Compare Quell Memento prices across 50+ stores and find the best deal. Developed by Fallen Tree Games Ltd. Published by Green Man Gaming Publishing. Released on 5/14/2015. Available on PC. Genres: Indie.

Raindrop puzzles wrapped in an old man's memories: quiet, unhurried, and surprisingly hard to put down once the mechanics start stacking.

I keep a mental list of small puzzle games that do something the genre rarely bothers with, which is to make you feel something once the last level is done. Quell Memento belongs on that list. It is the third entry in Fallen Tree Games' Quell series, and the one where the studio finally committed to a full narrative to carry the logic across the finish line. The mechanical premise is almost aggressively minimal. You slide a raindrop in one of the four cardinal directions, and it travels until it hits a wall, an ice block, a spike, or another raindrop. You cannot steer mid-move. From that single constraint, the game builds over 150 puzzles across ten thematic chapters, each grouped into sets that unlock in sequence. Early stages ask you only to collect pearls scattered around a glass maze. Then come lightbulb stages where you must touch every bulb to flip it blue. Then light-beam puzzles where the raindrop itself becomes a laser emitter, needing to line up with coloured diamonds at precise angles. Then wormholes, roses that toggle spikes, sacrificial red orbs, and power switches that rearrange the board mid-solution. Each mechanic gets its own introduction run of levels before the game begins quietly combining elements. The pacing is deliberate and, for players who pick up sliding-puzzle logic quickly, the opening chapters do drag a little. Stick with it. The mid-game chapters are where the design earns its keep. Scoring works on a move-count system rather than a timer, which is the correct call for a game built around calm. There is a par for each puzzle displayed throughout play, and beating the par unlocks a separate achievement. Hidden gems are tucked inside breakable blocks on every level, often requiring a completely different sequence from the completion route, which doubles the effective puzzle count for anyone who wants the full clear. Secret timekeeper sub-levels add a third layer for completionists. None of this is mandatory, but the layering means the game scales gracefully to your appetite. The soundtrack, composed by Steven Cravis, is the thing that tips the experience from good to something more considered. Flute, piano, and strings play over perpetually rain-streaked window glass in the attic backdrop, and the tonal match to the narrative is exact. The story itself follows an elderly man sorting through the mementos of his life, delivered in sparse voice-over between chapter transitions. The narration is brief, sometimes only a line or two per chapter, and a few reviewers find it undercooked. They are not wrong. If you arrive expecting a full story, you will feel short-changed. If you treat it as ambient framing for the puzzles, the cumulative emotional weight of those small moments lands properly at the end. The only genuine friction point is structural: puzzles unlock strictly in sequence, so a single level that defeats you completely blocks progress. An undo button and purchasable hint coins (earned through play, not a paywall in the PC release) soften this considerably, but an option to skip ahead and return later would have suited the game's relaxed tone better. For anyone who has worn out a Picross grid or exhausted the puzzle section of their last city-builder, Quell Memento offers a different texture: slower, more spatial, and carrying enough genuine feeling to make the hours feel earned rather than consumed. Kai, Scout Team

Quell Memento
Indie

Quell Memento

May 14, 2015Fallen Tree Games LtdGreen Man Gaming Publishing
GamerScout Says

Raindrop puzzles wrapped in an old man's memories: quiet, unhurried, and surprisingly hard to put down once the mechanics start stacking.

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About Quell Memento

I keep a mental list of small puzzle games that do something the genre rarely bothers with, which is to make you feel something once the last level is done. Quell Memento belongs on that list. It is the third entry in Fallen Tree Games' Quell series, and the one where the studio finally committed to a full narrative to carry the logic across the finish line. The mechanical premise is almost aggressively minimal. You slide a raindrop in one of the four cardinal directions, and it travels until it hits a wall, an ice block, a spike, or another raindrop. You cannot steer mid-move. From that single constraint, the game builds over 150 puzzles across ten thematic chapters, each grouped into sets that unlock in sequence. Early stages ask you only to collect pearls scattered around a glass maze. Then come lightbulb stages where you must touch every bulb to flip it blue. Then light-beam puzzles where the raindrop itself becomes a laser emitter, needing to line up with coloured diamonds at precise angles. Then wormholes, roses that toggle spikes, sacrificial red orbs, and power switches that rearrange the board mid-solution. Each mechanic gets its own introduction run of levels before the game begins quietly combining elements. The pacing is deliberate and, for players who pick up sliding-puzzle logic quickly, the opening chapters do drag a little. Stick with it. The mid-game chapters are where the design earns its keep. Scoring works on a move-count system rather than a timer, which is the correct call for a game built around calm. There is a par for each puzzle displayed throughout play, and beating the par unlocks a separate achievement. Hidden gems are tucked inside breakable blocks on every level, often requiring a completely different sequence from the completion route, which doubles the effective puzzle count for anyone who wants the full clear. Secret timekeeper sub-levels add a third layer for completionists. None of this is mandatory, but the layering means the game scales gracefully to your appetite. The soundtrack, composed by Steven Cravis, is the thing that tips the experience from good to something more considered. Flute, piano, and strings play over perpetually rain-streaked window glass in the attic backdrop, and the tonal match to the narrative is exact. The story itself follows an elderly man sorting through the mementos of his life, delivered in sparse voice-over between chapter transitions. The narration is brief, sometimes only a line or two per chapter, and a few reviewers find it undercooked. They are not wrong. If you arrive expecting a full story, you will feel short-changed. If you treat it as ambient framing for the puzzles, the cumulative emotional weight of those small moments lands properly at the end. The only genuine friction point is structural: puzzles unlock strictly in sequence, so a single level that defeats you completely blocks progress. An undo button and purchasable hint coins (earned through play, not a paywall in the PC release) soften this considerably, but an option to skip ahead and return later would have suited the game's relaxed tone better. For anyone who has worn out a Picross grid or exhausted the puzzle section of their last city-builder, Quell Memento offers a different texture: slower, more spatial, and carrying enough genuine feeling to make the hours feel earned rather than consumed. Kai, Scout Team

Tags

singleplayerachievementscontroller-supportcloud-savestier:sub-5Sliding PuzzleZen PuzzleMove-Count ScoringHidden CollectiblesNarrative PuzzlerCompletionist-FriendlyAtmospheric SoundtrackLogic Puzzle

Steam Deck & Linux

Steam Deck VerifiedProtonDB Platinum

Valve rates this game Steam Deck Verified. Runs flawlessly on Linux out of the box. Based on 6 ProtonDB community reports.

System Requirements

Minimum

OS
Windows Vista/7/8
Memory
2 GB RAM
Storage
150 MB available space
Graphics
OpenGL 1.3 or higher
Processor
1.66 GHz or faster 32-bit (x86) or 64-bit (x64) processor

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Game Info

Developer
Fallen Tree Games Ltd
Publisher
Green Man Gaming Publishing
Release Date
May 14, 2015

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Quell Memento is available on PC.

When was Quell Memento released?

Quell Memento was released on 14 May 2015.

Who developed Quell Memento?

Quell Memento was developed by Fallen Tree Games Ltd and published by Green Man Gaming Publishing.