Compare Quake prices across trusted key stores and find the best deal. Developed by id Software. Published by Bethesda Softworks. Released on 8/3/2007. Available on PC, Xbox. Genres: Action. Metacritic score: 94/100.

Split-screen co-op, online deathmatch, and four complete campaigns in one package - if you've never fragged a Shambler, now is the time to fix that.

My Saturday night group has a rule: any game that runs on a potato and supports split-screen automatically earns a first look. Quake cleared that bar with room to spare, and what surprised me most was how little time it took for four people who had never touched a 1996 shooter to start laughing, screaming, and arguing over who gets the rocket launcher first. This is a full-on boomer shooter - no cover, no aim-down-sights, no upgrade menus to wade through at 11pm. You move fast, you shoot faster, and the whole thing is built around reading enemy projectiles and strafing out of the way before a Shambler turns you into a fine mist. The arsenal runs from a basic shotgun through a super shotgun, nail guns (literal nails, fired in real projectile arcs you can dodge), and the iconic lightning gun. Each weapon has a clear use case against specific enemies, and figuring that out mid-combat is most of the fun. Levels are labyrinthine, key-and-switch driven, and packed with secret rooms that reward exploration without ever grinding the pace to a halt. The remastered version handled by Nightdive Studios brings the game up to 4K resolution with real-time lighting, ambient occlusion, and updated enemy models - though you can flip all of that off and play it exactly as it shipped in 1996 if nostalgia demands it. The Nine Inch Nails soundtrack is present and correct, which matters more than it sounds. Content-wise, the package includes the two original expansion packs (Scourge of Armagon and Dissolution of Eternity), the community episode Dimension of the Past, and a brand-new episode from MachineGames called Dimension of the Machine. That is a lot of Quake. The newer MachineGames content is particularly well-built, with more deliberate lighting and larger arena spaces, though it occasionally throws harder enemies at you before the difficulty curve feels warranted. Here is the part that sealed it for my group: the multiplayer. You get local split-screen co-op for up to four players through the entire campaign, plus online co-op and adversarial deathmatch with full cross-platform play across PC, consoles, and Switch. Online servers are dedicated, which means stability is solid. Controller support is present and genuinely responsive - jumping, strafing, and weapon-switching all felt tight in testing, no mouse required. The one honest caveat for newcomers: there is zero story, zero hand-holding, and difficulty spikes can feel abrupt if you jump straight into the later episodes. Casual players on Easy mode will find a much friendlier ride; the game does offer four difficulty settings, including a brutal Nightmare tier for the masochists in the room. If your crew is bored of the same three co-op shooters and wants something that runs on anything, plays in the same room or online, and clocks in at an honest budget price - this is an easy recommendation. The age shows in the visuals even with enhancements applied, and level themes can blur together across a long session, but neither issue kills the fun. It still holds up where it counts: the movement, the weapons, and the raw chaotic joy of a four-player Shambler pile-on. Riley, Scout Team

Quake

Quake

Aug 3, 2007id SoftwareBethesda Softworks
GamerScout Says

Split-screen co-op, online deathmatch, and four complete campaigns in one package - if you've never fragged a Shambler, now is the time to fix that.

PCXbox
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €3.54

GamerScout Verdict

9.4/10

Best for groups wanting a no-frills co-op shooter that runs anywhere and still hits hard after nearly 30 years.

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Price History

Historical low
€3.548 Jul 2026
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€3.50€3.65€3.79€3.945 Jun16 Jun27 Jun7 Jul18 Jul
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Screenshots & Media

