Compare Tomb Raider VI: The Angel of Darkness prices across trusted key stores and find the best deal. Developed by Core Design. Published by Square Enix. Released on 11/28/2012. Available on PC. Genres: Action.

The black sheep of the classic Tomb Raider era: a genuinely dark noir mystery buried under some of the most frustrating controls and bugs in the series' history.

I went in knowing the reputation, and Angel of Darkness still managed to surprise me in both directions. The ambition on display here is real. Core Design set out to drag Lara Croft into a gritty, European noir, trading ancient temples and jungle ruins for the rain-slicked back streets of Paris and a labyrinthine plot involving a murderous Alchemist, a secret occult alliance, and Lara herself as a fugitive murder suspect. On paper, that is a genuinely compelling setup, and the story mostly earns its darker tone. Cinematic cutscenes, NPC dialogue choices that affect how you navigate early sections (bribery, threats, or polite questions all route you through locations differently), and a second playable character in Kurtis Trent give the game a scope that none of its predecessors attempted. Then you actually start playing. The controls are the central, load-bearing problem that nearly everything else collapses against. Lara responds with a half-second delay to almost every input, she clips on invisible geometry near walls, she misses ledge grabs on jumps you've timed correctly, and the camera spins erratically the moment combat starts and enemies surround you. The grip meter, a new mechanic governing how long Lara can hang from ledges, adds a layer of urgency that the controls cannot support reliably. A stealth mode lets Lara hug walls and peek around corners, which sounds interesting until you realise enemy AI is so poor you can practically walk into guards without triggering a response, making the whole system pointless. Combat defaults to auto-lock shooting, which works until it doesn't, and the hand-to-hand attacks tend to eat your health faster than the enemy you're punching. The bugs compound all of this. The Steam version is the original 2003 PC port, unpatched beyond what shipped at launch. Lara can fall through floors into unrendered geometry, sound effects loop on death, and certain scripted sequences have collision issues that can strand your progress entirely. This is not the sort of rough-edges-with-charm situation that endears older games to patient players. It is genuinely, frequently broken. The Metacritic PC score of 49 was not revisionism; critics called it at launch and the Steam community's 61 percent mixed verdict reflects two decades of players arriving hopeful and leaving frustrated. What keeps Angel of Darkness from being a complete write-off is atmosphere. The gothic Paris and Prague environments are cohesive and moody, Peter Connelly's orchestral score is legitimately excellent, and the RPG-lite NPC conversation system hints at what the game could have been if Eidos had not rushed it out to market. The story of a Lara who is cornered, uncertain, and genuinely dangerous is the most interesting character writing in the classic series. Hardcore series completionists and anyone drawn to deeply flawed games with obvious unrealised potential will find enough to hold their attention. Everyone else should know exactly what they are signing up for before they invest time in a port this unforgiving. Alex, Scout Team

Tomb Raider VI: The Angel of Darkness

Tomb Raider VI: The Angel of Darkness

Nov 28, 2012Core DesignSquare Enix
GamerScout Says

The black sheep of the classic Tomb Raider era: a genuinely dark noir mystery buried under some of the most frustrating controls and bugs in the series' history.

PC
Steam Deck PlayableProtonDB Gold
Best Price Available
€1.39-80%
at YuPlay
Lowest tracked: €1.25
Track this price

GamerScout Verdict

Worth it only for lore completionists and masochists with patience for one of gaming's most compelling broken experiments.

Compare Prices(7 stores)

YuPlayBest price
StandardGlobalSteam KeyKey
€1.39-80%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.61-77%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.75-18%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.77-75%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.81
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.10
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.60
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€3.49-50%
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€1.2513 Jun 2026
Current best
€1.39
Keyshops
€1.21€1.34€1.47€1.605 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
Create alert

