Compare Sid Meier's Civilization V - Cradle of Civilization: Americas (DLC) prices across trusted key stores and find the best deal. Developed by Firaxis Games. Published by 2K Games. Released on 9/21/2010. Available on PC. Genres: Strategy. Metacritic score: 90/100.

A small map DLC for Civ V that drops you straight onto a handcrafted Americas continent, trading procedural sprawl for curated geography built for historical campaigns.

Cradle of Civilization: Americas is a map pack DLC for Sid Meier's Civilization V, not a new ruleset or expansion. What it delivers is a single, hand-authored map of the American continent, shaped to reflect actual geography rather than the random-seed chaos the base game generates by default. That distinction matters more than it sounds. A handcrafted map means river placements, mountain ranges, and coastal chokepoints are where history roughly put them, which changes opening-era expansion logic considerably compared to a procedural pangaea. For players who enjoy running historical scenarios or who want a consistent benchmark map to test different civilization picks against, this kind of authored geography is genuinely useful. You can replay the same map with the Iroquois, the Aztecs, or an Old World civ and compare how starting position advantages shift. That repeatable test-bed quality is underrated in a game where so much of the depth comes from comparing outcomes across runs. Build-order planners and players who like to optimize worker tile improvements early will appreciate knowing the terrain before they commit to a city placement. The honest caveat is that this is a thin slice of content by any measure. There are no new units, no new mechanics, no scenarios with custom victory conditions or scripted events. You are buying geography. If you already play Civ V heavily and use the Steam Workshop, you will find community-made maps of comparable or greater quality available for free. The Workshop ecosystem for Civ V remains one of the most active in the franchise, and that directly undercuts the value proposition of paid map packs like this one. The DLC makes the most sense as part of a bundle purchase where it costs you very little incremental spend. That said, the parent game it plugs into still holds up as one of the cleaner strategy entry points in the series. Civ V with the Gods and Kings and Brave New World expansions is the version worth owning, and map packs like this one become minor bonuses rather than headline purchases. If you are newer to Civ V and working through the official DLC catalogue systematically, Americas provides a low-friction way to add geographic variety without altering the core ruleset you are still learning. Experienced players will likely exhaust the novelty quickly. Diego, Scout Team

Sid Meier's Civilization V - Cradle of Civilization: Americas (DLC)

Sid Meier's Civilization V - Cradle of Civilization: Americas (DLC)

Add-on / DLC for Sid Meier's Civilization® V — view full game
Sep 21, 2010Firaxis Games2K Games
GamerScout Says

A small map DLC for Civ V that drops you straight onto a handcrafted Americas continent, trading procedural sprawl for curated geography built for historical campaigns.

PC
Steam Deck PlayableProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €0.73

GamerScout Verdict

Best grabbed as part of a bundle - solo it's thin value against the free Workshop maps already covering the same ground.

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Price History

Historical low
€0.7316 Jun 2026
Keyshops
€0.71€0.77€0.82€0.885 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
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About Sid Meier's Civilization V - Cradle of Civilization: Americas (DLC)

Cradle of Civilization: Americas is a map pack DLC for Sid Meier's Civilization V, not a new ruleset or expansion. What it delivers is a single, hand-authored map of the American continent, shaped to reflect actual geography rather than the random-seed chaos the base game generates by default. That distinction matters more than it sounds. A handcrafted map means river placements, mountain ranges, and coastal chokepoints are where history roughly put them, which changes opening-era expansion logic considerably compared to a procedural pangaea. For players who enjoy running historical scenarios or who want a consistent benchmark map to test different civilization picks against, this kind of authored geography is genuinely useful. You can replay the same map with the Iroquois, the Aztecs, or an Old World civ and compare how starting position advantages shift. That repeatable test-bed quality is underrated in a game where so much of the depth comes from comparing outcomes across runs. Build-order planners and players who like to optimize worker tile improvements early will appreciate knowing the terrain before they commit to a city placement. The honest caveat is that this is a thin slice of content by any measure. There are no new units, no new mechanics, no scenarios with custom victory conditions or scripted events. You are buying geography. If you already play Civ V heavily and use the Steam Workshop, you will find community-made maps of comparable or greater quality available for free. The Workshop ecosystem for Civ V remains one of the most active in the franchise, and that directly undercuts the value proposition of paid map packs like this one. The DLC makes the most sense as part of a bundle purchase where it costs you very little incremental spend. That said, the parent game it plugs into still holds up as one of the cleaner strategy entry points in the series. Civ V with the Gods and Kings and Brave New World expansions is the version worth owning, and map packs like this one become minor bonuses rather than headline purchases. If you are newer to Civ V and working through the official DLC catalogue systematically, Americas provides a low-friction way to add geographic variety without altering the core ruleset you are still learning. Experienced players will likely exhaust the novelty quickly.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamMap PackHistorical GeographyReplayabilitySingle-Player FocusedDLC ContentWorkshop Alternative

System Requirements

Minimum

Processor
Intel Core 2 Duo 1.8 GHz or AMD Athlon X2 64 2.0 GHz
Memory
2GB RAM
Graphics
256 MB ATI HD2600 XT or better, 256 MB nVidia 7900 GS or better, or Core i3…

Recommended

Processor
1.8 GHz Quad Core CPU
Memory
4 GB RAM
Graphics
512 MB ATI 4800 series or better, 512 MB nVidia 9800 series or better DirectX®: DirectX® version 11…

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Community Discussion

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Reviews & Ratings

Metacritic
90
Steam
96%(209,525)

Game Info

Developer
Firaxis Games
Publisher
2K Games
Release Date
Sep 21, 2010

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Frequently asked questions about Sid Meier's Civilization V - Cradle of Civilization: Americas (DLC)

How much does Sid Meier's Civilization V - Cradle of Civilization: Americas (DLC) cost?

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What platforms is Sid Meier's Civilization V - Cradle of Civilization: Americas (DLC) available on?

Sid Meier's Civilization V - Cradle of Civilization: Americas (DLC) is available on PC.

When was Sid Meier's Civilization V - Cradle of Civilization: Americas (DLC) released?

Sid Meier's Civilization V - Cradle of Civilization: Americas (DLC) was released on 21 September 2010.

Who developed Sid Meier's Civilization V - Cradle of Civilization: Americas (DLC)?

Sid Meier's Civilization V - Cradle of Civilization: Americas (DLC) was developed by Firaxis Games and published by 2K Games.

Is Sid Meier's Civilization V - Cradle of Civilization: Americas (DLC) worth buying?

Sid Meier's Civilization V - Cradle of Civilization: Americas (DLC) holds a Metacritic score of 90/100, making it one of the standout Strategy titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.