Compare Wo Long: Fallen Dynasty prices across trusted key stores and find the best deal. Developed by KOEI TECMO GAMES CO., LTD.. Published by KOEI TECMO GAMES CO., LTD.. Released on 3/3/2023. Available on PC, Xbox. Genres: Action, Adventure, RPG. Metacritic score: 79/100.

Team Ninja's demon-soaked Three Kingdoms action RPG has flashy deflection combat and a brutal difficulty curve, but the story barely shows up to work.

Wo Long: Fallen Dynasty is an action RPG from Team Ninja, the studio behind Ninja Gaiden and the Nioh series, set in a fantastical version of ancient China during the Three Kingdoms period. Demons have overrun the land, a mysterious elixir is corrupting warlords and peasants alike, and you play a nameless militia soldier clawing upward through one of history's most storied civil wars. On paper, that is a genuinely compelling setup. In practice, the narrative is thin enough to read through in one sitting, which is a shame because the historical figures, Cao Cao, Lu Bu, Zhang Liang, are all here and ripe for dramatic treatment. They just don't get much of it. The combat system is where Wo Long earns its keep, and it is worth understanding before you judge the game. The central mechanic is the Spirit Gauge: every action, offensive or defensive, shifts this meter. Deflecting enemy attacks at the right moment builds your spirit and drains theirs; taking hits or spamming spells does the opposite. Land enough pressure on a depleted enemy and you trigger a Fatal Strike, a high-damage execut that ends most regular encounters cleanly. It rewards aggression in a way that Nioh's ki-pulsing system did not quite manage, and the timing window on deflects feels tuned tighter than Sekiro's parry, so there is real skill expression here. The five Wizardry Spell schools, Wood, Fire, Earth, Metal, Water, double as your build skeleton, each governing a different mix of buffs, debuffs, elemental attacks, and passive bonuses. A Metal-heavy caster plays meaningfully differently from a Fire-and-sword hybrid, and experimenting across a second playthrough is genuinely rewarding. Where the wheels come off is everything surrounding the combat. Mission structure is linear and repetitive: you drop into a level, plant battle flags to set morale and act as checkpoints, kill a boss, collect loot, repeat. The loot system borrows Nioh's volume-obsessed approach, flooding you with gear that differs by fractions of a percentage point, which becomes tedious to manage around hour fifteen. Some players will appreciate the density; if you bounced off Nioh 2 for the same reason, nothing here will convert you. The companion system lets you bring NPC allies or other players into missions, but the AI companions are passive to the point of being furniture, and co-op balance tilts boss difficulty downward sharply enough to feel slightly broken. Performance on PC at launch was rough, with stuttering and frame-pacing issues that drew fair criticism in early reviews and contributed heavily to those mixed Steam scores. Patches have improved things considerably, but it is worth checking current community reports before committing on that platform. Controller play remains the recommended input method regardless. If you are a Nioh veteran or a Soulslike enthusiast specifically interested in seeing Team Ninja's take on deflection-based combat in a new setting, Wo Long delivers a focused, mechanically satisfying experience. If you are coming in hoping for a rich Three Kingdoms narrative with meaningful choices or character depth, you will walk away hungry. The world is gorgeous, Lu Bu is as terrifying as he deserves to be, and the Spirit system has genuine depth, but the game as a whole feels like a strong proof of concept that stopped one revision short of greatness. Monika, Scout Team

Wo Long: Fallen Dynasty

Wo Long: Fallen Dynasty

Mar 3, 2023KOEI TECMO GAMES CO., LTD.
GamerScout Says

Team Ninja's demon-soaked Three Kingdoms action RPG has flashy deflection combat and a brutal difficulty curve, but the story barely shows up to work.

PCXbox
Steam Deck VerifiedProtonDB Gold
Best Price Available
€21.08
at Eneba
Lowest tracked: €19.25
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GamerScout Verdict

Satisfying deflection combat and solid build variety, let down by a thin story and loot overload, best for Nioh fans and Soulslike regulars.

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Edition:
EnebaBest price
CompleteGlobalSteam KeyKey
€21.08
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€21.70
Priced in EUR by the store
Buy
CompleteUnited StatesSteam KeyKey
€21.98
Priced in EUR by the store
Buy
CompleteGlobalSteam KeyKey
€22.20
Priced in EUR by the store
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Price History

Lowest tracked
€19.2513 Aug 2026
Current best
€21.08
Keyshops
€18.85€20.23€21.61€22.995 Jun28 Jun22 Jul14 Aug6 Sept
5 Jun — 6 Sept
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Screenshots & Media

