Compare Train Simulator 2017 prices across 50+ stores and find the best deal. Developed by Dovetail Games/Rail Simulator Developments. Published by Rail Simulator Developments. Released on 9/15/2016. Available on PC. Genres: Single Player, Third Person, First Person, Simulation.

Dovetail's annual train sim iteration drops you into four real-world routes across Europe and the US, with career scenarios, Quick Drive, and a Steam Workshop that quietly doubles the value of the base game.

Train Simulator 2017 is a single-player driving simulation built around the cab-level operation of steam, diesel, and electric locomotives on meticulously recreated real-world lines. The four routes bundled in the base release cover Germany's Lubeck to Hamburg corridor, the New York to New Jersey commuter run, the Marseille Saint-Charles to Avignon TGV high-speed line in France, and the Bristol to Cardiff route in Great Britain. Each line ships with its own timetable-based career scenarios, plus a Quick Drive mode that lets you skip the career structure and just pick a loco, a direction, and a stretch of track. For a numbers person, the headline pull is that the locomotive roster includes the TGV Duplex, the DB BR 218, and the NJ TRANSIT ALP-45DP - three machines with meaningfully different braking curves and power characteristics that reward spending a few sessions on the TS Academy before going anywhere near a timetable. Now, here is the part where newcomers tend to panic: the DLC catalogue for this series is, by community consensus, famously large and can feel overwhelming on first contact. The honest framing is this - the base game is a complete, playable product with four routes and enough scenario variety to occupy a casual fan for dozens of hours. The DLC is opt-in depth, not a paywall blocking the core loop. Start with what ships in the box, learn Simple mode before touching the Pro difficulty controls, and treat the Steam Workshop as a free content layer you unlock at your own pace. The mod ecosystem is genuinely active, with community-built routes and rolling stock that have been accumulating for years. The simulation fidelity sits between arcade and full study-level. Throttle, brake, and reverser inputs are modelled per locomotive, and hitting station stops within time tolerances is harder than it looks on the TGV line specifically. The career mode grades your performance on schedule adherence, signal compliance, and smooth braking - so there is a legitimate skill ladder to climb even if the physics stop short of DCS-style systems depth. Free Roam mode and the built-in route editor round out the package for players who want to build rather than just drive. The main criticisms that have followed this series for years remain present here. The underlying engine is aging, performance scales poorly with complex third-party routes, and the base game's four routes feel thin if you compare the box contents to what rivals offer at launch. The Railfan mode (watching trains pass from trackside vantage points) is a niche feature that enthusiasts love and everyone else ignores - but it costs nothing to have it. For a sim specialist, what matters is that the decision-making loop - reading signals, managing speed, hitting stops precisely - holds up, and the Workshop gives it a longer tail than the launch content alone could justify. Diego, Scout Team

Train Simulator 2017
Single PlayerThird PersonFirst PersonSimulation

Train Simulator 2017

Sep 15, 2016Dovetail Games/Rail Simulator DevelopmentsRail Simulator Developments
GamerScout Says

Dovetail's annual train sim iteration drops you into four real-world routes across Europe and the US, with career scenarios, Quick Drive, and a Steam Workshop that quietly doubles the value of the base game.

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About Train Simulator 2017

Train Simulator 2017 is a single-player driving simulation built around the cab-level operation of steam, diesel, and electric locomotives on meticulously recreated real-world lines. The four routes bundled in the base release cover Germany's Lubeck to Hamburg corridor, the New York to New Jersey commuter run, the Marseille Saint-Charles to Avignon TGV high-speed line in France, and the Bristol to Cardiff route in Great Britain. Each line ships with its own timetable-based career scenarios, plus a Quick Drive mode that lets you skip the career structure and just pick a loco, a direction, and a stretch of track. For a numbers person, the headline pull is that the locomotive roster includes the TGV Duplex, the DB BR 218, and the NJ TRANSIT ALP-45DP - three machines with meaningfully different braking curves and power characteristics that reward spending a few sessions on the TS Academy before going anywhere near a timetable. Now, here is the part where newcomers tend to panic: the DLC catalogue for this series is, by community consensus, famously large and can feel overwhelming on first contact. The honest framing is this - the base game is a complete, playable product with four routes and enough scenario variety to occupy a casual fan for dozens of hours. The DLC is opt-in depth, not a paywall blocking the core loop. Start with what ships in the box, learn Simple mode before touching the Pro difficulty controls, and treat the Steam Workshop as a free content layer you unlock at your own pace. The mod ecosystem is genuinely active, with community-built routes and rolling stock that have been accumulating for years. The simulation fidelity sits between arcade and full study-level. Throttle, brake, and reverser inputs are modelled per locomotive, and hitting station stops within time tolerances is harder than it looks on the TGV line specifically. The career mode grades your performance on schedule adherence, signal compliance, and smooth braking - so there is a legitimate skill ladder to climb even if the physics stop short of DCS-style systems depth. Free Roam mode and the built-in route editor round out the package for players who want to build rather than just drive. The main criticisms that have followed this series for years remain present here. The underlying engine is aging, performance scales poorly with complex third-party routes, and the base game's four routes feel thin if you compare the box contents to what rivals offer at launch. The Railfan mode (watching trains pass from trackside vantage points) is a niche feature that enthusiasts love and everyone else ignores - but it costs nothing to have it. For a sim specialist, what matters is that the decision-making loop - reading signals, managing speed, hitting stops precisely - holds up, and the Workshop gives it a longer tail than the launch content alone could justify. Diego, Scout Team

Tags

steamTimetable ScenariosPro Difficulty ModeQuick DriveTS Academy TutorialRoute EditorRailfan ModeLocomotive FidelityWorkshop-Driven Content

System Requirements

Minimum

Memory
4 GB RAM
Storage
40 GB
Graphics
512 MB - 1GB Pixel Shader 3.0 (AGP PCIe only)
Processor
2.8 GHz Core 2 Duo / AMD Athlon MP
System requirements
Windows 7 / 8.1

Recommended

Processor
3.2 GHz Core 2 Duo

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Game Info

Developer
Dovetail Games/Rail Simulator Developments
Publisher
Rail Simulator Developments
Release Date
Sep 15, 2016

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