Compare Tools Up! prices across trusted key stores and find the best deal. Developed by The Knights of Unity. Published by Untold Tales. Released on 12/3/2019. Available on PC, Xbox. Genres: Action, Adventure, Casual, Indie, Simulation.

Grab three friends and a couch, because Tools Up! punishes solo attempts and rewards tight task delegation with genuine laughs - just don't expect the same mechanical depth as its Overcooked competition.

My spreadsheet brain usually gravitates toward grand strategy, but I spent a solid evening with Tools Up! and came away with a clear read on exactly who this game is and is not for. This is a local co-op party title built around home renovation tasks: painting walls, ripping up old flooring, laying carpet, moving furniture, and tearing down walls across 30 timed apartment levels inside a skyscraper. The core loop borrows heavily from the Overcooked school of chaotic co-op design, but it runs at a noticeably lower stress level. Where Overcooked cranks the pressure to near-breaking point, Tools Up! has a more deliberate rhythm: read the blueprint, divide the labor, execute the jobs, then clean up every paint spill and stray tool before time runs out. That tidy-up phase is actually clever design - leaving messes on the floor creates slip hazards that eat into your remaining seconds, so careless play compounds itself in satisfying ways. The task pipeline for each level runs like this: one player grabs the single blueprint in the apartment to see what rooms need what work, while the rest start hauling supplies and stripping old materials into the waste bucket. Supplies sometimes arrive via an impatient delivery person who will walk away with your materials if nobody intercepts him at the door fast enough. Later levels add environmental wrinkles including icy floors that send your rotund renovators sliding, lava streams, and a dog that gleefully knocks over your paint cans. The character roster unlocks cute tubby animal options alongside the default human workers, though none have differentiated stats or abilities - a missed opportunity for players who want a build-variety angle. The two-button control scheme (grab and use) is simple enough that non-gamers can join in, but it also creates friction: a single mistimed button press picks up the wrong object, and in a crowded apartment with four players jostling for space, those errors pile up fast. The honest criticism is that the campaign, at around 30 levels, is completable in a few hours with a competent group, and the level design variety does not scale as well as the difficulty curve implies. Obstacle gimmicks like the aforementioned dog or the icy floors tend to appear in one or two levels and then disappear, rather than becoming permanent layer additions. The challenge mode replays campaign levels under stricter time limits but does not change any mechanics, so its replay value depends entirely on how much your group enjoys chasing three-star ratings. There is no standalone online multiplayer either - you get local co-op only, though Steam Remote Play Together is supported for friends connecting remotely. Solo play is technically possible but feels actively miserable, since holding the blueprint prevents you from doing anything else simultaneously. For the audience this is actually aimed at - families, couples, groups of friends who want something low-barrier and couch-friendly - Tools Up! does its job competently. The difficulty ramp is gentle enough for less experienced players, the colorful presentation is universally readable, and the chaos of four people tripping over each other in a tiny apartment generates the kind of organic comedy that no amount of narrative design can manufacture. If your household already owns and has exhausted Overcooked and its sequel, this scratches a similar itch while feeling slightly more forgiving and slightly less inventive. Approach it as a two-to-four-player party session game rather than a title with long-term solo depth, and it lands in a comfortable, recommendable spot. Diego, Scout Team

Tools Up!

Tools Up!

Dec 3, 2019The Knights of UnityUntold Tales
GamerScout Says

Grab three friends and a couch, because Tools Up! punishes solo attempts and rewards tight task delegation with genuine laughs - just don't expect the same mechanical depth as its Overcooked competition.

PCXbox
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GamerScout Verdict

Best for couch groups of 2-4 who want Overcooked-style chaos with lower stress and a home renovation twist - solo players should skip it.

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About Tools Up!

