Compare Worshippers of Cthulhu prices across trusted key stores and find the best deal. Developed by Crazy Goat Games. Published by Crytivo. Released on 5/22/2025. Available on PC. Genres: Simulation, Strategy.

Anno meets the Necronomicon: a cult city-builder where faith replaces currency, production chains end in blood drainers, and Cthulhu's patience ticks down like a pressure gauge you dare not ignore.

I've put enough hours into Anno, Against the Storm, and Frostpunk to know exactly when a city-builder is dressing up old mechanics versus actually rethinking them. Worshippers of Cthulhu sits somewhere in the middle of that spectrum, and that's a more interesting position than it sounds. Crazy Goat Games, the developer behind Republic of Pirates, released this full version in May 2025 after an early access run that clearly shaped the final product, and what landed is a production-chain sim that's immediately legible to genre veterans while piling on enough cult-flavored friction to keep things from feeling like a reskin. The core loop will feel familiar fast. You start on the island of Dreamshroud with a handful of followers and a monument, build a lumberjack hut, connect everything by road, and begin climbing a tiered production chain. Wood gives way to advanced materials, housing drives a zealotry level that functions like a happiness modifier granting colony-wide bonuses, and the whole economic engine runs on faith points instead of gold. That substitution matters more than it sounds: faith is earned by meeting follower needs, which creates a feedback loop where neglected acolytes quietly starve your income before they bolt. For strategy players who track resource ratios obsessively, that dependency is clean and legible. For newcomers, the first campaign map introduces mechanics at a pace that reviewers have consistently praised, with an in-game guide that holds your hand without condescending. The UI is notably uncluttered for the genre, with key information reachable in a couple of clicks, which is rarer than it should be among city-builders. Where the game gets genuinely weird, in a good way, is in the systems layered on top of the economic base. Eldritch Favour, earned through ritual sacrifices and wood idol carvings, gates the building tech tree. Cthulhu's Patience is a mission timer that drains steadily and triggers a loss state if depleted, though you can disable it if you prefer a sandbox pace. Changing a follower's vocation requires carving runes into their back, a mechanic that plays out as a brief mouse-gesture minigame. Summoning an Eldritch Horror for island conquest costs specific materials and designates followers for exaltation, and the creature's health burns down during use, so timing and resource prep matter. Sea combat exists to unlock new archipelago islands but lands as underdeveloped in its current state, a clear gap the roadmap intends to address. Some players in the community have also noted that the late-game ramps up defensive pressure to a point where the cult feels less like a dominant cosmic force and more like a fragile outpost, which cuts against the thematic fantasy. The tension at the heart of the game is one that honest reviewers keep circling: the Lovecraftian skin is atmospheric and well-executed visually, but the underlying mechanics are recognizably Anno-adjacent. Branching story events, moral choices about follower welfare, and the ritual systems do meaningful work to differentiate the experience, but players expecting a horror game with city-builder elements will get a city-builder with horror elements instead. Steam's community sits at around 80 percent positive across over a thousand reviews, which for an early-access-to-full-release transition is a solid signal that the fundamentals hold up. Developers have been active with patches. A sandbox mode is on the roadmap. The bones are sound. For strategy and sim players specifically, this is a straightforward recommendation with one footnote: go in for the production-chain depth and the satisfying economic tension of the faith system, not for cosmic dread. The atmosphere earns its keep, the tutorial respects your intelligence without throwing you in cold, and the archipelago multi-island structure gives the mid-to-late game genuine complexity. If you bounced off Anno's historical setting or want Against the Storm's roguelite cadence but slower and moodier, this slots in cleanly. Just don't expect the mechanics to feel as transgressive as sacrificing your own workers sounds on paper. Diego, Scout Team

Worshippers of Cthulhu

Worshippers of Cthulhu

May 22, 2025Crazy Goat GamesCrytivo
GamerScout Says

Anno meets the Necronomicon: a cult city-builder where faith replaces currency, production chains end in blood drainers, and Cthulhu's patience ticks down like a pressure gauge you dare not ignore.

PC
Steam Deck PlayableProtonDB Platinum
Best Price Available
€3.01
at Kinguin
Lowest tracked: €2.78
Track this price

GamerScout Verdict

Solid pick for production-chain enthusiasts who want Anno's economic depth wrapped in Lovecraftian atmosphere and genuine moral friction.

Compare Prices(9 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€3.01
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€3.10-87%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€3.16-87%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€3.35
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€3.74-19%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€3.93-19%
Priced in EUR by the store
Buy
StandardRest of worldSteam KeyKey
€3.93-19%
Priced in EUR by the store
Buy
StandardRest of worldSteam KeyKey
€3.97-84%
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€2.7810 Aug 2026
Current best
€3.01
Keyshops
€2.59€3.23€3.88€4.529 Jun2 Jul24 Jul16 Aug7 Sept
9 Jun — 7 Sept
Create alert

