Compare Shovel Knight: Treasure Trove prices across trusted key stores and find the best deal. Developed by Yacht Club Games. Published by Yacht Club Games. Released on 6/26/2014. Available on PC, Xbox. Genres: Action, Adventure, Indie. Metacritic score: 85/100.

Five complete campaigns in one package - Shovel Knight: Treasure Trove is the definitive version of Yacht Club's celebrated 8-bit platformer saga, built with genuine love for the NES era.

Shovel Knight: Treasure Trove is not a single game wearing a collection label. It is five distinct campaigns, each built around a different character with their own movement feel, weapon logic, and tonal personality. The original Shovel of Hope campaign launched in 2014 and set the template: tight side-scrolling platforming across a world map, boss fights against the Order of No Quarter, and a chivalric story with actual warmth in it. Plague of Shadows remixes the same stages around an alchemist who throws explosive concoctions and plays like a completely different game on the same geometry. Specter of Torment is a prequel with wall-climbing and a melancholy weight to its storytelling. King of Cards adds card-game mechanics between platforming segments. Shovel Knight Showdown is a local multiplayer brawler. Every campaign was released as a free update to original owners over several years, and the accumulated craft is hard to argue with. The pixel artistry deserves a slow moment of attention. Yacht Club did not use the NES aesthetic as shorthand for nostalgia-bait. They studied the hardware constraints, then made intentional decisions about what to keep and what to quietly exceed. Sprites are readable and expressive. Stage environments communicate mood through color palette discipline - the Lich Yard does not need to tell you it is unsettling, the palette does the work. Jake Kaufman's soundtrack is the companion piece to all of it. His chiptune compositions shift register and tempo to match each campaign's personality, and Specter of Torment in particular has tracks that sit with you for days after you close the game. Who is this actually for? If you played 2D platformers as a child and want something that respects that muscle memory while giving you a genuinely modern difficulty curve and checkpointing system, all five campaigns work. If you are newer to the genre, Shovel of Hope is a considerate entry point with forgiving checkpoints and meaningful difficulty options. The campaigns vary in length - Shovel of Hope runs roughly six to eight hours on a first playthrough, others are shorter - and the pacing across all of them is intentional. There are no filler stages dragging the runtime toward some arbitrary number. When a campaign ends, it ends correctly. The weaknesses are real but minor. Showdown, the multiplayer brawler, is clearly the least polished of the five and works best as a couch session novelty rather than a competitive mode with legs. King of Cards introduces the Joustus card game as a progression element and some players find the card-game loop disruptive to the platforming rhythm. Neither of these complaints meaningfully affects the overall value of the package, because the other three campaigns alone would justify serious attention. As someone who specifically cares about whether small games know their own shape and spend their craft intentionally, Treasure Trove is a case study in a developer who set a scope and then exceeded it repeatedly without losing focus. Yacht Club Games started with a Kickstarter and delivered every promised campaign, on time, free of charge to existing owners. The game plays like a team that was making something they actually wanted to exist. That distinction is detectable in the work, and it is increasingly rare. Kai, Scout Team

Shovel Knight: Treasure Trove

Shovel Knight: Treasure Trove

Jun 26, 2014Yacht Club Games
GamerScout Says

Five complete campaigns in one package - Shovel Knight: Treasure Trove is the definitive version of Yacht Club's celebrated 8-bit platformer saga, built with genuine love for the NES era.

PCXbox
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Historical low: €15.34

GamerScout Verdict

A rare complete package where every campaign earns its place - essential for anyone who cares about 2D platforming done with genuine craft.

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About Shovel Knight: Treasure Trove

Shovel Knight: Treasure Trove is not a single game wearing a collection label. It is five distinct campaigns, each built around a different character with their own movement feel, weapon logic, and tonal personality. The original Shovel of Hope campaign launched in 2014 and set the template: tight side-scrolling platforming across a world map, boss fights against the Order of No Quarter, and a chivalric story with actual warmth in it. Plague of Shadows remixes the same stages around an alchemist who throws explosive concoctions and plays like a completely different game on the same geometry. Specter of Torment is a prequel with wall-climbing and a melancholy weight to its storytelling. King of Cards adds card-game mechanics between platforming segments. Shovel Knight Showdown is a local multiplayer brawler. Every campaign was released as a free update to original owners over several years, and the accumulated craft is hard to argue with. The pixel artistry deserves a slow moment of attention. Yacht Club did not use the NES aesthetic as shorthand for nostalgia-bait. They studied the hardware constraints, then made intentional decisions about what to keep and what to quietly exceed. Sprites are readable and expressive. Stage environments communicate mood through color palette discipline - the Lich Yard does not need to tell you it is unsettling, the palette does the work. Jake Kaufman's soundtrack is the companion piece to all of it. His chiptune compositions shift register and tempo to match each campaign's personality, and Specter of Torment in particular has tracks that sit with you for days after you close the game. Who is this actually for? If you played 2D platformers as a child and want something that respects that muscle memory while giving you a genuinely modern difficulty curve and checkpointing system, all five campaigns work. If you are newer to the genre, Shovel of Hope is a considerate entry point with forgiving checkpoints and meaningful difficulty options. The campaigns vary in length - Shovel of Hope runs roughly six to eight hours on a first playthrough, others are shorter - and the pacing across all of them is intentional. There are no filler stages dragging the runtime toward some arbitrary number. When a campaign ends, it ends correctly. The weaknesses are real but minor. Showdown, the multiplayer brawler, is clearly the least polished of the five and works best as a couch session novelty rather than a competitive mode with legs. King of Cards introduces the Joustus card game as a progression element and some players find the card-game loop disruptive to the platforming rhythm. Neither of these complaints meaningfully affects the overall value of the package, because the other three campaigns alone would justify serious attention. As someone who specifically cares about whether small games know their own shape and spend their craft intentionally, Treasure Trove is a case study in a developer who set a scope and then exceeded it repeatedly without losing focus. Yacht Club Games started with a Kickstarter and delivered every promised campaign, on time, free of charge to existing owners. The game plays like a team that was making something they actually wanted to exist. That distinction is detectable in the work, and it is increasingly rare.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamChiptune SoundtrackMultiple CampaignsLocal Multiplayer BrawlerNES-InspiredPrecision PlatformingCharacter VarietyStory-DrivenNew Game Plus

System Requirements

Minimum

Processor
Intel Core 2 Duo 2.1 ghz or equivalent
Memory
2 GB RAM
Graphics
2nd Generation Intel Core HD Graphics (2000/3000), 256MB
DirectX
Version 9.0 Hard Drive: 200 MB available space

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Reviews & Ratings

Metacritic
85
Steam
96%(16,638)

Game Info

Developer
Yacht Club Games
Publisher
Yacht Club Games
Release Date
Jun 26, 2014

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How much does Shovel Knight: Treasure Trove cost?

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What platforms is Shovel Knight: Treasure Trove available on?

Shovel Knight: Treasure Trove is available on PC, Xbox.

When was Shovel Knight: Treasure Trove released?

Shovel Knight: Treasure Trove was released on 26 June 2014.

Who developed Shovel Knight: Treasure Trove?

Shovel Knight: Treasure Trove was developed by Yacht Club Games.

Is Shovel Knight: Treasure Trove worth buying?

Shovel Knight: Treasure Trove holds a Metacritic score of 85/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.