Compare Skul: The Hero Slayer - Mythology Pack prices across trusted key stores and find the best deal. Developed by SOUTHPAW GAMES. Published by NEOWIZ. Released on 1/20/2021. Available on PC. Genres: Action, Indie. Metacritic score: 80/100.

Skul is a rogue-lite 2D platformer where you swap skulls to change your entire moveset on the fly. Fast, replayable, and surprisingly generous with its builds.

Skul: The Hero Slayer is a rogue-lite action platformer from SOUTHPAW GAMES where you play as a small skeleton soldier trying to rescue his captured king from the Imperial Army. The hook is literal and mechanical: Skul carries skulls on his head, and each skull is a different character class with its own weapons, stats, and abilities. You can hold two at once and swap between them mid-fight, which means your run identity shifts constantly depending on what the dungeon drops. One run you might be a speedy Dark Elf pairing with a Berserker; the next you're a slow, tanky Voodoo shaman mixing curses into a melee-heavy kit. The variety is the point, and SOUTHPAW committed to it hard enough that the skull roster is genuinely large. The combat feels snappy in a way that a lot of rogue-lites fumble. Hitboxes are honest, movement is tight, and the pixel art animation sells every hit and dash without overcrowding the screen. The mythology-themed content adds boss encounters and skull variants that lean into classic pantheon aesthetics, which gives the art direction a little more personality than a generic dungeon crawl. Each boss has a readable pattern and enough visual flair that learning them feels earned rather than tedious. Where the game is less interesting is in its mid-game pacing. The biomes between boss fights can start to blur together after a few hours, and some skull combinations are noticeably stronger than others in ways that push you toward optimizing rather than experimenting. If you come in hoping every build path feels equally viable, you'll hit some friction. The upgrade meta between runs is also functional but not particularly deep, it moves you forward steadily but lacks the kind of juicy permanent progression that makes some rogue-lites feel endlessly motivating. That said, the sheer breadth of skull combinations keeps the loop alive far longer than the individual pieces suggest. Players who like to theorize about synergies, test weird pairings, and min-max their way through escalating difficulty will find real staying power here. Casual rogue-lite fans who want something faster and more approachable than a Souls-adjacent game will get a solid dozen or more hours before it asks much of them. The mythology-specific additions are a worthwhile expansion of the base game's already solid skeleton, adding bosses and powers that feel cosmically appropriate in a game about a tiny skeleton punching back against empire. Skul knows what it is: a mid-length, high-energy action game that respects your time, rewards curiosity about its build system, and looks beautiful doing it. For an indie title at this scale, that's a meaningful achievement. Kai, Scout Team

Skul: The Hero Slayer - Mythology Pack

Skul: The Hero Slayer - Mythology Pack

Jan 20, 2021SOUTHPAW GAMESNEOWIZ
GamerScout Says

Skul is a rogue-lite 2D platformer where you swap skulls to change your entire moveset on the fly. Fast, replayable, and surprisingly generous with its builds.

PC
Steam Deck UnsupportedProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €4.14

GamerScout Verdict

A tight, visually sharp rogue-lite worth your time if class-swapping builds and satisfying pixel combat sound like your idea of fun.

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About Skul: The Hero Slayer - Mythology Pack

Skul: The Hero Slayer is a rogue-lite action platformer from SOUTHPAW GAMES where you play as a small skeleton soldier trying to rescue his captured king from the Imperial Army. The hook is literal and mechanical: Skul carries skulls on his head, and each skull is a different character class with its own weapons, stats, and abilities. You can hold two at once and swap between them mid-fight, which means your run identity shifts constantly depending on what the dungeon drops. One run you might be a speedy Dark Elf pairing with a Berserker; the next you're a slow, tanky Voodoo shaman mixing curses into a melee-heavy kit. The variety is the point, and SOUTHPAW committed to it hard enough that the skull roster is genuinely large. The combat feels snappy in a way that a lot of rogue-lites fumble. Hitboxes are honest, movement is tight, and the pixel art animation sells every hit and dash without overcrowding the screen. The mythology-themed content adds boss encounters and skull variants that lean into classic pantheon aesthetics, which gives the art direction a little more personality than a generic dungeon crawl. Each boss has a readable pattern and enough visual flair that learning them feels earned rather than tedious. Where the game is less interesting is in its mid-game pacing. The biomes between boss fights can start to blur together after a few hours, and some skull combinations are noticeably stronger than others in ways that push you toward optimizing rather than experimenting. If you come in hoping every build path feels equally viable, you'll hit some friction. The upgrade meta between runs is also functional but not particularly deep, it moves you forward steadily but lacks the kind of juicy permanent progression that makes some rogue-lites feel endlessly motivating. That said, the sheer breadth of skull combinations keeps the loop alive far longer than the individual pieces suggest. Players who like to theorize about synergies, test weird pairings, and min-max their way through escalating difficulty will find real staying power here. Casual rogue-lite fans who want something faster and more approachable than a Souls-adjacent game will get a solid dozen or more hours before it asks much of them. The mythology-specific additions are a worthwhile expansion of the base game's already solid skeleton, adding bosses and powers that feel cosmically appropriate in a game about a tiny skeleton punching back against empire. Skul knows what it is: a mid-length, high-energy action game that respects your time, rewards curiosity about its build system, and looks beautiful doing it. For an indie title at this scale, that's a meaningful achievement.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamSkull-Swap MechanicBuild SynergyRogue-liteBoss RushPixel Art CombatMythology ThemesReplayableSingle-player

System Requirements

Minimum

Processor
Dual core from Intel or AMD at 2.8 GHz
Memory
4 GB RAM
Graphics
Nvidia 450 GTS / Radeon HD 5750 or better
DirectX
Version 11
Storage
1 GB available space Additional Notes…

Recommended

Processor
Dual core from Intel or AMD at 2.8 GHz
Memory
8 GB RAM
Graphics
Nvidia GTX 460 / Radeon HD 7800 or better
DirectX
Version 12
Storage
2 GB available space Additional Not…

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Reviews & Ratings

Metacritic
80
Steam
93%(57,128)

Game Info

Developer
SOUTHPAW GAMES
Publisher
NEOWIZ
Release Date
Jan 20, 2021

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What platforms is Skul: The Hero Slayer - Mythology Pack available on?

Skul: The Hero Slayer - Mythology Pack is available on PC.

When was Skul: The Hero Slayer - Mythology Pack released?

Skul: The Hero Slayer - Mythology Pack was released on 20 January 2021.

Who developed Skul: The Hero Slayer - Mythology Pack?

Skul: The Hero Slayer - Mythology Pack was developed by SOUTHPAW GAMES and published by NEOWIZ.

Is Skul: The Hero Slayer - Mythology Pack worth buying?

Skul: The Hero Slayer - Mythology Pack holds a Metacritic score of 80/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.