Compare Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC) prices across trusted key stores and find the best deal. Developed by Firaxis Games. Published by 2K Games. Released on 9/21/2010. Available on PC. Genres: Strategy. Metacritic score: 90/100.

Babylon under Nebuchadnezzar II is Civ V's most broken science civ - in the best way. One Great Scientist early can bend an entire game in your favor.

Civilization V's Babylon DLC adds one leader and one civilization, but calling it minor content would be badly underselling the strategic weight it carries. Nebuchadnezzar II leads a civ built around a single obsession: science. The defining ability is a free Great Scientist upon researching Writing - an event that happens early enough to reshape your entire opening plan. That free Great Scientist can be used to bulb a tech, build an Academy for massive long-term science output, or trigger a golden age interaction depending on your wider strategy. The decision you make in those first thirty turns ripples into the late game in ways that most Civ civs simply do not offer. Babylon's unique unit, the Bowman, is a ranged unit with substantially higher combat strength than a standard Archer. It gives you a defensive and offensive tool before other civs have caught up militarily, which means you can expand aggressively or hold your borders while your libraries and academies compound in the background. The unique building, the Walls of Babylon, provides a city HP and healing bonus that makes your cities genuinely hard to crack in the early-to-mid game. Together these two additions create a civ that does not have to choose between military safety and scientific development - it gets a head start on both. For newcomers to Civ V, Babylon is actually one of the cleaner entry points despite the civ's reputation for advanced play. The science bonus is automatic and obvious. You do not need to understand religion systems, cultural victory timing, or diplomatic vote math to benefit from it. Build cities, build libraries, get your free Great Scientist, drop an Academy, and suddenly you are ahead on the tech tree without having made any particularly complicated decisions. The tutorial does not cover this civ specifically, but the civ design teaches good habits: prioritize science infrastructure, expand early, and stay ahead of the curve. That lesson transfers to every other game you will ever play in Civ V. That said, experienced players are where this DLC really earns its reputation. Running Babylon on higher difficulties - King through Deity - opens up a range of buildorder conversations that the Civ community has been arguing about since release. Academy placement, city count versus city development tradeoffs, and when to stop teching and start converting your science lead into military or cultural victory are all genuine strategic puzzles. The mod ecosystem on Steam extends this further: community balance patches, scenario packs, and UI overhauls all support Babylon as a playable civ, meaning your time with this DLC is not limited to what shipped in 2010. Hundreds of hours of community content have been built around or alongside it. The one honest limitation here is scope. This is one civ, one leader, no new scenarios, no new maps. If you are expecting a content expansion, recalibrate. What you are getting is a precision instrument: a civ whose design philosophy is tight, whose mechanical identity is clear, and whose ceiling for interesting decision-making is high. For the price of a very small DLC, that is a strong value proposition for anyone who already owns Civ V or plans to build a full collection of its content. Diego, Scout Team

Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC)

Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC)

Add-on / DLC for Sid Meier's Civilization® V — view full game
Sep 21, 2010Firaxis Games2K Games
GamerScout Says

Babylon under Nebuchadnezzar II is Civ V's most broken science civ - in the best way. One Great Scientist early can bend an entire game in your favor.

PC
Steam Deck PlayableProtonDB Gold
Best Price Available
€0.75
at Eneba
Lowest tracked: €0.75
Track this price

GamerScout Verdict

A single-civ DLC that punches far above its size - essential for science-victory players and a solid learning tool for Civ V newcomers.

Compare Prices(1 stores)

Edition:
EnebaBest price
Babylon (Nebuchadnezzar II) (DLC) (PC) Steam KeyGlobalSteam KeyKey
€0.75
Priced in EUR by the store
Buy
GoldEurope (EU)Steam KeyKey
€3.26
Priced in EUR by the store
Buy
Babylon (Nebuchadnezzar II) (DLC) Steam KeyEurope (EU)Steam KeyKey
€5.48
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€0.755 Jun 2026
Current best
€0.75
Lowest since we started tracking
Keyshops
€0.69€0.73€0.77€0.815 Jun27 Jun20 Jul11 Aug2 Sept
5 Jun — 2 Sept
Create alert

Screenshots & Media

About Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC)

