Compare Total War: Rome II - Pirates and Raiders Culture Pack (DLC) prices across trusted key stores and find the best deal. Developed by CREATIVE ASSEMBLY, Feral Interactive. Published by SEGA. Released on 9/2/2013. Available on PC. Genres: Strategy. Metacritic score: 76/100.

Three scrappy raider factions hit Total War: Rome II, trading marble senate halls for longships and coastal ambushes. Niche but distinct.

Pirates and Raiders is a Culture Pack DLC for Total War: Rome II, meaning it adds playable factions rather than new mechanics or campaigns. You get three groups built around mobile, low-economy, high-aggression playstyles: the Ardiaei (Illyrian pirates), the Odrysian Kingdom (Thracians), and the Royal Scythian faction. None of them are meant to turtle behind stone walls and tech up quietly. They reward aggressive expansion, constant raiding income, and leveraging light cavalry or naval harassment in ways that the core Roman and Hellenistic factions largely ignore. From a decision-depth perspective, these factions force you to rethink your usual grand-strategy habits. Your early economy is fragile, your units are cheap but brittle, and sustaining a war machine means staying on the offensive. The Scythians in particular demand a genuine horse-archer micro game on the campaign map, since their roster leans heavily on skirmish cavalry and they struggle in prolonged siege warfare. If your normal Rome II playthrough involves slowly grinding down opponents behind a wall of legionaries, these factions will feel genuinely different rather than just a reskin. That contrast is the core value proposition here. The honest caveat is that this is a 2013 DLC attached to a base game that launched in rough shape. Rome II has been patched extensively since release and is in a far healthier state now, but Pirates and Raiders does not add a new campaign, new mechanics, or AI improvements specific to these factions. The AI controlling raider factions in your campaigns will occasionally behave oddly, prioritising coastal raids in ways that leave their landward flanks exposed. The tutorial also does nothing special for these factions, so newcomers using one of them as an entry point will need to lean on community guides. That said, the Steam community around Rome II is large, the mod ecosystem is substantial (DeI - Divide et Impera being the flagship overhaul), and most major mods are compatible with this pack. Who is this for? Veterans of Rome II who have exhausted the base roster and want a change of pace will get the most mileage here. Players interested in naval and raiding mechanics specifically will find these factions satisfy that itch better than most of the core options. Absolute newcomers to Total War should probably start with the base factions before picking up any Culture Pack, since the raider playstyle punishes passive defensive habits that beginners naturally fall into. The 87% positive Steam rating on a large review count signals genuine long-term satisfaction from the community, not a launch honeymoon. The Metacritic score of 76 reflects the modest scope of what a Culture Pack actually is. Measured against that scope, Pirates and Raiders delivers what it promises: three mechanically distinct factions that make the Mediterranean feel a little more dangerous from the periphery. Diego, Scout Team

Total War: Rome II - Pirates and Raiders Culture Pack (DLC)

Total War: Rome II - Pirates and Raiders Culture Pack (DLC)

Add-on / DLC for Total War: ROME REMASTERED Steam Key — view full game
Sep 2, 2013CREATIVE ASSEMBLY, Feral InteractiveSEGA
GamerScout Says

Three scrappy raider factions hit Total War: Rome II, trading marble senate halls for longships and coastal ambushes. Niche but distinct.

PC
Steam Deck PlayableProtonDB Silver
Best Price Available
€0.00
at N/A
Historical low: €2.87

GamerScout Verdict

Worth it for Rome II veterans craving a fragile, raid-or-die playstyle; skip if you want new mechanics or a fresh campaign.

