Compare Viking Heroes prices across 50+ stores and find the best deal. Developed by Alawar Casual. Published by Alawar Casual. Released on 4/15/2020. Available on PC. Genres: Adventure, Casual, Strategy.

A tidy Norse time-management puzzler with a learn-as-you-play curve that respects newcomers, though veterans of the Viking Brothers series will find its decision depth on the shallow end.

I'll be honest with you: when a strategy game is tagged 'casual,' my spreadsheet instincts go on high alert. Viking Heroes, the first entry in Alawar Casual's spin-off series featuring four siblings - brothers Everand and Boromere and sisters Helga and Brunnhilde - sits squarely in the resource-management and time-management lane, which is a gentler cousin to the grand-strategy titles I normally inhabit. What surprised me is that the mechanical skeleton is sturdier than the art style suggests. At its core, each level drops you into a self-contained map where you gather resources, clear obstacles, construct buildings, and fight off creatures, all while a timer runs overhead. Every level can be cleared for up to three stars depending on how quickly you wrap up objectives, and that pressure is where the real decisions live. The three difficulty modes - easy, normal, and hard - deserve more credit than they usually get in these write-ups. Easy strips away the stressful timer entirely for players who just want to follow the Norse mythology story without a countdown inducing mistakes. Normal is the sweet spot, demanding you start thinking about build order: which resource node to unlock first, whether to invest in clearing a combat encounter early or stockpile food for a later bottleneck. Hard is where the series shows a little claw - the clock becomes unforgiving and sloppy sequencing costs you stars. That layered design is the best argument for recommending this to someone who has never touched a time-management game. The learn-as-you-play tutorial does its job without burying you in pop-up windows, easing the first eight or so levels in gently before the map complexity picks up. The environments shift through the branches of the mythic Yggdrasil world-tree and into an underwater realm, which at least keeps the visual backdrops from growing stale. Scattered across the level roster are 21 collectible owls for completionists and 42 Steam achievements, most of which unlock through normal progression rather than requiring obscure hidden tasks. Intermittent mini-game stages break up the resource loops, providing a mahjong-solitaire style interlude that resets the pace. These mini-games are a mixed bag: welcome breathing room for some players, a momentum-killer for anyone grinding for three-star completions. Where Viking Heroes shows its age and budget is in strategic ceiling. The booster system - time freeze, speed buffs, and similar perks unlocked mid-progression - never reaches the depth where you are genuinely agonizing over choices the way you might in, say, a Moai or Roads of Rome entry. The AI threat is entirely scripted; there are no reactive systems, no economy to out-maneuver, and no branching paths between levels. The story connecting Everand, Boromere, Helga, and Brunnhilde against the Lord of the Storm is functional but thin, really just framing for the next map. If you come here looking for layered tactics or mod support, look elsewhere. If you come here for a compact, well-polished session game that respects your time and does not punish newcomers for learning slowly, Viking Heroes earns its place in a subscription library or a low-cost purchase during a slow afternoon. Diego, Scout Team

Viking Heroes
AdventureCasualStrategy

Viking Heroes

Apr 15, 2020Alawar Casual
GamerScout Says

A tidy Norse time-management puzzler with a learn-as-you-play curve that respects newcomers, though veterans of the Viking Brothers series will find its decision depth on the shallow end.

PC
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About Viking Heroes

I'll be honest with you: when a strategy game is tagged 'casual,' my spreadsheet instincts go on high alert. Viking Heroes, the first entry in Alawar Casual's spin-off series featuring four siblings - brothers Everand and Boromere and sisters Helga and Brunnhilde - sits squarely in the resource-management and time-management lane, which is a gentler cousin to the grand-strategy titles I normally inhabit. What surprised me is that the mechanical skeleton is sturdier than the art style suggests. At its core, each level drops you into a self-contained map where you gather resources, clear obstacles, construct buildings, and fight off creatures, all while a timer runs overhead. Every level can be cleared for up to three stars depending on how quickly you wrap up objectives, and that pressure is where the real decisions live. The three difficulty modes - easy, normal, and hard - deserve more credit than they usually get in these write-ups. Easy strips away the stressful timer entirely for players who just want to follow the Norse mythology story without a countdown inducing mistakes. Normal is the sweet spot, demanding you start thinking about build order: which resource node to unlock first, whether to invest in clearing a combat encounter early or stockpile food for a later bottleneck. Hard is where the series shows a little claw - the clock becomes unforgiving and sloppy sequencing costs you stars. That layered design is the best argument for recommending this to someone who has never touched a time-management game. The learn-as-you-play tutorial does its job without burying you in pop-up windows, easing the first eight or so levels in gently before the map complexity picks up. The environments shift through the branches of the mythic Yggdrasil world-tree and into an underwater realm, which at least keeps the visual backdrops from growing stale. Scattered across the level roster are 21 collectible owls for completionists and 42 Steam achievements, most of which unlock through normal progression rather than requiring obscure hidden tasks. Intermittent mini-game stages break up the resource loops, providing a mahjong-solitaire style interlude that resets the pace. These mini-games are a mixed bag: welcome breathing room for some players, a momentum-killer for anyone grinding for three-star completions. Where Viking Heroes shows its age and budget is in strategic ceiling. The booster system - time freeze, speed buffs, and similar perks unlocked mid-progression - never reaches the depth where you are genuinely agonizing over choices the way you might in, say, a Moai or Roads of Rome entry. The AI threat is entirely scripted; there are no reactive systems, no economy to out-maneuver, and no branching paths between levels. The story connecting Everand, Boromere, Helga, and Brunnhilde against the Lord of the Storm is functional but thin, really just framing for the next map. If you come here looking for layered tactics or mod support, look elsewhere. If you come here for a compact, well-polished session game that respects your time and does not punish newcomers for learning slowly, Viking Heroes earns its place in a subscription library or a low-cost purchase during a slow afternoon. Diego, Scout Team

Tags

singleplayerachievementscloud-savestier:sub-5Time ManagementNorse MythologyThree-Star ScoringCollectiblesResource GatheringBeginner-FriendlyMini-GamesLevel-Based

Steam Deck & Linux

Steam Deck Playable

Valve rates this game Steam Deck Playable.

System Requirements

Minimum

OS
Windows 7 or later
Memory
2 GB RAM
DirectX
Version 11
Storage
500 MB available space
Graphics
GPU with at least 512MB of VRAM
Processor
2 GHz processor

Recommended

OS
Windows 7/8/10+
Memory
4 GB RAM
DirectX
Version 11
Storage
500 MB available space
Graphics
GPU with at least 1024MB of VRAM or better
Processor
3 GHz processor

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Game Info

Developer
Alawar Casual
Publisher
Alawar Casual
Release Date
Apr 15, 2020

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Price History

2026-06-102.99(lowest)

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How much does Viking Heroes cost?

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What platforms is Viking Heroes available on?

Viking Heroes is available on PC.

When was Viking Heroes released?

Viking Heroes was released on 15 April 2020.

Who developed Viking Heroes?

Viking Heroes was developed by Alawar Casual.