Civilization V's Babylon DLC adds one leader and one civilization, but calling it minor content would be badly underselling the strategic weight it carries. Nebuchadnezzar II leads a civ built around a single obsession: science. The defining ability is a free Great Scientist upon researching Writing - an event that happens early enough to reshape your entire opening plan. That free Great Scientist can be used to bulb a tech, build an Academy for massive long-term science output, or trigger a golden age interaction depending on your wider strategy. The decision you make in those first thirty turns ripples into the late game in ways that most Civ civs simply do not offer. Babylon's unique unit, the Bowman, is a ranged unit with substantially higher combat strength than a standard Archer. It gives you a defensive and offensive tool before other civs have caught up militarily, which means you can expand aggressively or hold your borders while your libraries and academies compound in the background. The unique building, the Walls of Babylon, provides a city HP and healing bonus that makes your cities genuinely hard to crack in the early-to-mid game. Together these two additions create a civ that does not have to choose between military safety and scientific development - it gets a head start on both. For newcomers to Civ V, Babylon is actually one of the cleaner entry points despite the civ's reputation for advanced play. The science bonus is automatic and obvious. You do not need to understand religion systems, cultural victory timing, or diplomatic vote math to benefit from it. Build cities, build libraries, get your free Great Scientist, drop an Academy, and suddenly you are ahead on the tech tree without having made any particularly complicated decisions. The tutorial does not cover this civ specifically, but the civ design teaches good habits: prioritize science infrastructure, expand early, and stay ahead of the curve. That lesson transfers to every other game you will ever play in Civ V. That said, experienced players are where this DLC really earns its reputation. Running Babylon on higher difficulties - King through Deity - opens up a range of buildorder conversations that the Civ community has been arguing about since release. Academy placement, city count versus city development tradeoffs, and when to stop teching and start converting your science lead into military or cultural victory are all genuine strategic puzzles. The mod ecosystem on Steam extends this further: community balance patches, scenario packs, and UI overhauls all support Babylon as a playable civ, meaning your time with this DLC is not limited to what shipped in 2010. Hundreds of hours of community content have been built around or alongside it. The one honest limitation here is scope. This is one civ, one leader, no new scenarios, no new maps. If you are expecting a content expansion, recalibrate. What you are getting is a precision instrument: a civ whose design philosophy is tight, whose mechanical identity is clear, and whose ceiling for interesting decision-making is high. For the price of a very small DLC, that is a strong value proposition for anyone who already owns Civ V or plans to build a full collection of its content.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamScience VictoryTall PlayEarly Game SnowballHigh Difficulty ViableCiv Leader DLCAcademy BuildBeginner Accessible

System Requirements

Minimum

Processor
Intel Core 2 Duo 1.8 GHz or AMD Athlon X2 64 2.0 GHz
Memory
2GB RAM
Graphics
256 MB ATI HD2600 XT or better, 256 MB nVidia 7900 GS or better, or Core i3…

Recommended

Processor
1.8 GHz Quad Core CPU
Memory
4 GB RAM
Graphics
512 MB ATI 4800 series or better, 512 MB nVidia 9800 series or better DirectX®: DirectX® version 11…

Keep exploring

Community Discussion

Be the first to comment on Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC).

Reviews & Ratings

Metacritic
90
Steam
96%(209,525)

Game Info

Developer
Firaxis Games
Publisher
2K Games
Release Date
Sep 21, 2010

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€0.75
See offer

Across the 24,105 games we track, a verified key was cheaper than the official store 91% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Firaxis Games

Buy smarter: helpful guides

Frequently asked questions about Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC)

How much does Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC) cost?

As of 2 September 2026, the cheapest in-stock offer for Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC) is €0.75 at Eneba, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC) cheapest?

The lowest in-stock price we track for Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC) is €0.75 at Eneba (2 September 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC) available on?

Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC) is available on PC.

When was Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC) released?

Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC) was released on 21 September 2010.

Who developed Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC)?

Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC) was developed by Firaxis Games and published by 2K Games.

Is Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC) worth buying?

Sid Meier's Civilization V - Babylon (Nebuchadnezzar II) (DLC) holds a Metacritic score of 90/100, making it one of the standout Strategy titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.