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About Total War: Rome II - Pirates and Raiders Culture Pack (DLC)

Pirates and Raiders is a Culture Pack DLC for Total War: Rome II, meaning it adds playable factions rather than new mechanics or campaigns. You get three groups built around mobile, low-economy, high-aggression playstyles: the Ardiaei (Illyrian pirates), the Odrysian Kingdom (Thracians), and the Royal Scythian faction. None of them are meant to turtle behind stone walls and tech up quietly. They reward aggressive expansion, constant raiding income, and leveraging light cavalry or naval harassment in ways that the core Roman and Hellenistic factions largely ignore. From a decision-depth perspective, these factions force you to rethink your usual grand-strategy habits. Your early economy is fragile, your units are cheap but brittle, and sustaining a war machine means staying on the offensive. The Scythians in particular demand a genuine horse-archer micro game on the campaign map, since their roster leans heavily on skirmish cavalry and they struggle in prolonged siege warfare. If your normal Rome II playthrough involves slowly grinding down opponents behind a wall of legionaries, these factions will feel genuinely different rather than just a reskin. That contrast is the core value proposition here. The honest caveat is that this is a 2013 DLC attached to a base game that launched in rough shape. Rome II has been patched extensively since release and is in a far healthier state now, but Pirates and Raiders does not add a new campaign, new mechanics, or AI improvements specific to these factions. The AI controlling raider factions in your campaigns will occasionally behave oddly, prioritising coastal raids in ways that leave their landward flanks exposed. The tutorial also does nothing special for these factions, so newcomers using one of them as an entry point will need to lean on community guides. That said, the Steam community around Rome II is large, the mod ecosystem is substantial (DeI - Divide et Impera being the flagship overhaul), and most major mods are compatible with this pack. Who is this for? Veterans of Rome II who have exhausted the base roster and want a change of pace will get the most mileage here. Players interested in naval and raiding mechanics specifically will find these factions satisfy that itch better than most of the core options. Absolute newcomers to Total War should probably start with the base factions before picking up any Culture Pack, since the raider playstyle punishes passive defensive habits that beginners naturally fall into. The 87% positive Steam rating on a large review count signals genuine long-term satisfaction from the community, not a launch honeymoon. The Metacritic score of 76 reflects the modest scope of what a Culture Pack actually is. Measured against that scope, Pirates and Raiders delivers what it promises: three mechanically distinct factions that make the Mediterranean feel a little more dangerous from the periphery.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamCulture PackRaider FactionsNaval WarfareLight CavalrySkirmish PlaystyleMod CompatibleAggressive ExpansionHistorical Strategy

System Requirements

Minimum

Processor
2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor
Memory
2GB RAM
Graphics
512 MB DirectX 9.0c compatible card (shader model 3, vertex text…

Recommended

Processor
2nd Generation Intel Core i5 processor (or greater)
Memory
4GB RAM
Graphics
1024 MB DirectX 11 compatible graphics card. DirectX®:11 Hard Drive:35 GB HD space Addi…

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Reviews & Ratings

Metacritic
76
Steam
87%(87,006)

Game Info

Developer
CREATIVE ASSEMBLY, Feral Interactive
Publisher
SEGA
Release Date
Sep 2, 2013

Features

Single-playerMultiplayerPvPOnline PvPLAN PvPCo-opOnline Co OpLAN Co Op+10 more

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Frequently asked questions about Total War: Rome II - Pirates and Raiders Culture Pack (DLC)

How much does Total War: Rome II - Pirates and Raiders Culture Pack (DLC) cost?

Total War: Rome II - Pirates and Raiders Culture Pack (DLC) pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Total War: Rome II - Pirates and Raiders Culture Pack (DLC) available on?

Total War: Rome II - Pirates and Raiders Culture Pack (DLC) is available on PC.

When was Total War: Rome II - Pirates and Raiders Culture Pack (DLC) released?

Total War: Rome II - Pirates and Raiders Culture Pack (DLC) was released on 2 September 2013.

Who developed Total War: Rome II - Pirates and Raiders Culture Pack (DLC)?

Total War: Rome II - Pirates and Raiders Culture Pack (DLC) was developed by CREATIVE ASSEMBLY, Feral Interactive and published by SEGA.

Is Total War: Rome II - Pirates and Raiders Culture Pack (DLC) worth buying?

Total War: Rome II - Pirates and Raiders Culture Pack (DLC) holds a Metacritic score of 76/100, making it one of the standout Strategy titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.