Compare Top Burger prices across trusted key stores and find the best deal. Developed by A Nostru. Published by My Way Games. Released on 4/24/2019. Available on PC. Genres: Adventure, Casual, Indie, Simulation, Sports.

A point-and-click time-management snack that the Diner Dash crowd will recognise instantly, though anyone expecting restaurant depth should look elsewhere.

My spreadsheet instincts told me to give Top Burger about ten minutes before dismissing it, and I mostly did. This is a point-and-click time-management game in the Diner Dash lineage: customers appear, they want specific burger combinations, you click the right ingredients in the right order, and you race the clock to satisfy as many of them as possible before patience meters drain. There is zero resource allocation, no supply chain, no staff roster to optimise. That is not a criticism in itself, but it does define the ceiling. The structure spreads across three distinct modes, each locked behind star thresholds earned in the burger restaurant, which is where you start. Clear enough stars in the main campaign and you unlock two additional venues with their own flavour of click-and-serve action. The campaign itself runs to more than 150 levels, so pure level volume is not the problem. The challenge curve is gentle by design, aimed at players who want something colourful and low-stakes rather than anything that will demand genuine reflexes. Community feedback across the small Steam user base sits in the broadly positive range, with players largely accepting it for what it is: a casual timekiller. One vocal thread notes that equivalent browser games exist for free, and that is a fair data point to factor into your value calculation. As a Unity-built indie from a small developer with no mod support and no multiplayer, there is no ecosystem to speak of. No workshop, no post-launch content that I can find, no community-driven difficulty modifiers. For the strategy or sim player arriving from something like Overcooked or even a management-lite title, the loop will feel thin inside an hour. The "create your burger" sandbox mode, which lets you stack ingredients freely using everything you have unlocked, is a harmless extra but not a meaningful depth layer. Achievements exist for completionists but they do not add mechanical variety. Where Top Burger actually works is as a palate cleanser or a genuine entry point for younger players or family-sharing situations. The visuals are colourful and readable, the rules are explained by doing rather than by a wall of text, and the session length is naturally short. If you are buying this in a bundle alongside other My Way Games titles, the math changes entirely in its favour. Standalone, the honest audience is narrow: casual players, parents gaming with small children, or achievement hunters clearing a sub-five-dollar purchase. If you landed here hoping for the management depth of a proper sim, redirect your attention. The burger is fine, just do not expect a full meal. Diego, Scout Team

Top Burger

Top Burger

Apr 24, 2019A NostruMy Way Games
GamerScout Says

A point-and-click time-management snack that the Diner Dash crowd will recognise instantly, though anyone expecting restaurant depth should look elsewhere.

PC
Best Price Available
€0.00
at N/A
Historical low: €0.23

GamerScout Verdict

Worth it inside a bundle or at steep discount for casual players; too shallow to justify a solo full-price purchase for anyone else.

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Price History

Historical low
€0.2323 Jun 2026
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€0.21€0.27€0.33€0.399 Jun20 Jun1 Jul12 Jul23 Jul
9 Jun — 23 Jul
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About Top Burger

My spreadsheet instincts told me to give Top Burger about ten minutes before dismissing it, and I mostly did. This is a point-and-click time-management game in the Diner Dash lineage: customers appear, they want specific burger combinations, you click the right ingredients in the right order, and you race the clock to satisfy as many of them as possible before patience meters drain. There is zero resource allocation, no supply chain, no staff roster to optimise. That is not a criticism in itself, but it does define the ceiling. The structure spreads across three distinct modes, each locked behind star thresholds earned in the burger restaurant, which is where you start. Clear enough stars in the main campaign and you unlock two additional venues with their own flavour of click-and-serve action. The campaign itself runs to more than 150 levels, so pure level volume is not the problem. The challenge curve is gentle by design, aimed at players who want something colourful and low-stakes rather than anything that will demand genuine reflexes. Community feedback across the small Steam user base sits in the broadly positive range, with players largely accepting it for what it is: a casual timekiller. One vocal thread notes that equivalent browser games exist for free, and that is a fair data point to factor into your value calculation. As a Unity-built indie from a small developer with no mod support and no multiplayer, there is no ecosystem to speak of. No workshop, no post-launch content that I can find, no community-driven difficulty modifiers. For the strategy or sim player arriving from something like Overcooked or even a management-lite title, the loop will feel thin inside an hour. The "create your burger" sandbox mode, which lets you stack ingredients freely using everything you have unlocked, is a harmless extra but not a meaningful depth layer. Achievements exist for completionists but they do not add mechanical variety. Where Top Burger actually works is as a palate cleanser or a genuine entry point for younger players or family-sharing situations. The visuals are colourful and readable, the rules are explained by doing rather than by a wall of text, and the session length is naturally short. If you are buying this in a bundle alongside other My Way Games titles, the math changes entirely in its favour. Standalone, the honest audience is narrow: casual players, parents gaming with small children, or achievement hunters clearing a sub-five-dollar purchase. If you landed here hoping for the management depth of a proper sim, redirect your attention. The burger is fine, just do not expect a full meal.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayertier:sub-5Time-Management ClickerLevel-Gated ProgressionFamily-FriendlyAchievement HuntingBundle ValueUnlock SystemCasual Timekiller

System Requirements

Minimum

OS
Windows 7 x64
Memory
2 GB RAM
Storage
100 MB available space
Graphics
Intel HD graphics
Processor
Intel Celeron

Recommended

OS
Windows 10 x64
Memory
4 GB RAM
Storage
100 MB available space
Graphics
GT 730
Processor
Dual Core

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Game Info

Developer
A Nostru
Publisher
My Way Games
Release Date
Apr 24, 2019

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Frequently asked questions about Top Burger

How much does Top Burger cost?

Top Burger pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Top Burger available on?

Top Burger is available on PC.

When was Top Burger released?

Top Burger was released on 24 April 2019.

Who developed Top Burger?

Top Burger was developed by A Nostru and published by My Way Games.