About Wo Long: Fallen Dynasty

Wo Long: Fallen Dynasty is an action RPG from Team Ninja, the studio behind Ninja Gaiden and the Nioh series, set in a fantastical version of ancient China during the Three Kingdoms period. Demons have overrun the land, a mysterious elixir is corrupting warlords and peasants alike, and you play a nameless militia soldier clawing upward through one of history's most storied civil wars. On paper, that is a genuinely compelling setup. In practice, the narrative is thin enough to read through in one sitting, which is a shame because the historical figures, Cao Cao, Lu Bu, Zhang Liang, are all here and ripe for dramatic treatment. They just don't get much of it. The combat system is where Wo Long earns its keep, and it is worth understanding before you judge the game. The central mechanic is the Spirit Gauge: every action, offensive or defensive, shifts this meter. Deflecting enemy attacks at the right moment builds your spirit and drains theirs; taking hits or spamming spells does the opposite. Land enough pressure on a depleted enemy and you trigger a Fatal Strike, a high-damage execut that ends most regular encounters cleanly. It rewards aggression in a way that Nioh's ki-pulsing system did not quite manage, and the timing window on deflects feels tuned tighter than Sekiro's parry, so there is real skill expression here. The five Wizardry Spell schools, Wood, Fire, Earth, Metal, Water, double as your build skeleton, each governing a different mix of buffs, debuffs, elemental attacks, and passive bonuses. A Metal-heavy caster plays meaningfully differently from a Fire-and-sword hybrid, and experimenting across a second playthrough is genuinely rewarding. Where the wheels come off is everything surrounding the combat. Mission structure is linear and repetitive: you drop into a level, plant battle flags to set morale and act as checkpoints, kill a boss, collect loot, repeat. The loot system borrows Nioh's volume-obsessed approach, flooding you with gear that differs by fractions of a percentage point, which becomes tedious to manage around hour fifteen. Some players will appreciate the density; if you bounced off Nioh 2 for the same reason, nothing here will convert you. The companion system lets you bring NPC allies or other players into missions, but the AI companions are passive to the point of being furniture, and co-op balance tilts boss difficulty downward sharply enough to feel slightly broken. Performance on PC at launch was rough, with stuttering and frame-pacing issues that drew fair criticism in early reviews and contributed heavily to those mixed Steam scores. Patches have improved things considerably, but it is worth checking current community reports before committing on that platform. Controller play remains the recommended input method regardless. If you are a Nioh veteran or a Soulslike enthusiast specifically interested in seeing Team Ninja's take on deflection-based combat in a new setting, Wo Long delivers a focused, mechanically satisfying experience. If you are coming in hoping for a rich Three Kingdoms narrative with meaningful choices or character depth, you will walk away hungry. The world is gorgeous, Lu Bu is as terrifying as he deserves to be, and the Spirit system has genuine depth, but the game as a whole feels like a strong proof of concept that stopped one revision short of greatness.

Monika
Monika · Scout Team

RPGs

Tags

steamDeflection CombatThree Kingdoms SettingSpirit Gauge SystemWizardry SpellsBuild VarietyCo-op EnabledLoot-HeavySoulslike MechanicsHistorical Fantasy

System Requirements

Minimum

OS
Windows® 10, Windows® 11, 64bit
Processor
Intel® Core™ i5-8400、AMD Ryzen™ 5 3400G
Memory
8 GB RAM
Graphics
GeForce GTX 1650 4GB、Radeon RX 570 4GB
DirectX
Version…

Recommended

OS
Windows® 10, Windows® 11, 64bit
Processor
Intel® Core™ i7-8700、AMD Ryzen™ 5 3600XT
Memory
16 GB RAM
Graphics
GeForce RTX 2060 6GB、Radeon RX 5700XT…

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Reviews & Ratings

Metacritic
79
Steam
50%(28,803)

Game Info

Developer
KOEI TECMO GAMES CO., LTD.
Publisher
KOEI TECMO GAMES CO., LTD.
Release Date
Mar 3, 2023

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Frequently asked questions about Wo Long: Fallen Dynasty

How much does Wo Long: Fallen Dynasty cost?

As of 6 September 2026, the cheapest in-stock offer for Wo Long: Fallen Dynasty is €21.08 at Eneba, out of 39 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Wo Long: Fallen Dynasty cheapest?

The lowest in-stock price we track for Wo Long: Fallen Dynasty is €21.08 at Eneba (6 September 2026). We compare 39 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Wo Long: Fallen Dynasty available on?

Wo Long: Fallen Dynasty is available on PC, Xbox.

When was Wo Long: Fallen Dynasty released?

Wo Long: Fallen Dynasty was released on 3 March 2023.

Who developed Wo Long: Fallen Dynasty?

Wo Long: Fallen Dynasty was developed by KOEI TECMO GAMES CO., LTD..

Is Wo Long: Fallen Dynasty worth buying?

Wo Long: Fallen Dynasty holds a Metacritic score of 79/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.