Compare West of Dead prices across trusted key stores and find the best deal. Developed by Upstream Arcade. Published by Raw Fury. Released on 6/18/2020. Available on PC, Xbox. Genres: Action, Adventure, Indie. Metacritic score: 74/100.

A cover-based twin-stick shooter set in a purgatory of procedurally generated gunfights, voiced by Ron Perlman. Grim, moody, and rougher than it looks.

West of Dead drops you into a hand-drawn Purgatory that looks like someone distilled every brooding Western myth into ink and ember. You play as a dead man with a skull for a face, and the great Ron Perlman voices him with exactly the gravelly resignation you would want. The setup is atmospheric in the way only small indie productions dare to be - not because of budget, but because of intention. Every room is dark, lit by candles and lanterns you can shoot out to pull enemies into shadow, forcing them into your sightlines rather than theirs. That interplay between light and cover is genuinely the most interesting mechanical idea in the game, and when it clicks, it feels like a proper tactical loop inside a twin-stick shell. The cover system is the spine of everything here. You snap to barrels, pillars, and pews with a shoulder button, pop out to fire, and use the procedurally generated room layouts to try to outangle the relentless parade of cultists and monsters bearing down on you. Weapons include revolvers, shotguns, and rifles with varying stats, and you cycle through sins and blessings as the rogue-lite layer driving your run progression. The ideas are sound. The execution is where the Mixed review score starts to make sense. Control feel is the sticking point most players hit early and never fully forgive. The snap-to-cover is occasionally stubborn, and the twin-stick aiming has a slight floatiness that makes tight rooms feel more frantic than precise. Procedural generation keeps things unpredictable but also produces some genuinely awkward room configurations. Upstream Arcade is a small team and the ambition here outpaces the polish in places. Enemy variety is thinner than you will want after a few hours, and the meta-progression - unlocking new starting items and classes across runs - moves slowly enough that a losing streak can start to feel circular rather than motivating. What keeps West of Dead from fading into the rogue-lite pile is the atmosphere. The visual style is a painted, high-contrast black and white with deep reds and golds bleeding through, like woodcut prints come to life. The soundtrack is sparse and appropriately mournful, the kind of score that uses silence as punctuation. Perlman's narration ties scenes together with a world-weary cadence that adds genuine texture to what would otherwise be just a series of fight rooms. For players who respond to mood as much as mechanics, there is something real being communicated here, a sense of craft from people who cared what their Purgatory looked like. If you are a rogue-lite completionist chasing tight mechanical depth, West of Dead will frustrate you before it satisfies you. But if you are the kind of player who will spend an extra minute just listening to a room before entering it, who appreciates when a small game builds a consistent world even under constraints, this one has a particular quality worth your time. Go in with calibrated expectations and you will likely find a few evenings of moody, imperfect, genuinely interesting gunfighting in one of the better-realized underworlds indie development has produced. Kai, Scout Team

West of Dead

West of Dead

Jun 18, 2020Upstream ArcadeRaw Fury
GamerScout Says

A cover-based twin-stick shooter set in a purgatory of procedurally generated gunfights, voiced by Ron Perlman. Grim, moody, and rougher than it looks.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.49
at Kinguin
Lowest tracked: €0.49
Track this price

GamerScout Verdict

Best for mood-first players who can forgive slippery controls in exchange for one of indie gaming's most committed underworlds.

