Starfield: Shattered Space - Compare Prices & Find Best Deals

Compare Starfield: Shattered Space prices across 50+ stores and find the best deal. Developed by Bethesda Game Studios. Published by Bethesda Softworks. Released on 9/30/2024. Available on Xbox Series X, Xbox One. Genres: RPG.

Starfield's first major DLC sends you to a fractured House Va'ruun homeworld, but mixed execution makes it a hard sell even for fans of the base game.

Shattered Space is the first story expansion for Starfield, dropping players into Va'ruun'kai, the ravaged homeworld of House Va'ruun, the serpent-worshipping zealot faction that felt criminally underused in the base game. The premise is genuinely promising: a world torn apart by some cataclysmic event, a religious civilization in crisis, and a mystery that should, on paper, give Bethesda's RPG framework room to breathe. If you were hoping this DLC would be the narrative correction Starfield needed, the answer is complicated, and for most players, disappointing. The setting is the clearest win here. Va'ruun'kai has a distinct visual identity compared to the procedurally generated sameness that dragged down the base game's exploration. There are handcrafted areas with actual atmosphere, crumbling spires, eerie cult imagery, and environments that feel like someone made deliberate artistic choices. The worldbuilding around House Va'ruun is expanded in ways that fans of the faction will appreciate, with readable lore scattered through the zone and NPC dialogue that adds texture to the religion and its internal schisms. For a certain kind of lore-hungry player, this is the good stuff. The problems surface fast, though. The main quest is short, clocking in around six to eight hours for most players, and it does not branch in any meaningful way. Choices feel cosmetic. The writing rarely reaches the heights that the setting seems to promise, and the central conflict resolves with a flatness that undercuts the tension built up in the first half. Side content is thin, and some of it tips into the filler territory I have zero patience for: fetch objectives dressed up as quests, encounters that exist to pad time rather than add story. The companion and character work that makes Bethesda RPGs sticky at their best is mostly absent here. You will not find a companion arc that recontextualizes the expansion the way good DLC writing should. Combat and build mechanics carry over unchanged from the base game, which means your experience there depends entirely on how much you enjoyed Starfield's gunplay to begin with. There are no new weapon classes, no significant skill additions, and no build-altering systems introduced by the DLC. If you built a character around a specific playstyle you enjoy, you will enjoy using it here. If you were hoping the expansion would add mechanical depth to justify revisiting, it does not. The Steam review score, sitting firmly in mostly negative territory, reflects a community that feels the DLC does not justify its price relative to what is delivered. That sentiment is hard to argue with. Shattered Space is not aggressively bad; it is a missed opportunity. The bones of something genuinely interesting are here in Va'ruun'kai, and a longer, more branching, more character-focused expansion could have made this faction the standout of the Starfield universe. Instead it feels like a first chapter that ends before the story really starts. If you are a devoted Starfield player who wants more time in that universe and has genuine affection for House Va'ruun lore, there is enough here to hold your attention for a weekend. Everyone else should wait and see whether future updates or price drops change the calculus. Monika, Scout Team

Starfield: Shattered Space
RPG

Starfield: Shattered Space

Sep 30, 2024Bethesda Game StudiosBethesda Softworks
GamerScout Says

Starfield's first major DLC sends you to a fractured House Va'ruun homeworld, but mixed execution makes it a hard sell even for fans of the base game.

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About Starfield: Shattered Space

Shattered Space is the first story expansion for Starfield, dropping players into Va'ruun'kai, the ravaged homeworld of House Va'ruun, the serpent-worshipping zealot faction that felt criminally underused in the base game. The premise is genuinely promising: a world torn apart by some cataclysmic event, a religious civilization in crisis, and a mystery that should, on paper, give Bethesda's RPG framework room to breathe. If you were hoping this DLC would be the narrative correction Starfield needed, the answer is complicated, and for most players, disappointing. The setting is the clearest win here. Va'ruun'kai has a distinct visual identity compared to the procedurally generated sameness that dragged down the base game's exploration. There are handcrafted areas with actual atmosphere, crumbling spires, eerie cult imagery, and environments that feel like someone made deliberate artistic choices. The worldbuilding around House Va'ruun is expanded in ways that fans of the faction will appreciate, with readable lore scattered through the zone and NPC dialogue that adds texture to the religion and its internal schisms. For a certain kind of lore-hungry player, this is the good stuff. The problems surface fast, though. The main quest is short, clocking in around six to eight hours for most players, and it does not branch in any meaningful way. Choices feel cosmetic. The writing rarely reaches the heights that the setting seems to promise, and the central conflict resolves with a flatness that undercuts the tension built up in the first half. Side content is thin, and some of it tips into the filler territory I have zero patience for: fetch objectives dressed up as quests, encounters that exist to pad time rather than add story. The companion and character work that makes Bethesda RPGs sticky at their best is mostly absent here. You will not find a companion arc that recontextualizes the expansion the way good DLC writing should. Combat and build mechanics carry over unchanged from the base game, which means your experience there depends entirely on how much you enjoyed Starfield's gunplay to begin with. There are no new weapon classes, no significant skill additions, and no build-altering systems introduced by the DLC. If you built a character around a specific playstyle you enjoy, you will enjoy using it here. If you were hoping the expansion would add mechanical depth to justify revisiting, it does not. The Steam review score, sitting firmly in mostly negative territory, reflects a community that feels the DLC does not justify its price relative to what is delivered. That sentiment is hard to argue with. Shattered Space is not aggressively bad; it is a missed opportunity. The bones of something genuinely interesting are here in Va'ruun'kai, and a longer, more branching, more character-focused expansion could have made this faction the standout of the Starfield universe. Instead it feels like a first chapter that ends before the story really starts. If you are a devoted Starfield player who wants more time in that universe and has genuine affection for House Va'ruun lore, there is enough here to hold your attention for a weekend. Everyone else should wait and see whether future updates or price drops change the calculus. Monika, Scout Team

Tags

xboxStory DLCFaction LoreShort CampaignLimited BranchingHandcrafted EnvironmentsSci-Fi RPGSingle-Player

System Requirements

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Reviews & Ratings

Steam
30%(5,519)

Game Info

Developer
Bethesda Game Studios
Publisher
Bethesda Softworks
Release Date
Sep 30, 2024

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Price History

2024-12$59.99
2024-11$41.99
2024-09$35.99
2024-07$29.99(lowest)