Compare Serious Sam's Bogus Detour prices across trusted key stores and find the best deal. Developed by Crackshell. Published by Devolver Digital. Released on 6/20/2017. Available on PC. Genres: Action, Indie. Metacritic score: 76/100.

Serious Sam goes top-down and surprisingly stays fun: Bogus Detour is a twin-stick shooter built on the Hammerwatch engine that earns its chaos honestly.

Serious Sam's Bogus Detour is a top-down twin-stick shooter that takes the series' trademark absurdist bullet-chaos and funnels it through an overhead perspective, developed by Crackshell, the studio behind Hammerwatch. That pedigree matters. This is not a lazy license job handed to an indifferent team. You can feel the engine familiarity in the way rooms breathe, in the way enemy counts escalate without the frame rate throwing a tantrum. It is an indie-scale production wearing a major IP's jersey, and for the most part it earns that combination. The gameplay loop is exactly what it sounds like: Sam tears through Mediterranean environments, alien ruins, and laboratories, collecting keys, blasting headless kamikazes and kleer skeletons in huge swarms, and picking up the series' signature arsenal including the double shotgun, minigun, and the rocket launcher that never stops feeling satisfying to fire. The top-down angle gives everything a slightly more tactical texture than the classic first-person entries. You can see the wave compositions before they reach you, which rewards positioning and pre-aim rather than pure reflexes. That said, difficulty spikes are real. Later levels push enemy density into genuinely punishing territory, and if you are playing solo you will notice the design occasionally feels tuned for co-op. Bringing in a friend over LAN or online smooths those rough edges considerably. What keeps Bogus Detour interesting past the first hour is a light but functional character build system. You pick up stat upgrades and weapon modifications as you clear zones, which gives the progression a faint looter tint without becoming a spreadsheet exercise. It never overstays its welcome on that front. The map design loops back on itself in ways that feel intentional rather than lazy, and there are secrets tucked away that reward slower, exploratory runs over pure sprint-and-shoot sessions. For a game that looks like it could have been a throwaway reskin, the level design has genuine craft behind it. The pixel art is clean and readable, which matters more in a twin-stick shooter than people give it credit for. Enemy silhouettes are distinct enough that you can parse a crowded screen at a glance, and the environmental variety across the roughly six-to-eight-hour campaign keeps the backdrop from getting monotonous. The soundtrack leans into the series' rock-adjacent energy, loud and propulsive, doing its job without being something you queue up outside of play. It is functional rather than atmospheric, which is an honest trade-off for this genre. Where Bogus Detour stumbles is in its boss design, which rarely matches the creativity the wave encounters suggest, and in its story wrapper, which exists mostly as set dressing rather than anything Sam fans would call meaningful. The humor lands occasionally but is leaning on the original IP's established tone rather than generating its own. For anyone coming in without nostalgia for Sam Stone, the jokes land quieter. None of this derails the experience, but it is worth knowing before you sit down expecting narrative depth or memorable setpieces beyond the shooting itself. For fans of overhead twin-stick shooters, particularly those who enjoyed Hammerwatch or similar run-clear-escape structures, Bogus Detour delivers more than its modest footprint promises. It is a well-executed licensed game from a developer who clearly understood the assignment. The co-op is where it peaks, solo is still solid, and at its length it exits before overstaying its welcome. Kai, Scout Team

Serious Sam's Bogus Detour

Serious Sam's Bogus Detour

Jun 20, 2017CrackshellDevolver Digital
GamerScout Says

Serious Sam goes top-down and surprisingly stays fun: Bogus Detour is a twin-stick shooter built on the Hammerwatch engine that earns its chaos honestly.

PC
Best Price Available
€0.63-94%
at Eneba
Lowest tracked: €0.63
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GamerScout Verdict

Best for twin-stick shooter fans wanting a co-op-friendly Sam fix with genuine craft behind the pixel art and enemy design.

