Compare The Evil Within 2 + Last Chance Pack prices across 50+ stores and find the best deal. Developed by Tango Gameworks. Published by Bethesda Softworks. Released on 10/12/2017. Available on PC. Genres: Action, Adventure. Metacritic score: 80/100.

Tango Gameworks' survival horror sequel trades pure dread for an open, weapon-crafting sandbox - and mostly pulls it off.

The Evil Within 2 is a third-person survival horror game that takes everything its 2014 predecessor built and loosens it considerably. Where the first game was a tightly directed, almost claustrophobic corridor nightmare, this one opens up into small-scale open zones inside a simulated reality called STEM - a neural network that has gone very wrong. Detective Sebastian Castellanos is back, this time chasing a deeply personal goal: his daughter Lily is alive inside this collapsing digital world, and the search for her shapes every objective you'll touch. The shift toward semi-open areas is the biggest structural change, and it works better than you'd expect. You're not getting a sprawling open world, but the towns and districts you explore have side missions, hidden supplies, optional encounters, and environmental storytelling worth pausing for. It means you set your own pace between story beats, scavenging for crafting parts to build ammo and upgrade weapons rather than sprinting through scripted sequences. The gunplay is serviceable rather than great - shooting feels slightly floaty compared to genre benchmarks - but the resource tension and enemy design keep encounters tense regardless. Bosses in particular are memorable, often grotesque, and demand actual strategy rather than just dumping bullets. The horror tone is more varied here than in the first game. Early hours lean into dread and atmosphere effectively. Mid-game opens into weirder, more experimental set pieces - a photographer villain who warps reality around his obsessions, a section that almost plays like a stealth puzzle. The genre-blending can feel uneven: some players will love the tonal gear-shifts, others will wish the game committed harder to either the action or the horror direction. The story, built around grief and guilt, hits harder than the setup suggests it will. It is not subtle, but it is earnest, and Sebastian as a protagonist earns more sympathy here than in the first game. The Last Chance Pack included here adds cosmetic and consumable content - nothing that changes the mechanical experience, but it gives you a small head start on supplies if you want it. Difficulty is adjustable, which matters a lot in a game where resource pressure is a major lever. Play on a harder setting and ammo scarcity makes every encounter feel like a negotiation. Drop it down and the game becomes a more relaxed action adventure with horror dressing. Both approaches are valid depending on what you want from it. The Evil Within 2 is for players who want a story-led horror game with room to breathe and experiment. If you need precision shooting or pure psychological horror without compromise, the rough edges will bother you. If you can meet the game where it is - a genre hybrid that cares genuinely about its protagonist's arc and builds some genuinely unsettling imagery around it - there are probably fifteen to twenty solid hours here worth your time. Alex, Scout Team

The Evil Within 2 + Last Chance Pack
ActionAdventure

The Evil Within 2 + Last Chance Pack

Oct 12, 2017Tango GameworksBethesda Softworks
GamerScout Says

Tango Gameworks' survival horror sequel trades pure dread for an open, weapon-crafting sandbox - and mostly pulls it off.

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About The Evil Within 2 + Last Chance Pack

The Evil Within 2 is a third-person survival horror game that takes everything its 2014 predecessor built and loosens it considerably. Where the first game was a tightly directed, almost claustrophobic corridor nightmare, this one opens up into small-scale open zones inside a simulated reality called STEM - a neural network that has gone very wrong. Detective Sebastian Castellanos is back, this time chasing a deeply personal goal: his daughter Lily is alive inside this collapsing digital world, and the search for her shapes every objective you'll touch. The shift toward semi-open areas is the biggest structural change, and it works better than you'd expect. You're not getting a sprawling open world, but the towns and districts you explore have side missions, hidden supplies, optional encounters, and environmental storytelling worth pausing for. It means you set your own pace between story beats, scavenging for crafting parts to build ammo and upgrade weapons rather than sprinting through scripted sequences. The gunplay is serviceable rather than great - shooting feels slightly floaty compared to genre benchmarks - but the resource tension and enemy design keep encounters tense regardless. Bosses in particular are memorable, often grotesque, and demand actual strategy rather than just dumping bullets. The horror tone is more varied here than in the first game. Early hours lean into dread and atmosphere effectively. Mid-game opens into weirder, more experimental set pieces - a photographer villain who warps reality around his obsessions, a section that almost plays like a stealth puzzle. The genre-blending can feel uneven: some players will love the tonal gear-shifts, others will wish the game committed harder to either the action or the horror direction. The story, built around grief and guilt, hits harder than the setup suggests it will. It is not subtle, but it is earnest, and Sebastian as a protagonist earns more sympathy here than in the first game. The Last Chance Pack included here adds cosmetic and consumable content - nothing that changes the mechanical experience, but it gives you a small head start on supplies if you want it. Difficulty is adjustable, which matters a lot in a game where resource pressure is a major lever. Play on a harder setting and ammo scarcity makes every encounter feel like a negotiation. Drop it down and the game becomes a more relaxed action adventure with horror dressing. Both approaches are valid depending on what you want from it. The Evil Within 2 is for players who want a story-led horror game with room to breathe and experiment. If you need precision shooting or pure psychological horror without compromise, the rough edges will bother you. If you can meet the game where it is - a genre hybrid that cares genuinely about its protagonist's arc and builds some genuinely unsettling imagery around it - there are probably fifteen to twenty solid hours here worth your time. Alex, Scout Team

Tags

steamSurvival HorrorOpen Zone ExplorationCrafting SystemThird-Person ShooterBoss FightsStory-DrivenResource ManagementAdjustable DifficultyHorror Hybrid

System Requirements

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Reviews & Ratings

Metacritic
80

Game Info

Developer
Tango Gameworks
Publisher
Bethesda Softworks
Release Date
Oct 12, 2017

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsAdjustable DifficultyStereo SoundSurround SoundSteam Cloud+1 more

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