The LEGO Movie 2 Videogame Key
If you loved the classic LEGO game formula, this sequel quietly discards almost all of it. What remains is a mixed bag that works best for very young players who just want to roam colorful worlds.
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About The LEGO Movie 2 Videogame Key
My first reaction when I booted up The LEGO Movie 2 Videogame was confusion, and not the charming, plastic-brick kind. TT Games made a deliberate choice to abandon the tried-and-true structure that defined a decade-plus of these games: no gold brick hunts, no minikit chases, no character-switching puzzles, no piles of jumping bricks begging to be assembled. Instead, the engine powering LEGO Worlds was ported over, and the result is something closer to a lightweight open-world collectathon than the linear action-comedy fans came in expecting. The structure drops you into open planet environments within the Systar System and the post-credits Rex-Plorer System, tasking you with collecting purple Master Bricks to unlock portals to the next world. Missions are simple to the point of feeling unfinished. Most boil down to one of three things: fetch an item, beat up a small group of enemies, or open the build menu and place an object from a list. The building itself uses a resource-collection loop where you smash objects to gather colored bricks, scan environment pieces with a pair of binoculars to add blueprints, then construct what you need on special platforms. On paper that sounds like a reasonable evolution for a LEGO game. In practice, it reads a menu, confirms a placement, and moves on inside five seconds. The scanner, grappling hook, Paint Wand, and Danger Fists are among the 11 tools you unlock over the story, and they do add some texture to puzzle solving. But since every character shares the exact same toolkit with zero unique abilities, swapping between Emmet, Lucy, Rex, Unikitty, or Batman feels purely cosmetic. Where the game earns genuine credit is the boss fights. Each world's main encounter pits you against a massive LEGO creature, and the approach is more involved than a standard weak-point loop. You trick the boss into hurting itself, then a platforming sequence unfolds along its body, giving a real sense of scale. Those moments are the most inventive thing in the package, and they stand out precisely because the hour-to-hour mission loop is so flat. On the collectathon side, there are 475 sparkly purple Master Bricks to find across the campaign and post-game Explorer Worlds, plus relics dropped from enemies and chests that randomly unlock characters, weapons, and buildings. If you're the type who just wants a low-pressure thing to work through over a few evenings with a younger sibling or child, the loop does have a soft pull to it. The technical side is harder to defend. Performance issues noted at launch included framerate drops, screen tearing, a camera that swings into unhelpful angles mid-combat, and long load times. The PC version carries its own quirks, including limited resolution options flagged by Steam reviewers. Most of the film's voice cast did not show up for the game. The story loosely follows Emmet's journey through the Systar System but cuts so much of the film's plot and humor that players who watched the movie first tend to feel shortchanged. The LEGO series has always punched above its source material with offbeat comedy and character-swapping chaos. That energy is almost entirely absent here. The honest verdict: this is a game for younger or very casual players who want a relaxed, colorful roam through LEGO-branded worlds, not a Saturday-afternoon co-op session for fans of LEGO Marvel Super Heroes 2 or LEGO City Undercover. If you have a child who liked the movie and won't care about the missing character abilities or the shallow quest design, it fills that slot acceptably. For anyone else, the 62% Mixed Steam rating is doing real work. Alex, Scout Team
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Game Info
- Developer
- TT Games
- Publisher
- Warner Bros. Interactive Entertainment
- Release Date
- Feb 26, 2019