Compare Prices(5 stores)

EnebaBest price
StandardGlobalSteam KeyKey
€0.63-94%
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€0.64-93%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.79
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€0.99
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€1.69-16%
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€1.95-80%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.635 Jun 2026
Current best
€0.63
Lowest since we started tracking
Keyshops
€0.58€0.61€0.65€0.685 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
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Screenshots & Media

About Serious Sam's Bogus Detour

Serious Sam's Bogus Detour is a top-down twin-stick shooter that takes the series' trademark absurdist bullet-chaos and funnels it through an overhead perspective, developed by Crackshell, the studio behind Hammerwatch. That pedigree matters. This is not a lazy license job handed to an indifferent team. You can feel the engine familiarity in the way rooms breathe, in the way enemy counts escalate without the frame rate throwing a tantrum. It is an indie-scale production wearing a major IP's jersey, and for the most part it earns that combination. The gameplay loop is exactly what it sounds like: Sam tears through Mediterranean environments, alien ruins, and laboratories, collecting keys, blasting headless kamikazes and kleer skeletons in huge swarms, and picking up the series' signature arsenal including the double shotgun, minigun, and the rocket launcher that never stops feeling satisfying to fire. The top-down angle gives everything a slightly more tactical texture than the classic first-person entries. You can see the wave compositions before they reach you, which rewards positioning and pre-aim rather than pure reflexes. That said, difficulty spikes are real. Later levels push enemy density into genuinely punishing territory, and if you are playing solo you will notice the design occasionally feels tuned for co-op. Bringing in a friend over LAN or online smooths those rough edges considerably. What keeps Bogus Detour interesting past the first hour is a light but functional character build system. You pick up stat upgrades and weapon modifications as you clear zones, which gives the progression a faint looter tint without becoming a spreadsheet exercise. It never overstays its welcome on that front. The map design loops back on itself in ways that feel intentional rather than lazy, and there are secrets tucked away that reward slower, exploratory runs over pure sprint-and-shoot sessions. For a game that looks like it could have been a throwaway reskin, the level design has genuine craft behind it. The pixel art is clean and readable, which matters more in a twin-stick shooter than people give it credit for. Enemy silhouettes are distinct enough that you can parse a crowded screen at a glance, and the environmental variety across the roughly six-to-eight-hour campaign keeps the backdrop from getting monotonous. The soundtrack leans into the series' rock-adjacent energy, loud and propulsive, doing its job without being something you queue up outside of play. It is functional rather than atmospheric, which is an honest trade-off for this genre. Where Bogus Detour stumbles is in its boss design, which rarely matches the creativity the wave encounters suggest, and in its story wrapper, which exists mostly as set dressing rather than anything Sam fans would call meaningful. The humor lands occasionally but is leaning on the original IP's established tone rather than generating its own. For anyone coming in without nostalgia for Sam Stone, the jokes land quieter. None of this derails the experience, but it is worth knowing before you sit down expecting narrative depth or memorable setpieces beyond the shooting itself. For fans of overhead twin-stick shooters, particularly those who enjoyed Hammerwatch or similar run-clear-escape structures, Bogus Detour delivers more than its modest footprint promises. It is a well-executed licensed game from a developer who clearly understood the assignment. The co-op is where it peaks, solo is still solid, and at its length it exits before overstaying its welcome.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamTwin-Stick ShooterTop-Down ActionCo-op CampaignWave CombatWeapon ModsPixel ArtLicensed IPLoot Progression

System Requirements

Minimum

Processor
Intel Core™ Duo or faster
Memory
2 GB RAM
Storage
500 MB available space

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Reviews & Ratings

Metacritic
76
Steam
82%(535)

Game Info

Developer
Crackshell
Publisher
Devolver Digital
Release Date
Jun 20, 2017

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Frequently asked questions about Serious Sam's Bogus Detour

How much does Serious Sam's Bogus Detour cost?

As of 7 September 2026, the cheapest in-stock offer for Serious Sam's Bogus Detour is €0.63 at Eneba, out of 6 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Serious Sam's Bogus Detour cheapest?

The lowest in-stock price we track for Serious Sam's Bogus Detour is €0.63 at Eneba (7 September 2026). We compare 6 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Serious Sam's Bogus Detour available on?

Serious Sam's Bogus Detour is available on PC.

When was Serious Sam's Bogus Detour released?

Serious Sam's Bogus Detour was released on 20 June 2017.

Who developed Serious Sam's Bogus Detour?

Serious Sam's Bogus Detour was developed by Crackshell and published by Devolver Digital.

Is Serious Sam's Bogus Detour worth buying?

Serious Sam's Bogus Detour holds a Metacritic score of 76/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.