Screenshots & Media

Screenshot

About Tomb Raider VI: The Angel of Darkness

I went in knowing the reputation, and Angel of Darkness still managed to surprise me in both directions. The ambition on display here is real. Core Design set out to drag Lara Croft into a gritty, European noir, trading ancient temples and jungle ruins for the rain-slicked back streets of Paris and a labyrinthine plot involving a murderous Alchemist, a secret occult alliance, and Lara herself as a fugitive murder suspect. On paper, that is a genuinely compelling setup, and the story mostly earns its darker tone. Cinematic cutscenes, NPC dialogue choices that affect how you navigate early sections (bribery, threats, or polite questions all route you through locations differently), and a second playable character in Kurtis Trent give the game a scope that none of its predecessors attempted. Then you actually start playing. The controls are the central, load-bearing problem that nearly everything else collapses against. Lara responds with a half-second delay to almost every input, she clips on invisible geometry near walls, she misses ledge grabs on jumps you've timed correctly, and the camera spins erratically the moment combat starts and enemies surround you. The grip meter, a new mechanic governing how long Lara can hang from ledges, adds a layer of urgency that the controls cannot support reliably. A stealth mode lets Lara hug walls and peek around corners, which sounds interesting until you realise enemy AI is so poor you can practically walk into guards without triggering a response, making the whole system pointless. Combat defaults to auto-lock shooting, which works until it doesn't, and the hand-to-hand attacks tend to eat your health faster than the enemy you're punching. The bugs compound all of this. The Steam version is the original 2003 PC port, unpatched beyond what shipped at launch. Lara can fall through floors into unrendered geometry, sound effects loop on death, and certain scripted sequences have collision issues that can strand your progress entirely. This is not the sort of rough-edges-with-charm situation that endears older games to patient players. It is genuinely, frequently broken. The Metacritic PC score of 49 was not revisionism; critics called it at launch and the Steam community's 61 percent mixed verdict reflects two decades of players arriving hopeful and leaving frustrated. What keeps Angel of Darkness from being a complete write-off is atmosphere. The gothic Paris and Prague environments are cohesive and moody, Peter Connelly's orchestral score is legitimately excellent, and the RPG-lite NPC conversation system hints at what the game could have been if Eidos had not rushed it out to market. The story of a Lara who is cornered, uncertain, and genuinely dangerous is the most interesting character writing in the classic series. Hardcore series completionists and anyone drawn to deeply flawed games with obvious unrealised potential will find enough to hold their attention. Everyone else should know exactly what they are signing up for before they invest time in a port this unforgiving.

Alex
Alex · Scout Team

Catch-all

Tags

steamNoir MysteryFugitive StoryNPC Dialogue ChoicesGrip MechanicDual ProtagonistClassic EraStealth ElementsGothic Atmosphere

System Requirements

Minimum

Processor
1.8GHz Processor
Memory
512 MB RAM
Graphics
3D graphics card compatible with DirectX 9.0c DirectX®:9.0c Hard Drive:2 GB HD space

Keep exploring

Community Discussion

Be the first to comment on Tomb Raider VI: The Angel of Darkness.

Reviews & Ratings

Steam
61%(1,635)

Game Info

Developer
Core Design
Publisher
Square Enix
Release Date
Nov 28, 2012

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€1.39
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Core Design

Buy smarter: helpful guides

Looking for more? See games like Tomb Raider VI: The Angel of Darkness →

Frequently asked questions about Tomb Raider VI: The Angel of Darkness

How much does Tomb Raider VI: The Angel of Darkness cost?

As of 7 September 2026, the cheapest in-stock offer for Tomb Raider VI: The Angel of Darkness is €1.39 at YuPlay, out of 8 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Tomb Raider VI: The Angel of Darkness cheapest?

The lowest in-stock price we track for Tomb Raider VI: The Angel of Darkness is €1.39 at YuPlay (7 September 2026). We compare 8 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Tomb Raider VI: The Angel of Darkness available on?

Tomb Raider VI: The Angel of Darkness is available on PC.

When was Tomb Raider VI: The Angel of Darkness released?

Tomb Raider VI: The Angel of Darkness was released on 28 November 2012.

Who developed Tomb Raider VI: The Angel of Darkness?

Tomb Raider VI: The Angel of Darkness was developed by Core Design and published by Square Enix.