Compare Witches, Heroes and Magic prices across trusted key stores and find the best deal. Available on PC. Genres: Action, Adventure, Strategy.

Real-time tactical strategy that borrows Heroes of Might and Magic's army management but speeds it up, wraps it in third-person action, and adds a slow-time mechanic to keep your brain in the fight.

I went in expecting turn-based fantasy tactics and got something way more kinetic instead. WHAM strips down the HoMM formula to its core: build armies, position them strategically, and watch the chaos unfold. The catch is everything happens in real-time, so you're juggling unit movement, spell timing, and tactical pauses without that comfortable turn-based buffer. The slow-time system is the main hook here, letting you freeze combat to reposition or plan attacks mid-battle. It's a solid compromise between real-time twitch and pure tactical thinking. Outpost skirmishes feel closer to DOTA's action focus, which keeps pacing snappy. The game's rough around the edges and the small player base means you're flying mostly blind, but if you're hungry for HoMM-style strategy that actually lets you watch the battles play out in real-time, this scratches that itch in a way few games attempt. Alex, Scout Team

Witches, Heroes and Magic

Witches, Heroes and Magic

TBAUnknown
GamerScout Says

Real-time tactical strategy that borrows Heroes of Might and Magic's army management but speeds it up, wraps it in third-person action, and adds a slow-time mechanic to keep your brain in the fight.

PC
Best Price Available
€0.00
at N/A
Historical low: €0.84

GamerScout Verdict

For strategy players curious about real-time HoMM alternatives with a slow-time twist and minimal hand-holding.

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About Witches, Heroes and Magic

I went in expecting turn-based fantasy tactics and got something way more kinetic instead. WHAM strips down the HoMM formula to its core: build armies, position them strategically, and watch the chaos unfold. The catch is everything happens in real-time, so you're juggling unit movement, spell timing, and tactical pauses without that comfortable turn-based buffer. The slow-time system is the main hook here, letting you freeze combat to reposition or plan attacks mid-battle. It's a solid compromise between real-time twitch and pure tactical thinking. Outpost skirmishes feel closer to DOTA's action focus, which keeps pacing snappy. The game's rough around the edges and the small player base means you're flying mostly blind, but if you're hungry for HoMM-style strategy that actually lets you watch the battles play out in real-time, this scratches that itch in a way few games attempt.

Alex
Alex · Scout Team

Catch-all

Tags

steamReal-Time TacticsArmy ManagementSlow-Time MechanicFantasy StrategyAction Strategy

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Game Info

Developer
Unknown
Publisher
Unknown
Release Date
TBA

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Frequently asked questions about Witches, Heroes and Magic

How much does Witches, Heroes and Magic cost?

Witches, Heroes and Magic pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Witches, Heroes and Magic available on?

Witches, Heroes and Magic is available on PC.