
Street Outlaws 2: Winner Takes All
Hardcore drag fans and Street Outlaws TV devotees get the most mileage here, but anyone expecting a full racing game will stall at the starting line.
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About Street Outlaws 2: Winner Takes All
I went into Street Outlaws 2: Winner Takes All hoping for a guilty-pleasure couch racer and came out wondering how a drag strip can feel this uneventful. The entire experience boils down to a ten-to-twelve second race preceded by a handful of button prompts: heat your tires through a burnout sequence, hold both triggers to stage your car, release the brake the instant the lights go green, and tap the shift prompt on cue. That loop repeats across a career mode that spans the United States, taking down rival street racers one straight-line duel at a time. It is, in the most literal sense possible, a quarter-mile game. The numbers on paper look reasonable enough. You get 26 drag vehicles plus 5 challenge cars, 36 race locations, and over 250 parts to slot into your build covering everything from clutch and boost ratings to tire smoke colour and parachute aesthetics. There is even a garage customisation system and a wager feature that lets you put cash on races. The cast of the TV show, including Big Chief, Farmtruck, AZN, and Ryan Martin, are present and interactable throughout the career. If you are a genuine fan of the Discovery Channel series, seeing those names and vehicles rendered in-game carries some novelty value for the first hour or two. The problem is that novelty evaporates fast. Part upgrades feel like swapping stat cards rather than tuning a real machine, and the visual backdrops behind the on-track action look underdeveloped relative to what modern hardware can do. The music loops relentlessly and the voice work sits somewhere between flat and unintentionally funny. The multiplayer side is asynchronous, meaning tournament leaderboards rather than real-time head-to-head races, so the fantasy of lining up against your crew online for a proper side-by-side shootout does not really exist. No split-screen either, which kills any four-player couch session before it starts. The Steam user review score sits at a mixed 63 percent across a small sample, and professional reviewers across the board flagged the same core issue: the gameplay is thin and the repetition sets in within the first session. Who actually gets something out of this? Dedicated fans of the TV show who want to drive the show's specific cars and tick off a career against recognisable personalities will find a functional, if bare-bones, fantasy fulfillment loop. Kids new to drag racing games and players with no access to alternatives in the niche will tolerate the repetition longer than most. The tire-heating burnout stage and the staging bump mechanic do show a small flicker of authenticity from a drag racing standpoint, and the game runs at a solid 60 frames per second. But if you are looking for something to fire up on a Saturday night with friends, or you want a racing game with genuine depth, variety, or even a respectable presentation budget, there are far better options sitting on the same digital shelf. Riley, Scout Team
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Steam Deck & Linux
Valve rates this game Steam Deck Unsupported.
System Requirements
Minimum
- OS
- Windows 10 (64bit version only)
- Memory
- 16 GB RAM
- DirectX
- Version 12
- Storage
- 25 GB available space
- Graphics
- NVIDIA GeForce GTX 1060
- Processor
- Intel i5 7400 @ 3GHz
Recommended
- OS
- Windows 10, Windows 11 (64bit version only)
- Memory
- 16 GB RAM
- DirectX
- Version 12
- Storage
- 25 GB available space
- Graphics
- NVIDIA GeForce RTX 2060
- Processor
- Ryzen 7 2700 X @ 3.7GHz
Community Discussion
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Reviews & Ratings
No ratings available
Game Info
- Developer
- Team6 Game Studios
- Publisher
- GameMill Entertainment
- Release Date
- Dec 3, 2021

