The Jackbox Party Quintpack
Twenty-five party games, phones as controllers, zero controller fuss. Packs 1-5 bundled together, from Fibbage's bluffing roots to Mad Verse City's robot rap chaos.
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About The Jackbox Party Quintpack
The Jackbox Party Quintpack is a bundle of Party Packs 1 through 5, delivering 25 individual games in a single purchase. One person runs the game on PC, everyone else connects via jackbox.tv on any phone, tablet, or laptop. No extra hardware, no account creation, just a room code and a willing crowd of up to 8 players, plus audience modes in later packs that push spectator counts into the thousands. That accessibility is the core proposition: get one copy, invite however many people fit on your couch or Zoom call, and rotate games through the night. The roster is honest about quality variance. Pack 1 is the origin story, home to Fibbage XL (the bluff-to-win trivia that launched the formula) and Drawful (Pictionary on phone screens with deliberately terrible artwork). Both games were groundbreaking in 2014, but they have better sequels later in the bundle. Word Spud and Lie Swatter are filler by any measure, and the community has broadly acknowledged that. Pack 2 brings Quiplash XL, arguably the game that cemented Jackbox as a party staple, plus Bomb Corp., a cooperative bomb-defusing game where each player holds partial information the others lack. That asymmetric information loop is one of the smartest mechanics in the whole collection. Pack 3 is the consensus peak of the five: Trivia Murder Party layers a horror-game-show aesthetic onto a trivia quiz with death minigames; Fakin' It is social deduction where one player secretly gets a different prompt and must fake their way through reactions; Tee K.O. has players draw shirts and write slogans, then pit them against each other in a bracket. Pack 3 alone justifies serious attention. Pack 4 adds Fibbage 3 with its "Enough About You" mode, where questions are written about the actual players in the room, which works brilliantly with people who know each other. Survive the Internet twists player answers from one game into embarrassing contexts in another. Pack 5 closes things out with Mad Verse City, a robot rap battle that generates crowd-pleasing chaos, and Patently Stupid, where players draw absurd inventions and pitch them to the group. Pack 5 also includes Zeeple Dome, an action-physics arena mode that draws consistent criticism for fiddly controls and a vague goal structure. Consider it the bundle's tax. From a depth-of-engagement standpoint, this is not a strategy library. The decision-making is social and creative rather than systems-driven, which is a hard pivot from my usual Paradox-patch territory. But there is a logic to studying which games to rotate based on group size and composition. Fibbage and Quiplash scale well with larger, louder groups. Fakin' It and Bomb Corp. reward smaller gatherings where reading people matters. Trivia Murder Party stings trivia novices less than it looks, because the death minigames give eliminated players a path back to victory. The tutorial situation is effectively zero, which is correct here: each game explains itself in 60 seconds of on-screen text before round one, and the phone-controller interface is intuitive enough that the oldest or youngest person at the table catches on without coaching. The main caveat: all games are English-only, and local or shared-screen multiplayer is the core mode. There is no online matchmaking. Remote play requires everyone to see the host screen via Discord, Zoom, or similar. That remote-play workaround functions fine, but it is an external dependency worth knowing before you pitch this as a Zoom party solution. Also, buyers who already own individual packs will only receive codes for packs they are missing, so check your library first to avoid paying bundle price for redundant keys. Diego, Scout Team
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Game Info
- Developer
- Jackbox Games, Inc.
- Publisher
- Jackbox Games, Inc.
- Release Date
- Oct 17, 2018