Compare Total War: Rome II - Wrath of Sparta (DLC) prices across trusted key stores and find the best deal. Developed by CREATIVE ASSEMBLY, Feral Interactive. Published by SEGA. Released on 12/16/2014. Available on PC. Genres: Strategy.

A standalone Total War campaign set in classical Greece, pitting Sparta, Athens, Corinth, and Macedonia against each other before Rome ever entered the picture.

Wrath of Sparta is a DLC campaign pack for Total War: Rome II that transplants the action away from the Italian peninsula and into the Greek world of the 5th century BC. The central conflict is the Peloponnesian War, the grinding decades-long struggle between Spartan-led land power and Athenian naval dominance. You pick one of four factions, Sparta, Athens, Corinth, or Macedon, and fight to assert hegemony over the Aegean before the other city-states can consolidate theirs. It runs on the same engine as the base game, so if you already own Rome II, this slots in as a separate campaign selection rather than a full standalone product. From a strategic design standpoint, the map scope is tighter than Rome II's sprawling Mediterranean sandbox, which is actually a strength. Resource choke points matter more, naval control of the Aegean is a genuine strategic lever rather than a checkbox, and the faction asymmetry is pronounced enough to reward replays. Sparta leans on heavy infantry with a narrow but punishing unit roster. Athens compensates with trireme-heavy naval play and a broader trade economy. Corinth sits somewhere in between, and Macedon offers a preview of the combined-arms style that would later define Alexander's campaigns. Each playstyle requires a meaningfully different build order on the campaign map. The battles themselves hold up to Total War's usual standard, with phalanx mechanics giving hoplite-on-hoplite clashes a satisfying grind-and-flank dynamic. Cavalry is less decisive here than in later periods, which is historically honest and changes how you approach field engagements. The AI handles defensive positioning reasonably well in set-piece battles, though it still struggles with reactive decision-making during sieges, a known limitation across the Rome II family. For newcomers, the narrower faction count and geographically compressed map actually make this a more approachable entry point than the full Rome II campaign, provided you spend thirty minutes with the in-game Sparta tutorial before diving into the grand campaign. On the downside, the DLC carries the same UI roughness and occasional performance hiccups that shipped with Rome II, and the modding community's energy has historically concentrated on the base game rather than this expansion. If you are expecting a heavily modded experience, your options are thinner here. Multiplayer is present but the population is sparse at this point, so treat it as a primarily single-player product. No Metacritic score is attached, and Steam review data is currently unavailable, so lean on community forum impressions and your own appetite for the period when making the call. If the Peloponnesian War is a period you find interesting, or if you bounced off Rome II because the map felt too large and the faction list too overwhelming, Wrath of Sparta offers a focused, well-differentiated strategy campaign worth your time. Diego, Scout Team

Total War: Rome II  - Wrath of Sparta (DLC)

Total War: Rome II - Wrath of Sparta (DLC)

Add-on / DLC for Total War: ROME REMASTERED Steam Key — view full game
Dec 16, 2014CREATIVE ASSEMBLY, Feral InteractiveSEGA
GamerScout Says

A standalone Total War campaign set in classical Greece, pitting Sparta, Athens, Corinth, and Macedonia against each other before Rome ever entered the picture.

PC
Best Price Available
€0.00
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Historical low: €5.38

GamerScout Verdict

Best for Rome II owners who want a focused Greek campaign with genuine faction asymmetry and less map sprawl than the base game.

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About Total War: Rome II - Wrath of Sparta (DLC)

Wrath of Sparta is a DLC campaign pack for Total War: Rome II that transplants the action away from the Italian peninsula and into the Greek world of the 5th century BC. The central conflict is the Peloponnesian War, the grinding decades-long struggle between Spartan-led land power and Athenian naval dominance. You pick one of four factions, Sparta, Athens, Corinth, or Macedon, and fight to assert hegemony over the Aegean before the other city-states can consolidate theirs. It runs on the same engine as the base game, so if you already own Rome II, this slots in as a separate campaign selection rather than a full standalone product. From a strategic design standpoint, the map scope is tighter than Rome II's sprawling Mediterranean sandbox, which is actually a strength. Resource choke points matter more, naval control of the Aegean is a genuine strategic lever rather than a checkbox, and the faction asymmetry is pronounced enough to reward replays. Sparta leans on heavy infantry with a narrow but punishing unit roster. Athens compensates with trireme-heavy naval play and a broader trade economy. Corinth sits somewhere in between, and Macedon offers a preview of the combined-arms style that would later define Alexander's campaigns. Each playstyle requires a meaningfully different build order on the campaign map. The battles themselves hold up to Total War's usual standard, with phalanx mechanics giving hoplite-on-hoplite clashes a satisfying grind-and-flank dynamic. Cavalry is less decisive here than in later periods, which is historically honest and changes how you approach field engagements. The AI handles defensive positioning reasonably well in set-piece battles, though it still struggles with reactive decision-making during sieges, a known limitation across the Rome II family. For newcomers, the narrower faction count and geographically compressed map actually make this a more approachable entry point than the full Rome II campaign, provided you spend thirty minutes with the in-game Sparta tutorial before diving into the grand campaign. On the downside, the DLC carries the same UI roughness and occasional performance hiccups that shipped with Rome II, and the modding community's energy has historically concentrated on the base game rather than this expansion. If you are expecting a heavily modded experience, your options are thinner here. Multiplayer is present but the population is sparse at this point, so treat it as a primarily single-player product. No Metacritic score is attached, and Steam review data is currently unavailable, so lean on community forum impressions and your own appetite for the period when making the call. If the Peloponnesian War is a period you find interesting, or if you bounced off Rome II because the map felt too large and the faction list too overwhelming, Wrath of Sparta offers a focused, well-differentiated strategy campaign worth your time.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamHistorical StrategyPhalanx CombatNaval WarfareFaction AsymmetryCampaign DLCClassical AntiquityReplayabilityPeloponnesian War

System Requirements

Minimum

Processor
2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor
Memory
2GB RAM
Graphics
512 MB DirectX 9.0c compatible card (shader model 3, vertex text…

Recommended

Processor
2nd Generation Intel Core i5 processor (or greater)
Memory
4GB RAM
Graphics
1024 MB DirectX 11 compatible graphics card. DirectX®:11 Hard Drive:35 GB HD space Addi…

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Game Info

Developer
CREATIVE ASSEMBLY, Feral Interactive
Publisher
SEGA
Release Date
Dec 16, 2014

Features

Single-playerMultiplayerDownloadable ContentFamily Sharing

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What platforms is Total War: Rome II - Wrath of Sparta (DLC) available on?

Total War: Rome II - Wrath of Sparta (DLC) is available on PC.

When was Total War: Rome II - Wrath of Sparta (DLC) released?

Total War: Rome II - Wrath of Sparta (DLC) was released on 16 December 2014.

Who developed Total War: Rome II - Wrath of Sparta (DLC)?

Total War: Rome II - Wrath of Sparta (DLC) was developed by CREATIVE ASSEMBLY, Feral Interactive and published by SEGA.