Screenshots & Media

About Worshippers of Cthulhu

I've put enough hours into Anno, Against the Storm, and Frostpunk to know exactly when a city-builder is dressing up old mechanics versus actually rethinking them. Worshippers of Cthulhu sits somewhere in the middle of that spectrum, and that's a more interesting position than it sounds. Crazy Goat Games, the developer behind Republic of Pirates, released this full version in May 2025 after an early access run that clearly shaped the final product, and what landed is a production-chain sim that's immediately legible to genre veterans while piling on enough cult-flavored friction to keep things from feeling like a reskin. The core loop will feel familiar fast. You start on the island of Dreamshroud with a handful of followers and a monument, build a lumberjack hut, connect everything by road, and begin climbing a tiered production chain. Wood gives way to advanced materials, housing drives a zealotry level that functions like a happiness modifier granting colony-wide bonuses, and the whole economic engine runs on faith points instead of gold. That substitution matters more than it sounds: faith is earned by meeting follower needs, which creates a feedback loop where neglected acolytes quietly starve your income before they bolt. For strategy players who track resource ratios obsessively, that dependency is clean and legible. For newcomers, the first campaign map introduces mechanics at a pace that reviewers have consistently praised, with an in-game guide that holds your hand without condescending. The UI is notably uncluttered for the genre, with key information reachable in a couple of clicks, which is rarer than it should be among city-builders. Where the game gets genuinely weird, in a good way, is in the systems layered on top of the economic base. Eldritch Favour, earned through ritual sacrifices and wood idol carvings, gates the building tech tree. Cthulhu's Patience is a mission timer that drains steadily and triggers a loss state if depleted, though you can disable it if you prefer a sandbox pace. Changing a follower's vocation requires carving runes into their back, a mechanic that plays out as a brief mouse-gesture minigame. Summoning an Eldritch Horror for island conquest costs specific materials and designates followers for exaltation, and the creature's health burns down during use, so timing and resource prep matter. Sea combat exists to unlock new archipelago islands but lands as underdeveloped in its current state, a clear gap the roadmap intends to address. Some players in the community have also noted that the late-game ramps up defensive pressure to a point where the cult feels less like a dominant cosmic force and more like a fragile outpost, which cuts against the thematic fantasy. The tension at the heart of the game is one that honest reviewers keep circling: the Lovecraftian skin is atmospheric and well-executed visually, but the underlying mechanics are recognizably Anno-adjacent. Branching story events, moral choices about follower welfare, and the ritual systems do meaningful work to differentiate the experience, but players expecting a horror game with city-builder elements will get a city-builder with horror elements instead. Steam's community sits at around 80 percent positive across over a thousand reviews, which for an early-access-to-full-release transition is a solid signal that the fundamentals hold up. Developers have been active with patches. A sandbox mode is on the roadmap. The bones are sound. For strategy and sim players specifically, this is a straightforward recommendation with one footnote: go in for the production-chain depth and the satisfying economic tension of the faith system, not for cosmic dread. The atmosphere earns its keep, the tutorial respects your intelligence without throwing you in cold, and the archipelago multi-island structure gives the mid-to-late game genuine complexity. If you bounced off Anno's historical setting or want Against the Storm's roguelite cadence but slower and moodier, this slots in cleanly. Just don't expect the mechanics to feel as transgressive as sacrificing your own workers sounds on paper.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayerachievementscontroller-supportcloud-savestier:sub-5Cult ManagementFaith EconomyArchipelago ExpansionEldritch RitualsMoral ChoicesMission TimerHorror City-BuilderFollower Sacrifice

System Requirements

Minimum

OS
Windows® 10 (64-bit)
Memory
8 GB RAM
DirectX
Version 10
Storage
10 GB available space
Graphics
NVIDIA GTX 670 z 2 GB VRAM lub AMD Radeon R9 270X z 2 GB VRAM
Processor
Intel i5-4460 z 3,2 GHz lub AMD Ryzen 3 1200 z 3,1 GHz

Recommended

OS
Windows® 10 (64-bit)
Memory
8 GB RAM
DirectX
Version 12
Storage
10 GB available space
Graphics
NVIDIA GTX 970 z 4 GB VRAM lub AMD Radeon R9 290X z 4 GB VRAM
Processor
Intel i5-4690K z 3,5 GHz lub AMD Ryzen 5 1500X z 3,5 GHz

Keep exploring

Community Discussion

Be the first to comment on Worshippers of Cthulhu.

Reviews & Ratings

No ratings available

Game Info

Developer
Crazy Goat Games
Publisher
Crytivo
Release Date
May 22, 2025

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€3.01
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Crazy Goat Games

Buy smarter: helpful guides

Looking for more? See games like Worshippers of Cthulhu →

Frequently asked questions about Worshippers of Cthulhu

How much does Worshippers of Cthulhu cost?

As of 7 September 2026, the cheapest in-stock offer for Worshippers of Cthulhu is €3.01 at Kinguin, out of 15 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Worshippers of Cthulhu cheapest?

The lowest in-stock price we track for Worshippers of Cthulhu is €3.01 at Kinguin (7 September 2026). We compare 15 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Worshippers of Cthulhu available on?

Worshippers of Cthulhu is available on PC.

When was Worshippers of Cthulhu released?

Worshippers of Cthulhu was released on 22 May 2025.

Who developed Worshippers of Cthulhu?

Worshippers of Cthulhu was developed by Crazy Goat Games and published by Crytivo.