
The Breeding: The Fog
A post-apocalyptic point-and-click survival crawl with zero community footprint, reported crash bugs, and a randomly generated world that almost nobody has explored. Proceed with real caution.
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About The Breeding: The Fog
I want to like this kind of thing. A solo developer, a grim near-future atmosphere, toxic fog rolling across a procedurally stitched world, mutated creatures called the Breeds stalking the edges of a collapsing civilisation. That premise has bones. The problem is that almost nothing around those bones holds together when you actually try to play. The core loop is point-and-click action-adventure with resource management layered on top. You navigate a randomly generated seamless world, meaning there are no loading screens between areas, while dealing with an erratic weather system that throws rain, snow, sleet, persistent fog, and constant lightning at you. The day-night cycle adds pressure, and the Breeds are the central threat you're trying to survive long enough to outrun on your way to a safe zone. On paper, that structure has some appeal. Procedural generation plus survival pressure plus atmospheric weather is a combination that can genuinely produce tension in the right hands. In practice, the community signal here is as thin as the fog itself, and what little exists is not encouraging. Steam forum posts from as far back as 2017 and as recently as 2023 describe the game crashing within thirty seconds of play on multiple machines. There are no formal reviews from critics, no Metacritic score, and the Steam review count sits at zero. One of the only forum voices who actually ran it noted potential but admitted there was very little functional content to engage with. Another simply called it derivative and moved on. That is the full body of public evidence for how this game plays. Voice-over is listed as a feature, which is genuinely unusual for something at this price tier, and the localization covers eleven languages including Japanese, Russian, and Chinese, which suggests some real ambition in the original development plan. But ambition without follow-through and without stability patches leaves you with a curiosity, not a recommendation. When a survival game's own forums have more threads about crashes than about gameplay strategies, the handcraft I care about simply is not visible at the surface level where players actually live. If the crash reports have been quietly fixed and you find this at a negligible price in a bundle, there might be twenty or thirty minutes of atmosphere worth sampling, the kind of lonely, slightly rough indie energy that occasionally surprises you. But going in with any expectation of a complete, stable experience is setting yourself up. This one sits in that uncomfortable category of games that wanted to be something and did not quite arrive. Worth watching if the developer ever patches it properly. Not worth the risk today. Kai, Scout Team
Tags
System Requirements
Minimum
- OS
- windows 7 64bit or higher
- Memory
- 4 GB RAM
- Storage
- 3 GB available space
- Graphics
- Intel HD Graphics 4000 or equivalent or higher
- Processor
- core i3 @ 3.30GHz or equivalent or higher
Recommended
- Memory
- 8 GB RAM
Reviews & Ratings
No ratings available
Game Info
- Developer
- GBROSSOFT
- Publisher
- GBROSSOFT
- Release Date
- Dec 1, 2017