Compare Sky in your eyes prices across 50+ stores and find the best deal. Developed by Aleksey Izimov. Published by Aleksey Izimov. Released on 7/22/2022. Available on PC, Mac, Linux. Genres: Indie, Simulation.

A 3-4 hour post-Soviet visual novel with branching choices and voiced heroines. Modest scope, surprising sincerity, and a setting you rarely see in this genre.

I spend a lot of time with systems games, so when something this narrative-forward crosses my desk I look for the same things I do in a grand strategy: are the decisions meaningful, does the world feel coherent, and is there a reason to replay? Sky in your eyes answers at least two of those questions reasonably well, which puts it ahead of a lot of micro-budget visual novels that coast on art assets alone. You play as Slava, a young FSS officer from Siberia whose career has been built on morally grey choices he convinced himself served the greater good. The inciting event, a chance encounter with Lena, an orphaned girl from the fictional post-Soviet state of Brightarus, forces a binary that the game uses as a springboard for its branching structure. The setting is the real draw here. Post-Soviet daily life, the kind of gray institutional weight that most Western-developed VNs simply do not bother with, is the backdrop, and the developer leans into it. It does not glamorise the era, and that restraint gives the story a texture that generic anime-school settings lack entirely. On the production side, the game punches above what you would expect from a solo developer. The Live2D sprites carry lip-sync, hair movement, and body rotation, so conversations feel animated rather than static. Ten animated CGs rendered in 4K and a set of chibi variants round out the art package. English voice acting covers each main heroine, which is a non-trivial investment for a title at this price tier, though the quality sits firmly in the "functional" category rather than anything that will make you quote lines back to your friends. The original soundtrack does solid atmospheric work without overstaying its welcome across a playthrough of three to four hours. The weaknesses are predictable for the scale. The background count is low, five distinct BGs means you will cycle through familiar rooms quickly, and the writing in English occasionally shows the seams of translation even where the underlying story has real emotional intent. The choice architecture is present but thin. Players who want a sprawling web of consequences will not find it here. What you do get is a clean branching path toward multiple endings, enough to warrant a second run if the story landed for you the first time. Community reception sits at roughly 73 percent positive across 49 reviews, which is an honest "worth a look" signal rather than a recommendation to cancel your weekend plans. For strategy players who want a short-form story experience between long campaigns, this fits a lunchbreak slot well. For dedicated VN readers, it sits at the lighter end of the genre but earns its place on the strength of its setting alone. Manage expectations around scope and you will likely leave with more than you brought in. Diego, Scout Team

Sky in your eyes
IndieSimulation

Sky in your eyes

Jul 22, 2022Aleksey Izimov
GamerScout Says

A 3-4 hour post-Soviet visual novel with branching choices and voiced heroines. Modest scope, surprising sincerity, and a setting you rarely see in this genre.

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Screenshots & Media

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About Sky in your eyes

I spend a lot of time with systems games, so when something this narrative-forward crosses my desk I look for the same things I do in a grand strategy: are the decisions meaningful, does the world feel coherent, and is there a reason to replay? Sky in your eyes answers at least two of those questions reasonably well, which puts it ahead of a lot of micro-budget visual novels that coast on art assets alone. You play as Slava, a young FSS officer from Siberia whose career has been built on morally grey choices he convinced himself served the greater good. The inciting event, a chance encounter with Lena, an orphaned girl from the fictional post-Soviet state of Brightarus, forces a binary that the game uses as a springboard for its branching structure. The setting is the real draw here. Post-Soviet daily life, the kind of gray institutional weight that most Western-developed VNs simply do not bother with, is the backdrop, and the developer leans into it. It does not glamorise the era, and that restraint gives the story a texture that generic anime-school settings lack entirely. On the production side, the game punches above what you would expect from a solo developer. The Live2D sprites carry lip-sync, hair movement, and body rotation, so conversations feel animated rather than static. Ten animated CGs rendered in 4K and a set of chibi variants round out the art package. English voice acting covers each main heroine, which is a non-trivial investment for a title at this price tier, though the quality sits firmly in the "functional" category rather than anything that will make you quote lines back to your friends. The original soundtrack does solid atmospheric work without overstaying its welcome across a playthrough of three to four hours. The weaknesses are predictable for the scale. The background count is low, five distinct BGs means you will cycle through familiar rooms quickly, and the writing in English occasionally shows the seams of translation even where the underlying story has real emotional intent. The choice architecture is present but thin. Players who want a sprawling web of consequences will not find it here. What you do get is a clean branching path toward multiple endings, enough to warrant a second run if the story landed for you the first time. Community reception sits at roughly 73 percent positive across 49 reviews, which is an honest "worth a look" signal rather than a recommendation to cancel your weekend plans. For strategy players who want a short-form story experience between long campaigns, this fits a lunchbreak slot well. For dedicated VN readers, it sits at the lighter end of the genre but earns its place on the strength of its setting alone. Manage expectations around scope and you will likely leave with more than you brought in. Diego, Scout Team

Tags

singleplayerachievementscloud-savestier:sub-5Post-Soviet SettingLive2D SpritesVoiced HeroinesMultiple EndingsShort PlaythroughBranching NarrativeSolo Developer

System Requirements

Minimum

OS
Windows 8 or higher
Memory
2048 MB RAM
DirectX
Version 12
Storage
400 MB available space
Graphics
Intel HD Graphics
Processor
Intel Xeon® E5-2640
Sound Card
ASUS Xonar SE

Recommended

OS
Windows 10 or higher
Memory
4096 MB RAM
DirectX
Version 12
Storage
512 MB available space
Graphics
RTX 3090
Processor
Intel Core i9-10940X
Sound Card
UNIVERSAL AUDIO Apollo x16

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Game Info

Developer
Aleksey Izimov
Publisher
Aleksey Izimov
Release Date
Jul 22, 2022

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Price History

2026-06-080.51(lowest)

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What platforms is Sky in your eyes available on?

Sky in your eyes is available on PC, Mac, Linux.

When was Sky in your eyes released?

Sky in your eyes was released on 22 July 2022.

Who developed Sky in your eyes?

Sky in your eyes was developed by Aleksey Izimov.