Compare GhostWire: Tokyo (PC) prices across 50+ stores and find the best deal. Developed by Tango Gameworks. Published by Bethesda Softworks. Released on 3/24/2022. Available on PC, Xbox. Genres: Action. Metacritic score: 77/100.

Shoot elemental magic from your bare hands through a hauntingly empty Shibuya - it's a vibe unlike anything else on PC, even if the open world bones underneath are painfully familiar.

My first hour with GhostWire: Tokyo had me completely sold on one thing: nobody else was making a game that looked or felt like this. Tango Gameworks built a first-person action game around shooting wind, water, and fire spells from your hands at yokai haunting a depopulated Tokyo, and the sheer strangeness of that premise carries a lot of weight. Shibuya is recreated with real care - scattered clothing, abandoned phones, neon still glowing over empty crosswalks - and the enemy roster is full of creatures drawn from Japanese folklore. Rain Walkers that look like stretched-out office workers, headless sprinting schoolgirls, and mask-wearing cultists all feel ripped from the kind of horror manga that rarely makes it into Western game design. Combat is the centerpiece and it mostly delivers on its weird promise. Protagonist Akito, possessed by a spirit named KK, cycles between wind attacks for rapid fire, fire for heavy single-target damage, and water for wide sweeping arcs. A spirit bow rewards patience with clean stealth headshots from rooftops, talismans work like grenades, and equippable prayer beads tweak your stats. The Spider's Thread update (included in the current PC build) added a dodge and a parry-into-counter, which meaningfully tightened up what was originally a slightly sluggish combat loop. The upgrade tree is serviceable but shallow - combat gains visual flair faster than it gains strategic depth, and most encounters play out roughly the same way by the midgame. The open world structure is where GhostWire starts to feel its age. Cleansing Torii gates lifts a fog of war from the map and unlocks fast travel - a formula that carries the Ubisoft DNA critics kept pointing at in 2022 and still feels accurate today. Collect spirits in paper figures and dump them in phone booths for XP, repeat. The side quests are genuinely the surprise highlight here: compact, weird little ghost stories about ordinary Tokyo residents with unfinished business, and they consistently outshine the main plot. The main villain Hannya and the central mystery are serviceable but never gripping, and the back half of the campaign runs low on new ideas before the credits roll. For PC specifically, early launch reports flagged stuttering issues. Performance is generally solid now, but it is worth checking your rig against the recommended specs - the game renders a dense urban environment in first-person and it is not especially light. The Japanese voice track is the obvious pick; the performances carry far more weight than the English dub and the game was clearly built around them. Who should buy this? Players who want a relaxed, visually distinct action game set in a place they rarely get to explore in this medium. Players who lean toward atmosphere over mechanical complexity will find a lot to love. If you need tight, evolving combat systems or a genre-defining open world, this will frustrate you. But if the idea of shooting spectral arrows from a rain-slicked Tokyo rooftop at a headless ghost sounds appealing on its own terms, GhostWire delivers that exact thing with genuine commitment. Alex, Scout Team

GhostWire: Tokyo (PC)
Action

GhostWire: Tokyo (PC)

Mar 24, 2022Tango GameworksBethesda Softworks
GamerScout Says

Shoot elemental magic from your bare hands through a hauntingly empty Shibuya - it's a vibe unlike anything else on PC, even if the open world bones underneath are painfully familiar.

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About GhostWire: Tokyo (PC)

My first hour with GhostWire: Tokyo had me completely sold on one thing: nobody else was making a game that looked or felt like this. Tango Gameworks built a first-person action game around shooting wind, water, and fire spells from your hands at yokai haunting a depopulated Tokyo, and the sheer strangeness of that premise carries a lot of weight. Shibuya is recreated with real care - scattered clothing, abandoned phones, neon still glowing over empty crosswalks - and the enemy roster is full of creatures drawn from Japanese folklore. Rain Walkers that look like stretched-out office workers, headless sprinting schoolgirls, and mask-wearing cultists all feel ripped from the kind of horror manga that rarely makes it into Western game design. Combat is the centerpiece and it mostly delivers on its weird promise. Protagonist Akito, possessed by a spirit named KK, cycles between wind attacks for rapid fire, fire for heavy single-target damage, and water for wide sweeping arcs. A spirit bow rewards patience with clean stealth headshots from rooftops, talismans work like grenades, and equippable prayer beads tweak your stats. The Spider's Thread update (included in the current PC build) added a dodge and a parry-into-counter, which meaningfully tightened up what was originally a slightly sluggish combat loop. The upgrade tree is serviceable but shallow - combat gains visual flair faster than it gains strategic depth, and most encounters play out roughly the same way by the midgame. The open world structure is where GhostWire starts to feel its age. Cleansing Torii gates lifts a fog of war from the map and unlocks fast travel - a formula that carries the Ubisoft DNA critics kept pointing at in 2022 and still feels accurate today. Collect spirits in paper figures and dump them in phone booths for XP, repeat. The side quests are genuinely the surprise highlight here: compact, weird little ghost stories about ordinary Tokyo residents with unfinished business, and they consistently outshine the main plot. The main villain Hannya and the central mystery are serviceable but never gripping, and the back half of the campaign runs low on new ideas before the credits roll. For PC specifically, early launch reports flagged stuttering issues. Performance is generally solid now, but it is worth checking your rig against the recommended specs - the game renders a dense urban environment in first-person and it is not especially light. The Japanese voice track is the obvious pick; the performances carry far more weight than the English dub and the game was clearly built around them. Who should buy this? Players who want a relaxed, visually distinct action game set in a place they rarely get to explore in this medium. Players who lean toward atmosphere over mechanical complexity will find a lot to love. If you need tight, evolving combat systems or a genre-defining open world, this will frustrate you. But if the idea of shooting spectral arrows from a rain-slicked Tokyo rooftop at a headless ghost sounds appealing on its own terms, GhostWire delivers that exact thing with genuine commitment. Alex, Scout Team

Tags

steamElemental Magic CombatJapanese FolkloreSpirit CollectingAtmospheric Open WorldFirst-Person ActionStealth OptionSkill Tree UpgradesPhoto ModeSingle-Player Story

System Requirements

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Reviews & Ratings

Metacritic
77
Steam
83%(19,806)

Game Info

Developer
Tango Gameworks
Publisher
Bethesda Softworks
Release Date
Mar 24, 2022

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