sequences. The late-game scenarios in particular apply real pressure, throwing resource shortfalls and cascading incidents at you in ways that reward players who have already built efficient dispatch habits. The AI for civilian incidents is serviceable rather than spectacular. Units pathfind reliably and the random call generator produces a credible variety of emergencies, but do not expect the incident simulation to surprise a veteran after thirty hours. The tutorial is one of the game's genuine strengths: it walks through call-taking, unit assignment, and map navigation at a pace that respects newcomers without padding. If you have zero experience with the genre, the early campaign acts as a graduated onboarding sequence, and you will be handling multi-unit coordination confidently within a couple of sessions. The interface gets cluttered once your active incident count climbs past ten, but keyboard shortcuts and filter panels help once you learn them. Mod support is limited compared to deeper Paradox titles, and the game does not have a large workshop community to extend its life the way a grand-strategy title might. What it does have is a clean sandbox mode, the real-world city variety keeping replayability honest, and a difficulty ceiling that will genuinely stress experienced dispatch managers. For the price point it sits at, the content-to-hour ratio holds up well through the main campaign. If your jam is systems management under time pressure rather than empire building, this fills that niche efficiently.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamEmergency DispatchReal-World MapsTriage MechanicsCampaign ProgressionResource ManagementTime PressureSandbox ModeIncident Management

Requisitos del sistema

Mínimos

Processor
2 Ghz
Memory
6 GB RAM
Graphics
NVIDIA GeForce GT 650
DirectX
Version 10
Storage
4 GB available space

Recomendados

OS
Windows 10
Processor
2.6 Ghz, multi-core
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 1050
DirectX
Version 10
Network
Broadband Internet connec…

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Reseñas y valoraciones

Metacritic
73
Steam
89%(7,207)

Información del juego

Desarrolladora
Jutsu Games
Distribuidora
Games Operators
Fecha de lanzamiento
23 abr 2020

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¿En qué plataformas está disponible 112 Operator?

112 Operator está disponible en PC, Xbox.

¿Cuándo se lanzó 112 Operator?

112 Operator se lanzó el 23 de abril de 2020.

¿Quién desarrolló 112 Operator?

112 Operator fue desarrollado por Jutsu Games y publicado por Games Operators.

¿Merece la pena comprar 112 Operator?

112 Operator tiene una puntuación Metacritic de 73/100, lo que lo convierte en uno de los títulos destacados de Indie. Mira las reseñas completas, las valoraciones y los tiempos de duración en esta página para decidir.