Compare War Cube prices across trusted key stores and find the best deal. Developed by Artur Rezende. Published by Artur Rezende. Released on 9/12/2016. Available on PC, Linux. Genres: Casual, Indie.

A one-person Brazilian indie that wraps positional puzzle-strategy around a literal cube, two lean modes, and roughly three hours to see everything it has to offer. Curiosity purchase territory, not a commitment.

I've spent time with a lot of micro-budget solo-dev experiments on Steam, and War Cube is the kind of thing that earns exactly the attention you're willing to give it - no more, no less. The core conceit is genuinely clever: troops are arranged on the faces of a 3D cube, and you rotate the whole structure sideways to slide your soldiers into flanking or rear-attack positions relative to the enemy. It sounds simple written out, but there's a quiet spatial logic puzzle buried in that rotation mechanic that takes a few rounds to click into place. There are two modes to work through. Battle drops you into an all-sides-against-you scenario where every face of the cube is an opposing force and survival is the only objective. Convoy shifts the tone toward something more careful - you have to eliminate enemy soldiers while keeping an unarmed allied unit alive, and losing that protected unit means the mission fails outright. That escort condition gives Convoy a noticeably different texture from Battle; the rotational decisions carry actual stakes instead of pure offense. Neither mode is deep by any modern measure, but both are internally coherent, which matters for a game built by one person. The honest ceiling here is session length. SteamSpy data puts average playtime somewhere around two to four hours, and that tracks. War Cube does not pretend to be a long game, and that self-awareness is worth crediting. The pixel-graphics presentation is minimal, the UI is utilitarian, and there is no soundtrack that lingers after you close the window. It exists in that zone between a browser game and a proper release - functional, mildly absorbing, and priced to match. The Steam community is tiny, the review pool sits at mixed with roughly two-thirds positive, and the developer has since moved on to other projects, so no new content is coming. Who is this for? Players who enjoy abstract spatial puzzles with a thin military skin, people who appreciate the handmade quality of a debut solo project, and anyone who wants something they can genuinely finish in a single session without guilt. If you need progression systems, unlockable content, or any kind of narrative thread, this will feel hollow. But if the geometry of rotating a cube to outmaneuver a fixed opponent sounds like twenty minutes of pleasant brain work, that is almost exactly what you get. Kai, Scout Team

War Cube

War Cube

Sep 12, 2016Artur Rezende
GamerScout Says

A one-person Brazilian indie that wraps positional puzzle-strategy around a literal cube, two lean modes, and roughly three hours to see everything it has to offer. Curiosity purchase territory, not a commitment.

PCLinux
Best Price Available
€0.47-53%
at Eneba
Lowest tracked: €0.47
Track this price

GamerScout Verdict

Worth a look for abstract puzzle fans who want a 2-3 hour spatial brain teaser, but expect nothing beyond that slim premise.

Compare Prices(4 stores)

EnebaBest price
StandardGlobalSteam KeyKey
€0.47-53%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.49-51%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.57
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.99
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.90
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.479 Jun 2026
Current best
€0.47
Lowest since we started tracking
Keyshops
€0.46€0.50€0.54€0.586 Jun29 Jun22 Jul14 Aug6 Sept
6 Jun — 6 Sept
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Screenshots & Media

About War Cube

I've spent time with a lot of micro-budget solo-dev experiments on Steam, and War Cube is the kind of thing that earns exactly the attention you're willing to give it - no more, no less. The core conceit is genuinely clever: troops are arranged on the faces of a 3D cube, and you rotate the whole structure sideways to slide your soldiers into flanking or rear-attack positions relative to the enemy. It sounds simple written out, but there's a quiet spatial logic puzzle buried in that rotation mechanic that takes a few rounds to click into place. There are two modes to work through. Battle drops you into an all-sides-against-you scenario where every face of the cube is an opposing force and survival is the only objective. Convoy shifts the tone toward something more careful - you have to eliminate enemy soldiers while keeping an unarmed allied unit alive, and losing that protected unit means the mission fails outright. That escort condition gives Convoy a noticeably different texture from Battle; the rotational decisions carry actual stakes instead of pure offense. Neither mode is deep by any modern measure, but both are internally coherent, which matters for a game built by one person. The honest ceiling here is session length. SteamSpy data puts average playtime somewhere around two to four hours, and that tracks. War Cube does not pretend to be a long game, and that self-awareness is worth crediting. The pixel-graphics presentation is minimal, the UI is utilitarian, and there is no soundtrack that lingers after you close the window. It exists in that zone between a browser game and a proper release - functional, mildly absorbing, and priced to match. The Steam community is tiny, the review pool sits at mixed with roughly two-thirds positive, and the developer has since moved on to other projects, so no new content is coming. Who is this for? Players who enjoy abstract spatial puzzles with a thin military skin, people who appreciate the handmade quality of a debut solo project, and anyone who wants something they can genuinely finish in a single session without guilt. If you need progression systems, unlockable content, or any kind of narrative thread, this will feel hollow. But if the geometry of rotating a cube to outmaneuver a fixed opponent sounds like twenty minutes of pleasant brain work, that is almost exactly what you get.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayertrading-cardstier:sub-5Abstract StrategyPositional PuzzleMouse-Only ControlsSolo DevEscort MissionCube RotationMicro SessionLogic Puzzle

System Requirements

Minimum

OS
Windows 64bits
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
450 MB available space
Graphics
512mb dedicated, Compatible with Open GL 2.1
Processor
Dual core
Sound Card
any

Recommended

OS
Windows 7 64bits
Memory
4 GB RAM
DirectX
Version 11
Storage
450 MB available space
Graphics
Geforce 2G dedicated, Compatible with Open GL 2.1
Processor
i5
Sound Card
any

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Reviews & Ratings

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Game Info

Developer
Artur Rezende
Publisher
Artur Rezende
Release Date
Sep 12, 2016

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Best price€0.47
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Frequently asked questions about War Cube

How much does War Cube cost?

As of 6 September 2026, the cheapest in-stock offer for War Cube is €0.47 at Eneba, out of 5 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy War Cube cheapest?

The lowest in-stock price we track for War Cube is €0.47 at Eneba (6 September 2026). We compare 5 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is War Cube available on?

War Cube is available on PC, Linux.

When was War Cube released?

War Cube was released on 12 September 2016.

Who developed War Cube?

War Cube was developed by Artur Rezende.