Compare Prices(7 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€0.49
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.90
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.04-95%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.10-17%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.28
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.49
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.54-92%
Priced in EUR by the store
Buy
StandardJapanSteam KeyGift copy
€3.40-18%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.493 Aug 2026
Current best
€0.49
Lowest since we started tracking
Keyshops
€0.45€0.58€0.71€0.845 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
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Screenshots & Media

About West of Dead

West of Dead drops you into a hand-drawn Purgatory that looks like someone distilled every brooding Western myth into ink and ember. You play as a dead man with a skull for a face, and the great Ron Perlman voices him with exactly the gravelly resignation you would want. The setup is atmospheric in the way only small indie productions dare to be - not because of budget, but because of intention. Every room is dark, lit by candles and lanterns you can shoot out to pull enemies into shadow, forcing them into your sightlines rather than theirs. That interplay between light and cover is genuinely the most interesting mechanical idea in the game, and when it clicks, it feels like a proper tactical loop inside a twin-stick shell. The cover system is the spine of everything here. You snap to barrels, pillars, and pews with a shoulder button, pop out to fire, and use the procedurally generated room layouts to try to outangle the relentless parade of cultists and monsters bearing down on you. Weapons include revolvers, shotguns, and rifles with varying stats, and you cycle through sins and blessings as the rogue-lite layer driving your run progression. The ideas are sound. The execution is where the Mixed review score starts to make sense. Control feel is the sticking point most players hit early and never fully forgive. The snap-to-cover is occasionally stubborn, and the twin-stick aiming has a slight floatiness that makes tight rooms feel more frantic than precise. Procedural generation keeps things unpredictable but also produces some genuinely awkward room configurations. Upstream Arcade is a small team and the ambition here outpaces the polish in places. Enemy variety is thinner than you will want after a few hours, and the meta-progression - unlocking new starting items and classes across runs - moves slowly enough that a losing streak can start to feel circular rather than motivating. What keeps West of Dead from fading into the rogue-lite pile is the atmosphere. The visual style is a painted, high-contrast black and white with deep reds and golds bleeding through, like woodcut prints come to life. The soundtrack is sparse and appropriately mournful, the kind of score that uses silence as punctuation. Perlman's narration ties scenes together with a world-weary cadence that adds genuine texture to what would otherwise be just a series of fight rooms. For players who respond to mood as much as mechanics, there is something real being communicated here, a sense of craft from people who cared what their Purgatory looked like. If you are a rogue-lite completionist chasing tight mechanical depth, West of Dead will frustrate you before it satisfies you. But if you are the kind of player who will spend an extra minute just listening to a room before entering it, who appreciates when a small game builds a consistent world even under constraints, this one has a particular quality worth your time. Go in with calibrated expectations and you will likely find a few evenings of moody, imperfect, genuinely interesting gunfighting in one of the better-realized underworlds indie development has produced.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamCover-Based ShooterRogue-liteProcedural GenerationDark WesternAtmosphericRon PerlmanCandle MechanicsRun-Based Progression

System Requirements

Minimum

Processor
Intel i5-4460 CPU / AMD FX-8350
Memory
4 GB RAM
Graphics
Nvidia Geforce GTX 1030 / Radeon RX 550
Storage
1 GB available space

Recommended

OS
Windows 10
Processor
Intel Core i5-9400 / AMD Ryzen 5 3400G
Memory
8 GB RAM
Graphics
Nvidia Geforce GTX 1060 / Radeon RX 580
DirectX
Version 11
Storage
1 GB available space

DLC & Add-ons for West of Dead2

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Reviews & Ratings

Metacritic
74
Steam
72%(2,189)

Game Info

Developer
Upstream Arcade
Publisher
Raw Fury
Release Date
Jun 18, 2020

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Frequently asked questions about West of Dead

How much does West of Dead cost?

As of 7 September 2026, the cheapest in-stock offer for West of Dead is €0.49 at Kinguin, out of 16 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy West of Dead cheapest?

The lowest in-stock price we track for West of Dead is €0.49 at Kinguin (7 September 2026). We compare 16 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is West of Dead available on?

West of Dead is available on PC, Xbox.

When was West of Dead released?

West of Dead was released on 18 June 2020.

Who developed West of Dead?

West of Dead was developed by Upstream Arcade and published by Raw Fury.

Is West of Dead worth buying?

West of Dead holds a Metacritic score of 74/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.