Rage 2 Deluxe Edition
Possibly the best-feeling FPS of 2019 that nobody talks about, held back by an open world so hollow it practically apologizes for existing.
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About Rage 2 Deluxe Edition
I've put enough time into Rage 2 to say this with confidence: the moment a firefight breaks out, it is genuinely hard to put down. The gunplay borrows id Software's DNA straight from the 2016 Doom reboot - fast, brutal, momentum-driven - and layers on a suite of Nanotrite superpowers that you unlock by cracking open Arks scattered across the wasteland. The Shatter power lets you shoulder-charge enemies into paste. The Slam drops you from height onto a crowd like a flesh-and-bone artillery shell. Overdrive mode pushes your weapons past their limits and regenerates health mid-chaos. When all of it stacks up late in a run, the combat is genuinely sublime - the kind that makes you sit up and pay attention. The problem is getting there. Rage 2 locks a chunk of its best weapons and abilities, including the smart rocket launcher that tracks two targets simultaneously and the wingstick you can curve around corners, inside Arks that are scattered across the map with little guidance. The game practically dares you to find them while also giving you almost no reason to explore the space between them. The open world is big and, in places, visually striking - neon purples against sun-scorched desert, mutant swamps butting up against ruined highways - but it is underfilled. Bandit settlements and mutant nests repeat their formula with minimal variation. Drive in, shoot everyone, loot the crate, drive on. The vehicle handling makes those drives worse: stiff, floaty, and not remotely as satisfying as the on-foot combat it delivers you to. The story will not help you push through the thin parts. You play as Walker, a Ranger hunting down General Cross and the Authority. That setup is about as deep as it ever gets. Characters are forgettable, the main campaign is short - most reviewers clocked it between six and eight hours - and the structure walls off story missions behind side-activity requirements that feel like deliberate padding. The default PC keybindings for powers are also legitimately awkward and worth remapping before you start. Where does that leave Rage 2 Deluxe Edition in 2025? Squarely in the camp of games that do one thing exceptionally well and treat everything else as connective tissue. If your baseline for a good session is "did I get to shoot a lot of things with satisfying guns while also throwing people through the air with a gravity launcher," Rage 2 will deliver that session repeatedly. If you need a compelling world to pull you between those moments, or a story worth following, you will burn out fast. The Steam review split - 63% positive at the time of writing - reflects that divide exactly. Half the audience is thrilled by the core loop; the other half resents paying open-world pricing for what is essentially a very good arena shooter wearing a Far Cry costume. Alex, Scout Team
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Game Info
- Developer
- id Software
- Publisher
- Bethesda Softworks
- Release Date
- May 13, 2019