About Quake

My Saturday night group has a rule: any game that runs on a potato and supports split-screen automatically earns a first look. Quake cleared that bar with room to spare, and what surprised me most was how little time it took for four people who had never touched a 1996 shooter to start laughing, screaming, and arguing over who gets the rocket launcher first. This is a full-on boomer shooter - no cover, no aim-down-sights, no upgrade menus to wade through at 11pm. You move fast, you shoot faster, and the whole thing is built around reading enemy projectiles and strafing out of the way before a Shambler turns you into a fine mist. The arsenal runs from a basic shotgun through a super shotgun, nail guns (literal nails, fired in real projectile arcs you can dodge), and the iconic lightning gun. Each weapon has a clear use case against specific enemies, and figuring that out mid-combat is most of the fun. Levels are labyrinthine, key-and-switch driven, and packed with secret rooms that reward exploration without ever grinding the pace to a halt. The remastered version handled by Nightdive Studios brings the game up to 4K resolution with real-time lighting, ambient occlusion, and updated enemy models - though you can flip all of that off and play it exactly as it shipped in 1996 if nostalgia demands it. The Nine Inch Nails soundtrack is present and correct, which matters more than it sounds. Content-wise, the package includes the two original expansion packs (Scourge of Armagon and Dissolution of Eternity), the community episode Dimension of the Past, and a brand-new episode from MachineGames called Dimension of the Machine. That is a lot of Quake. The newer MachineGames content is particularly well-built, with more deliberate lighting and larger arena spaces, though it occasionally throws harder enemies at you before the difficulty curve feels warranted. Here is the part that sealed it for my group: the multiplayer. You get local split-screen co-op for up to four players through the entire campaign, plus online co-op and adversarial deathmatch with full cross-platform play across PC, consoles, and Switch. Online servers are dedicated, which means stability is solid. Controller support is present and genuinely responsive - jumping, strafing, and weapon-switching all felt tight in testing, no mouse required. The one honest caveat for newcomers: there is zero story, zero hand-holding, and difficulty spikes can feel abrupt if you jump straight into the later episodes. Casual players on Easy mode will find a much friendlier ride; the game does offer four difficulty settings, including a brutal Nightmare tier for the masochists in the room. If your crew is bored of the same three co-op shooters and wants something that runs on anything, plays in the same room or online, and clocks in at an honest budget price - this is an easy recommendation. The age shows in the visuals even with enhancements applied, and level themes can blur together across a long session, but neither issue kills the fun. It still holds up where it counts: the movement, the weapons, and the raw chaotic joy of a four-player Shambler pile-on.

Riley
Riley · Scout Team

Sports & racing

Tags

singleplayermultiplayercooponline-cooplocal-coopcontroller-supportcloud-savesBoomer ShooterSplit-Screen Co-op4-Player LocalCross-Platform MultiplayerDeathmatchDark FantasyRetro FPSEpisodic StructureSpeedrun-Friendly

System Requirements

Minimum

Processor
Intel Core i5-2400 3.1GHz / AMD FX-8320
Graphics
AMD Radeon HD 7870 or NVIDIA GeForce GTX 670 VRAM: 2GB System
Memory
8 GB RAM
Storage
55 GB Hard drive space DirectX 11 Compatible Graphics Card

Recommended

Recommended Spec (*4K/120 HZ) Win 10 64-bit version Intel Core i5-6600k @3.5 GHz or AMD Ryzen 5 1600 @3.2 GHz NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB) 8GB System RAM Minimum 2GB free space on hard drive…

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Reviews & Ratings

GamerScout
9.4/10
Metacritic
94

Game Info

Developer
id Software
Publisher
Bethesda Softworks
Release Date
Aug 3, 2007
Age Rating
PEGI 18

Game Modes

singleplayer
multiplayer
coop
online coop
local coop
Online Co-op
Local Co-op

Languages

Subtitles (6)
EnglishFrenchItalianGermanSpanish - SpainRussian

Features

Controller SupportCloud Saves

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Frequently asked questions about Quake

How much does Quake cost?

Quake pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Quake cheapest?

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What platforms is Quake available on?

Quake is available on PC, Xbox.

When was Quake released?

Quake was released on 3 August 2007.

Who developed Quake?

Quake was developed by id Software and published by Bethesda Softworks.

Is Quake worth buying?

Quake holds a Metacritic score of 94/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.