My spreadsheet brain usually gravitates toward grand strategy, but I spent a solid evening with Tools Up! and came away with a clear read on exactly who this game is and is not for. This is a local co-op party title built around home renovation tasks: painting walls, ripping up old flooring, laying carpet, moving furniture, and tearing down walls across 30 timed apartment levels inside a skyscraper. The core loop borrows heavily from the Overcooked school of chaotic co-op design, but it runs at a noticeably lower stress level. Where Overcooked cranks the pressure to near-breaking point, Tools Up! has a more deliberate rhythm: read the blueprint, divide the labor, execute the jobs, then clean up every paint spill and stray tool before time runs out. That tidy-up phase is actually clever design - leaving messes on the floor creates slip hazards that eat into your remaining seconds, so careless play compounds itself in satisfying ways. The task pipeline for each level runs like this: one player grabs the single blueprint in the apartment to see what rooms need what work, while the rest start hauling supplies and stripping old materials into the waste bucket. Supplies sometimes arrive via an impatient delivery person who will walk away with your materials if nobody intercepts him at the door fast enough. Later levels add environmental wrinkles including icy floors that send your rotund renovators sliding, lava streams, and a dog that gleefully knocks over your paint cans. The character roster unlocks cute tubby animal options alongside the default human workers, though none have differentiated stats or abilities - a missed opportunity for players who want a build-variety angle. The two-button control scheme (grab and use) is simple enough that non-gamers can join in, but it also creates friction: a single mistimed button press picks up the wrong object, and in a crowded apartment with four players jostling for space, those errors pile up fast. The honest criticism is that the campaign, at around 30 levels, is completable in a few hours with a competent group, and the level design variety does not scale as well as the difficulty curve implies. Obstacle gimmicks like the aforementioned dog or the icy floors tend to appear in one or two levels and then disappear, rather than becoming permanent layer additions. The challenge mode replays campaign levels under stricter time limits but does not change any mechanics, so its replay value depends entirely on how much your group enjoys chasing three-star ratings. There is no standalone online multiplayer either - you get local co-op only, though Steam Remote Play Together is supported for friends connecting remotely. Solo play is technically possible but feels actively miserable, since holding the blueprint prevents you from doing anything else simultaneously. For the audience this is actually aimed at - families, couples, groups of friends who want something low-barrier and couch-friendly - Tools Up! does its job competently. The difficulty ramp is gentle enough for less experienced players, the colorful presentation is universally readable, and the chaos of four people tripping over each other in a tiny apartment generates the kind of organic comedy that no amount of narrative design can manufacture. If your household already owns and has exhausted Overcooked and its sequel, this scratches a similar itch while feeling slightly more forgiving and slightly less inventive. Approach it as a two-to-four-player party session game rather than a title with long-term solo depth, and it lands in a comfortable, recommendable spot.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayermultiplayercooplocal-coopachievementscontroller-supporttrading-cardstier:sub-5Couch Co-opBlueprint MechanicTimed Levels3-Star Rating ChaseParty ChaosFamily FriendlyTask DelegationRemote Play TogetherChallenge Mode

System Requirements

Minimum

OS
WIN7-64 bit
Memory
4 GB RAM
DirectX
Version 11
Storage
3 GB available space
Graphics
GeForce GTX 630 / Radeon HD 6570
Processor
Intel i3-2100 / AMD A8-5600k

Recommended

OS
Win10 -64 bit
Memory
8 GB RAM
DirectX
Version 11
Storage
3 GB available space
Graphics
Nvidia GeForce GTX 650 / Radeon HD 7510
Processor
Intel i5-650 / AMD A10-5800K

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Game Info

Developer
The Knights of Unity
Publisher
Untold Tales
Release Date
Dec 3, 2019

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Frequently asked questions about Tools Up!

How much does Tools Up! cost?

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What platforms is Tools Up! available on?

Tools Up! is available on PC, Xbox.

When was Tools Up! released?

Tools Up! was released on 3 December 2019.

Who developed Tools Up!?

Tools Up! was developed by The Knights of Unity and published by Untold Tales.