Compare Serious Sam Double D XXL prices across 50+ stores and find the best deal. Developed by Mommy's Best Games. Published by Devolver Digital. Released on 8/30/2011. Available on PC. Genres: Action, Indie.

Side-scrolling Sam goes full chaos with the Gunstacker system, letting you bolt every weapon together into one ridiculous firing squad. It's dumb, loud, and completely aware of itself.

Serious Sam Double D XXL is a 2D side-scrolling shooter built around one central, gloriously stupid idea: the Gunstacker. Instead of swapping between weapons, you physically bolt them on top of each other and fire them all simultaneously. A shotgun under a chaingun under a flamethrower under a laser cannon. The game doesn't ask if this is a good idea. It already knows the answer and commits completely. Mommy's Best Games, a small independent studio, made this as a spin-off from the main Serious Sam universe, and it carries that franchise's core philosophy of non-stop enemy pressure and zero narrative pretension. Waves of the series' signature grotesque enemies pour in from both sides of the screen constantly, and the only appropriate response is to hold down every trigger at once. The level design is functional rather than inspired - mostly flat corridors with occasional platforming that exists to give your feet something to do between massacres. Don't come here for environmental storytelling or layered world-building. This is a shooting gallery wearing a video game costume. What earns the Very Positive rating on Steam is not depth but consistency. The Gunstacker combinations give you genuine decisions to make. Certain loadouts work better against specific enemy types, and there's real satisfaction in figuring out which absurd tower of weaponry handles the next gauntlet. The XXL edition adds cooperative multiplayer and the Serious Sam 3 weapon roster alongside the original content, which meaningfully extends the variety. Co-op especially transforms the game from a loud solo exercise into the kind of chaotic couch session that produces memorable screaming. Where Double D XXL struggles is longevity. The core loop gets repetitive before the game ends, and it does end - the runtime is modest, which is honestly fine for what it is. But the visual presentation is workmanlike rather than distinctive. It lacks the handcrafted pixel poetry of the indie contemporaries it sits beside on a Steam shelf. The soundtrack is energetic and appropriately aggressive without being particularly memorable. This is a game made by people who understood exactly what they were building, optimized it well, and shipped it. There's integrity in that, even if it doesn't leave a lasting aesthetic impression. For the audience this is aimed at - fans of the Serious Sam brand, people who want something to play with a friend that requires zero explanation, or anyone who has ever wondered what happens if you literally stack every gun - Double D XXL delivers precisely what it promises. Kai doesn't usually advocate loudly for this style of design, but there's something honest about a game that has one idea, executes it without apology, and knows when to stop. Kai, Scout Team

Serious Sam Double D XXL
ActionIndie

Serious Sam Double D XXL

Aug 30, 2011Mommy's Best GamesDevolver Digital
GamerScout Says

Side-scrolling Sam goes full chaos with the Gunstacker system, letting you bolt every weapon together into one ridiculous firing squad. It's dumb, loud, and completely aware of itself.

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About Serious Sam Double D XXL

Serious Sam Double D XXL is a 2D side-scrolling shooter built around one central, gloriously stupid idea: the Gunstacker. Instead of swapping between weapons, you physically bolt them on top of each other and fire them all simultaneously. A shotgun under a chaingun under a flamethrower under a laser cannon. The game doesn't ask if this is a good idea. It already knows the answer and commits completely. Mommy's Best Games, a small independent studio, made this as a spin-off from the main Serious Sam universe, and it carries that franchise's core philosophy of non-stop enemy pressure and zero narrative pretension. Waves of the series' signature grotesque enemies pour in from both sides of the screen constantly, and the only appropriate response is to hold down every trigger at once. The level design is functional rather than inspired - mostly flat corridors with occasional platforming that exists to give your feet something to do between massacres. Don't come here for environmental storytelling or layered world-building. This is a shooting gallery wearing a video game costume. What earns the Very Positive rating on Steam is not depth but consistency. The Gunstacker combinations give you genuine decisions to make. Certain loadouts work better against specific enemy types, and there's real satisfaction in figuring out which absurd tower of weaponry handles the next gauntlet. The XXL edition adds cooperative multiplayer and the Serious Sam 3 weapon roster alongside the original content, which meaningfully extends the variety. Co-op especially transforms the game from a loud solo exercise into the kind of chaotic couch session that produces memorable screaming. Where Double D XXL struggles is longevity. The core loop gets repetitive before the game ends, and it does end - the runtime is modest, which is honestly fine for what it is. But the visual presentation is workmanlike rather than distinctive. It lacks the handcrafted pixel poetry of the indie contemporaries it sits beside on a Steam shelf. The soundtrack is energetic and appropriately aggressive without being particularly memorable. This is a game made by people who understood exactly what they were building, optimized it well, and shipped it. There's integrity in that, even if it doesn't leave a lasting aesthetic impression. For the audience this is aimed at - fans of the Serious Sam brand, people who want something to play with a friend that requires zero explanation, or anyone who has ever wondered what happens if you literally stack every gun - Double D XXL delivers precisely what it promises. Kai doesn't usually advocate loudly for this style of design, but there's something honest about a game that has one idea, executes it without apology, and knows when to stop. Kai, Scout Team

Tags

steamGunstackerSide-Scrolling ShooterCo-op MayhemWeapon StackingWave-BasedCouch Co-opArcade Action

System Requirements

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Reviews & Ratings

Steam
82%(872)

Game Info

Developer
Mommy's Best Games
Publisher
Devolver Digital
Release Date
Aug 30, 2011

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