
Taxi Chaos
If Crazy Taxi left a Dreamcast-shaped hole in your heart, this budget homage will half-fill it for an afternoon. Keyword: half.
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About Taxi Chaos
I put a few hours into Taxi Chaos fully expecting a decent Saturday-night pick-up-and-play session, and what I got was something more complicated than a missed fare. The premise is sharp: you pick one of two drivers, Vinny the grizzled veteran or Cleo the self-styled influencer, jump into one of several unlockable cabs ranging from a muscle car to a Japanese tuner, and blitz around the fictional New Yellow City dropping off passengers before the clock hits zero. Customers rate you on a five-star Uber-style scale, you can boot a passenger mid-trip if things get hairy, and the whole thing runs on a high-score, online-leaderboard loop. On paper, that is a Saturday-night lineup. In practice, the execution wobbles. The three modes on offer are Arcade, Pro, and Freeroam. Arcade is the bread and butter, a timed fare sprint that is genuinely accessible for anyone who has never touched a driving game. Pro mode strips the navigation arrow and makes you memorize the city, which is a nice difficulty spike. Freeroam throws collectibles and passenger story quests into the mix, and a handful of reviewers found those quests legitimately fun. The car-jump mechanic, which lets you boost onto rooftops and chain shortcuts through the skyline, is the most interesting thing the game adds over its obvious inspiration, and when it clicks it does feel properly arcade-silly. The driving itself has a floaty, forgiving quality that works fine on a gamepad, and controller support is solid across the board. Nobody needs a wheel for this one. Here is the catch. The city of New Yellow City is flat, visually repetitive, and oddly quiet. Critics consistently flagged that the streets feel underpopulated, the soundtrack is forgettable, and the passenger voice lines loop so aggressively you will hear the same quip three times in a single run. The PC version also shipped with reported performance issues including sluggish load times and frame-rate stutter that dampened the pick-up-and-play magic considerably. There is no split-screen and no co-op of any kind, which is a real shame for a game that absolutely should work as a score-attack party mode with a controller passed around. Leaderboard competition is the only social hook, and that has a ceiling. The honest bottom line is that Taxi Chaos sits firmly in "fine" territory for players who have never touched Crazy Taxi, offering a breezy arcade loop with low friction and some genuine charm in the vehicle variety and rooftop shortcuts. For anyone carrying nostalgia for the Dreamcast era, the comparison will feel unflattering in every department that matters: energy, soundtrack, city personality, and replay depth. The game shipped with a small vehicle roster and a content budget that shows, and while Team6 indicated a willingness to patch and improve, the bones of the city and the passenger dialogue loop are structural problems, not hotfix territory. For a low enough price, an afternoon of mindless fare-chasing is a reasonable transaction. Just know what you are paying for. Riley, Scout Team
Tags
Steam Deck & Linux
Valve rates this game Steam Deck Verified.
System Requirements
Minimum
- OS
- 10
- Memory
- 8 GB RAM
- DirectX
- Version 12
- Storage
- 4 GB available space
- Graphics
- NVIDIA GeForce GTX 1050 Ti or Higher
- Processor
- Intel Core i3 7th Generation @ 3.40Ghz or Higher
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Reviews & Ratings
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Game Info
- Developer
- Team6 Game Studios
- Publisher
- Lion Castle Entertainment
- Release Date
- Oct 19, 2021

