Compare Serial Cleaner prices across 50+ stores and find the best deal. Developed by Draw Distance. Published by Curve Digital. Released on 7/14/2017. Available on PC, Xbox. Genres: Action, Indie. Metacritic score: 64/100.

A 70s-soaked stealth game where you play the mob's crime-scene cleaner: scrub blood, bag bodies, and vanish before the cops notice you.

Serial Cleaner is a top-down stealth game built around a pleasingly grim premise: you are not the hitman, you are the guy who shows up afterward with a mop. Set in a groovy 1970s aesthetic, each level drops you into a fresh crime scene crawling with oblivious police officers, and your job is to remove every body, every blood stain, and every piece of incriminating evidence before slipping back out the door. No guns, no violence. Just timing, patience, and a good eye for patrol patterns. Draw Distance nails the presentation. The art direction leans into its era with flat, punchy colors and character silhouettes that feel lifted straight from a 1970s crime poster. The soundtrack is the real standout, though: a continuous loop of wah-wah guitar and lazy brass that somehow makes scrubbing fictional gore feel deeply, genuinely cool. It is one of those rare cases where music and visual style are so locked together that pulling either thread would unravel the whole thing. For a game this compact, that cohesion matters. The stealth itself is approachable rather than demanding. Cops have visible sight cones and predictable routes, so most puzzles come down to reading the room, finding hiding spots like wardrobes or bushes, and timing your dashes between sweeps. There is a rewind mechanic that lets you roll back a few seconds after a detection, which keeps frustration low without defanging the tension entirely. The level design is inventive enough across its runtime - some maps pull in real-world cultural references, which adds a layer of playful dark comedy to the whole affair. Where Serial Cleaner earns its mixed critical response is in scope and depth. At around four to six hours for a first playthrough, it does not overstay its welcome, but the stealth never quite evolves beyond its initial ruleset. Late levels shuffle the furniture rather than introduce genuinely new ideas. If you arrive expecting layered systems or a branching narrative, you will find a slender, stylish arcade experience instead. The story, told through brief dialogue snippets between Bob the cleaner and his oblivious mother, has charm but stays deliberately light. That is a choice, not an oversight, and it fits the tone. For the audience Serial Cleaner is actually made for, those who appreciate a tight, well-dressed indie that commits completely to its atmosphere and delivers a specific feeling with craft and economy, this holds up well. The 84% Steam approval from over four thousand reviewers suggests it found exactly those people. It is the kind of game you finish in a single evening and think about while doing actual housework for the next two days. Kai, Scout Team

Serial Cleaner
ActionIndie

Serial Cleaner

Jul 14, 2017Draw DistanceCurve Digital
GamerScout Says

A 70s-soaked stealth game where you play the mob's crime-scene cleaner: scrub blood, bag bodies, and vanish before the cops notice you.

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About Serial Cleaner

Serial Cleaner is a top-down stealth game built around a pleasingly grim premise: you are not the hitman, you are the guy who shows up afterward with a mop. Set in a groovy 1970s aesthetic, each level drops you into a fresh crime scene crawling with oblivious police officers, and your job is to remove every body, every blood stain, and every piece of incriminating evidence before slipping back out the door. No guns, no violence. Just timing, patience, and a good eye for patrol patterns. Draw Distance nails the presentation. The art direction leans into its era with flat, punchy colors and character silhouettes that feel lifted straight from a 1970s crime poster. The soundtrack is the real standout, though: a continuous loop of wah-wah guitar and lazy brass that somehow makes scrubbing fictional gore feel deeply, genuinely cool. It is one of those rare cases where music and visual style are so locked together that pulling either thread would unravel the whole thing. For a game this compact, that cohesion matters. The stealth itself is approachable rather than demanding. Cops have visible sight cones and predictable routes, so most puzzles come down to reading the room, finding hiding spots like wardrobes or bushes, and timing your dashes between sweeps. There is a rewind mechanic that lets you roll back a few seconds after a detection, which keeps frustration low without defanging the tension entirely. The level design is inventive enough across its runtime - some maps pull in real-world cultural references, which adds a layer of playful dark comedy to the whole affair. Where Serial Cleaner earns its mixed critical response is in scope and depth. At around four to six hours for a first playthrough, it does not overstay its welcome, but the stealth never quite evolves beyond its initial ruleset. Late levels shuffle the furniture rather than introduce genuinely new ideas. If you arrive expecting layered systems or a branching narrative, you will find a slender, stylish arcade experience instead. The story, told through brief dialogue snippets between Bob the cleaner and his oblivious mother, has charm but stays deliberately light. That is a choice, not an oversight, and it fits the tone. For the audience Serial Cleaner is actually made for, those who appreciate a tight, well-dressed indie that commits completely to its atmosphere and delivers a specific feeling with craft and economy, this holds up well. The 84% Steam approval from over four thousand reviewers suggests it found exactly those people. It is the kind of game you finish in a single evening and think about while doing actual housework for the next two days. Kai, Scout Team

Tags

steamTop-Down Stealth70s AestheticSingle EveningRewind MechanicAtmospheric SoundtrackDark ComedyShort PlaytimeStealth Puzzle

System Requirements

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Reviews & Ratings

Metacritic
64
Steam
84%(4,257)

Game Info

Developer
Draw Distance
Publisher
Curve Digital
Release Date
Jul 14, 2017

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