
Redout 2 - Season Pass
If you love F-Zero and Wipeout but thought they needed more teeth, this Season Pass extends one of the hardest anti-gravity racers in recent memory with new locations, career events, and cosmetics.
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About Redout 2 - Season Pass
I'll be straight with you: Redout 2 is not the game you throw on for a relaxed Saturday night with a beer and four friends. It's a punishing, neon-drenched anti-gravity racer that draws heavily from the F-Zero and Wipeout bloodline, and the Season Pass is the expansion layer on top of that already demanding foundation. So before you even think about this add-on, you need to know where you stand with the base game. The core of Redout 2 is built around dual-stick ship control that demands real precision. The left stick steers, the right stick handles strafing and pitch, and at speeds the game cheerfully describes as 2000 km/h, getting either wrong means bouncing off walls in a shower of neon debris. There's a dual-boost system to juggle alongside an overheat gauge and an actual health bar, which pushes the experience closer to a sim mindset than you might expect from something with this many glowing colours. Career Mode packs over 250 events across 10 locations and 36 tracks, all of which can also be run in reverse, and the variety of race types runs from the tense Last Man Standing (the slowest racer each lap gets eliminated) to Speed mode, where dropping below the target velocity simply destroys you. It's brutal, inventive stuff when it clicks. When it doesn't, the AI rubberbanding and some poorly explained tutorials make it feel like the game is actively working against you. The Season Pass covers two DLC packs that were released post-launch: the Summer Pack and the Winter Pack. The Winter Pack, specifically, takes racers to the glacial plains and lava canyons of Mercury, adding four new tracks (all reversible), 28 new career events, 29 cosmetic items including liveries and colour options, and a new music set from Dance With the Dead. Alongside the Season Pass DLCs, 34BigThings also dropped a free Training Mode update that finally lets you practice any course without consequence, which honestly should have been in the base game from day one. The Veloce Livery unlocks immediately on purchase if you want something to show off in online lobbies, where up to 12 players can race head-to-head. Now, the honest bit for my crowd: split-screen is absent, and the multiplayer population has never been massive. This is predominantly a game for the solo grind or small online sessions, not a couch party title. If your crew is looking for futuristic racing chaos to share on one screen, this is not your pick. But if you have one dedicated pilot in your group who lives for track mastery and the satisfaction of finally nailing a boost chain through a mercury canyon without hitting a single wall, the Season Pass adds meaningful mileage. The additional career events in particular give that player more to obsess over. Bottomline on value: the Season Pass makes most sense if you already love Redout 2 and want more of its specific brand of punishment. Casual racing fans who haven't cracked the tutorial difficulty yet should sort that out first before spending more. Riley, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 10 64bit
- Memory
- 4 GB RAM
- DirectX
- Version 11
- Storage
- 25 GB available space
- Graphics
- GeForce GTX 970 4 GB | AMD Radeon RX 570 4 GB
- Processor
- Intel Core i5-3470 | AMD Ryzen 3 1200
- Sound Card
- DirectX compatible
Recommended
- OS
- Windows 10 64bit
- Memory
- 8 GB RAM
- DirectX
- Version 12
- Storage
- 25 GB available space
- Graphics
- GeForce RTX 2060 6 GB | AMD Radeon RX 5700 XT
- Processor
- Intel Core i7-3770 | AMD Ryzen 5 1600
- Sound Card
- DirectX compatible
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Game Info
- Developer
- 34BigThings srl
- Publisher
- 34BigThings srl
- Release Date
- Jun 16, 2022
