Compare Last Resort prices across 50+ stores and find the best deal. Developed by Aleksey Izimov. Published by Aleksey Izimov. Released on 8/28/2023. Available on PC, Mac, Linux. Genres: Indie, Simulation.

Regret, two women, and a supernatural second chance crammed into under an hour of reading. Worth a look if you value emotional economy over playtime.

I'll be honest: visual novels are not my usual beat. My comfort zone is watching supply lines collapse in grand strategy and second-guessing AI diplomacy. So when Last Resort crossed my desk, my first instinct was to measure it the same way I measure any short game: does the time-per-decision ratio hold up? The answer is yes, but only barely, and with real caveats attached. Last Resort is a non-linear text-based visual novel with multiple endings, built around a protagonist collapsing under a specific stack of failures: expelled from university, dumped by his girlfriend Rei, quietly estranged from his parents, and clinging to memories of Hima, a childhood love he let slip away. The supernatural hook arrives when two demonesses, who mirror Hima and Rei almost exactly, offer him a way back into the critical moments of his life. Structurally, that sets up a branching narrative where player choices steer which version of those past events the protagonist lives through. The interactivity is light by any genre standard: left-click to advance dialogue, occasionally pick between two or three options. Anyone who has played a choose-your-own-adventure book will feel immediately at home. What the game gets right is emotional compression. The writing does not over-explain its protagonist. His guilt and passivity come through in short, direct lines rather than lengthy internal monologues, and the two central relationships are sketched efficiently enough that you understand the stakes without needing a detailed backstory dump. The anime-style 2D art is colorful and competent, character expressions do meaningful work during heavier scenes, and the drama tag in the Steam user tags is earned. Reviewers who cover the visual novel space have praised the writing as grounded and relatable, and on that count I agree. The tone is melancholy without becoming overwrought. The blunt problem is length. A full run through all routes, including the multiple endings, clocks in at under an hour. For a genre where 5-10 hours is considered short, that is a meaningful constraint. There is no gameplay system underneath the story to add replayability, no branching dialogue tree complex enough to justify multiple complete playthroughs for their mechanical variety alone. If the emotional resonance of a single route lands for you, the experience is complete. If it does not, there is no other layer to fall back on. The developer, Aleksey Izimov, has released a number of visual novels under this same solo-dev model, so Last Resort reads like an honest early-career piece rather than a definitive statement. The verdict for most players: this is a micro-session experience, appropriate for a quiet evening when you want something emotionally heavy and self-contained. It supports Steam Achievements and Cloud Saves, runs on PC, Mac, and Linux without issue, and the barrier to entry is low in every sense. Just do not sit down expecting a sprawling story. Measure it on its own terms and it holds together. Diego, Scout Team

Last Resort
IndieSimulation

Last Resort

Aug 28, 2023Aleksey Izimov
GamerScout Says

Regret, two women, and a supernatural second chance crammed into under an hour of reading. Worth a look if you value emotional economy over playtime.

PCMacLinux
Best Price Available
0.00
at N/A
Historical low: $0.9

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About Last Resort

I'll be honest: visual novels are not my usual beat. My comfort zone is watching supply lines collapse in grand strategy and second-guessing AI diplomacy. So when Last Resort crossed my desk, my first instinct was to measure it the same way I measure any short game: does the time-per-decision ratio hold up? The answer is yes, but only barely, and with real caveats attached. Last Resort is a non-linear text-based visual novel with multiple endings, built around a protagonist collapsing under a specific stack of failures: expelled from university, dumped by his girlfriend Rei, quietly estranged from his parents, and clinging to memories of Hima, a childhood love he let slip away. The supernatural hook arrives when two demonesses, who mirror Hima and Rei almost exactly, offer him a way back into the critical moments of his life. Structurally, that sets up a branching narrative where player choices steer which version of those past events the protagonist lives through. The interactivity is light by any genre standard: left-click to advance dialogue, occasionally pick between two or three options. Anyone who has played a choose-your-own-adventure book will feel immediately at home. What the game gets right is emotional compression. The writing does not over-explain its protagonist. His guilt and passivity come through in short, direct lines rather than lengthy internal monologues, and the two central relationships are sketched efficiently enough that you understand the stakes without needing a detailed backstory dump. The anime-style 2D art is colorful and competent, character expressions do meaningful work during heavier scenes, and the drama tag in the Steam user tags is earned. Reviewers who cover the visual novel space have praised the writing as grounded and relatable, and on that count I agree. The tone is melancholy without becoming overwrought. The blunt problem is length. A full run through all routes, including the multiple endings, clocks in at under an hour. For a genre where 5-10 hours is considered short, that is a meaningful constraint. There is no gameplay system underneath the story to add replayability, no branching dialogue tree complex enough to justify multiple complete playthroughs for their mechanical variety alone. If the emotional resonance of a single route lands for you, the experience is complete. If it does not, there is no other layer to fall back on. The developer, Aleksey Izimov, has released a number of visual novels under this same solo-dev model, so Last Resort reads like an honest early-career piece rather than a definitive statement. The verdict for most players: this is a micro-session experience, appropriate for a quiet evening when you want something emotionally heavy and self-contained. It supports Steam Achievements and Cloud Saves, runs on PC, Mac, and Linux without issue, and the barrier to entry is low in every sense. Just do not sit down expecting a sprawling story. Measure it on its own terms and it holds together. Diego, Scout Team

Tags

singleplayerachievementscloud-savestier:sub-5Non-Linear NarrativeMultiple EndingsSupernatural RomanceEmotional DramaShort-SessionSolo DevBranching ChoicesAnime Art Style

System Requirements

Minimum

OS
Windows 8 or higher
Memory
2048 MB RAM
DirectX
Version 12
Storage
512 MB available space
Graphics
GeForce 240 GT
Processor
Intel(R) Celeron(R) CPU G530 @2.40 GHz

Community Discussion

Be the first to comment on Last Resort.

Reviews & Ratings

No ratings available

Game Info

Developer
Aleksey Izimov
Publisher
Aleksey Izimov
Release Date
Aug 28, 2023

Price Alert

Get notified when the price drops below your target!

Create Alert

Price History

2026-06-100.90(lowest)
2026-06-090.90(lowest)

More from Aleksey Izimov

Buy smarter: helpful guides

Frequently asked questions about Last Resort

How much does Last Resort cost?

Last Resort pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock key and store offers across 50+ verified shops, so you always see the current lowest price before you buy.

Where can I buy Last Resort cheapest?

Compare Last Resort prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Last Resort available on?

Last Resort is available on PC, Mac, Linux.

When was Last Resort released?

Last Resort was released on 28 August 2023.

Who developed Last Resort?

Last Resort was developed by Aleksey Izimov.