Compare World Ship Simulator prices across 50+ stores and find the best deal. Developed by Odin Game Studio. Published by Excalibur Publishing. Released on 11/4/2016. Available on PC, Mac. Genres: Simulation.

Rated Very Negative by over 83% of Steam reviewers, this career shipping sim had a concept worth pursuing but shipped in a state that never recovered. Approach with serious caution.

My spreadsheet instincts told me to look at the numbers first, and the numbers here are brutal: 17% positive across 177 Steam reviews, a rating firmly in "Very Negative" territory for a game that has been on sale since November 2016. That alone is a significant red flag for any sim enthusiast weighing their options. The career loop is the core pitch. You start with a modest port boat, accept contracts at the dockside, earn experience and cash, repair your vessel, and gradually work up to piloting six ship types including a hovercraft, bulk carrier, and yacht across a seamless open world with no loading screens between ports. Weather conditions shift, introducing storms and fog that raise wave height, and a time-skip function lets you fast-forward those long ocean crossings. On paper, that progression loop has genuine bones. Players who stuck around long enough noted comparisons to Euro Truck Simulator 2 as a target the game was aiming for, and the career structure with escalating contracts does echo that formula in concept. Steam Workshop support also exists for downloading and sharing community-built vessels, which hints at a broader ambition. In practice, the execution falls well short of those ambitions. Community feedback across multiple years consistently flags weak physics, controls that lack proper analogue sensitivity (reported throttle and steering feeling binary rather than graduated), AI ship pathfinding problems near ports, a very small world with only a handful of ports, and visual quality that reviewers found disappointing even by 2016 standards. The career mode, while structurally sound in outline, was criticized for thin mission depth and a lack of meaningful fleet management for players wanting something meatier at mid-to-late game. The first-person walk mode at ports drew particular criticism for looking significantly worse than the sailing sections. These are not minor rough edges. They are systemic issues that compound across a play session. For sim fans specifically, the gap between what World Ship Simulator promises and what it delivers is the core problem. The genre has better-executed entries available. If maritime sim is your niche, the community's own historical comparisons to older titles like Ship Simulator Extremes suggest those alternatives remain the more reliable option. The Steam Workshop is the one feature that could theoretically extend the game's life, but it requires a functional foundation to build on, and user sentiment suggests that foundation was never firmly established. Diego, Scout Team

World Ship Simulator
Simulation

World Ship Simulator

Nov 4, 2016Odin Game StudioExcalibur Publishing
GamerScout Says

Rated Very Negative by over 83% of Steam reviewers, this career shipping sim had a concept worth pursuing but shipped in a state that never recovered. Approach with serious caution.

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About World Ship Simulator

My spreadsheet instincts told me to look at the numbers first, and the numbers here are brutal: 17% positive across 177 Steam reviews, a rating firmly in "Very Negative" territory for a game that has been on sale since November 2016. That alone is a significant red flag for any sim enthusiast weighing their options. The career loop is the core pitch. You start with a modest port boat, accept contracts at the dockside, earn experience and cash, repair your vessel, and gradually work up to piloting six ship types including a hovercraft, bulk carrier, and yacht across a seamless open world with no loading screens between ports. Weather conditions shift, introducing storms and fog that raise wave height, and a time-skip function lets you fast-forward those long ocean crossings. On paper, that progression loop has genuine bones. Players who stuck around long enough noted comparisons to Euro Truck Simulator 2 as a target the game was aiming for, and the career structure with escalating contracts does echo that formula in concept. Steam Workshop support also exists for downloading and sharing community-built vessels, which hints at a broader ambition. In practice, the execution falls well short of those ambitions. Community feedback across multiple years consistently flags weak physics, controls that lack proper analogue sensitivity (reported throttle and steering feeling binary rather than graduated), AI ship pathfinding problems near ports, a very small world with only a handful of ports, and visual quality that reviewers found disappointing even by 2016 standards. The career mode, while structurally sound in outline, was criticized for thin mission depth and a lack of meaningful fleet management for players wanting something meatier at mid-to-late game. The first-person walk mode at ports drew particular criticism for looking significantly worse than the sailing sections. These are not minor rough edges. They are systemic issues that compound across a play session. For sim fans specifically, the gap between what World Ship Simulator promises and what it delivers is the core problem. The genre has better-executed entries available. If maritime sim is your niche, the community's own historical comparisons to older titles like Ship Simulator Extremes suggest those alternatives remain the more reliable option. The Steam Workshop is the one feature that could theoretically extend the game's life, but it requires a functional foundation to build on, and user sentiment suggests that foundation was never firmly established. Diego, Scout Team

Tags

singleplayertier:sub-5Career ProgressionContract MissionsNaval SimulationWeather SystemTime SkipSteam WorkshopOpen World SailingShip ManagementPort Logistics

System Requirements

Minimum

OS
Windows Vista/7/8 (All OS must be 64 bit)
Memory
4 GB RAM
DirectX
Version 11
Storage
2700 MB available space
Graphics
Dedicated graphics with 1GB VRAM (DX11 compatible - Nvidia Geforce GTX 470/ATI Radeon 6900 series or greater)
Processor
Intel i3 2.6 or equivalent

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Game Info

Developer
Odin Game Studio
Publisher
Excalibur Publishing
Release Date
Nov 4, 2016

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Price History

2026-06-101.00(lowest)

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What platforms is World Ship Simulator available on?

World Ship Simulator is available on PC, Mac.

When was World Ship Simulator released?

World Ship Simulator was released on 4 November 2016.

Who developed World Ship Simulator?

World Ship Simulator was developed by Odin Game Studio and published by Excalibur Publishing.