Compare Project Warlock prices across trusted key stores and find the best deal. Developed by Buckshot Software. Published by gaming company. Released on 12/6/2018. Available on PC, Xbox. Genres: Action, Indie. Metacritic score: 78/100.

A love letter to 90s boomer shooters: 60 levels of guns, spells, and monster carnage built by one person with serious retro conviction.

Project Warlock is a first-person shooter that plants itself firmly in the tradition of Doom, Wolfenstein, and Hexen, then runs with that tradition at full sprint. Developed by Buckshot Software, this is one of those quietly remarkable cases where a single developer, starting as a teenager, hand-built an entire FPS campaign spanning 60 levels across five distinct episode worlds. That context matters, because the craft here is not accidental. The pixel art aesthetic, the chunky sprite enemies, the way each episode shifts its visual and sonic mood from frozen tundra to hellish cathedral, all of it has been considered and placed with intention. The core loop is pure boomer-shooter: move fast, find keys, shoot everything, find the exit. But Project Warlock layers on a light RPG system that keeps the experience from feeling purely mechanical. Between levels you return to a small hub where you spend upgrade points on passive skills across three branching trees, and you spend collected materials to research weapon upgrades. Your starting arsenal is modest, pistols and a shotgun, but it grows into a satisfying spread of conventional firearms alongside spell-based attacks. Mana management adds a resource consideration that pure-reflex shooters usually skip, and choosing which weapons to upgrade is a genuine decision that shapes how your run feels in the later episodes. What works best here is pacing variety within the retro format. Some maps are tight, claustrophobic corridor fights where every corner could hide a clustered ambush. Others open into larger arenas demanding constant lateral movement. The boss encounters are mostly fair and readable, though a couple lean on health-sponge design that drags. Enemy variety is broad enough that switching weapons stays relevant throughout the campaign rather than settling into a single dominant tactic. The soundtrack deserves specific mention: it sits in that metal-adjacent, synth-edged register that classic id Software games established, and it sustains energy across a campaign that would feel exhausting without it. The honest caveats: save-scumming is essentially required in a few particularly brutal late-game stretches unless you are seasoned with this genre. The storytelling is minimal, almost ceremonial, window dressing rather than narrative. If you come to FPS games primarily for plot, there is almost none here. The hub upgrade system, while functional, does not have quite enough depth to feel truly strategic. It nudges your build rather than defining it. And the later episodes recycle some enemy types without meaningfully escalating their threat design. For its audience, though, those caveats barely register. If you grew up with shareware Doom floppies, or you have spent time with the modern boomer-shooter wave and want something that predates some of that scene's polish but beats it on raw personality, Project Warlock holds up. At around six to eight hours for a first playthrough, it respects your time, knows what it is, and ends at the right moment. That last quality is rarer than it should be. Kai, Scout Team

Project Warlock

Project Warlock

Dec 6, 2018Buckshot Softwaregaming company
GamerScout Says

A love letter to 90s boomer shooters: 60 levels of guns, spells, and monster carnage built by one person with serious retro conviction.

PCXbox
Steam Deck VerifiedProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €1.27

GamerScout Verdict

Best for retro FPS fans who want a compact, handcrafted Doom-era throwback with enough RPG texture to stay interesting across all 60 levels.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€1.2726 Jun 2026
Keyshops
€1.18€1.48€1.78€2.085 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
Create alert

Screenshots & Media

About Project Warlock

Project Warlock is a first-person shooter that plants itself firmly in the tradition of Doom, Wolfenstein, and Hexen, then runs with that tradition at full sprint. Developed by Buckshot Software, this is one of those quietly remarkable cases where a single developer, starting as a teenager, hand-built an entire FPS campaign spanning 60 levels across five distinct episode worlds. That context matters, because the craft here is not accidental. The pixel art aesthetic, the chunky sprite enemies, the way each episode shifts its visual and sonic mood from frozen tundra to hellish cathedral, all of it has been considered and placed with intention. The core loop is pure boomer-shooter: move fast, find keys, shoot everything, find the exit. But Project Warlock layers on a light RPG system that keeps the experience from feeling purely mechanical. Between levels you return to a small hub where you spend upgrade points on passive skills across three branching trees, and you spend collected materials to research weapon upgrades. Your starting arsenal is modest, pistols and a shotgun, but it grows into a satisfying spread of conventional firearms alongside spell-based attacks. Mana management adds a resource consideration that pure-reflex shooters usually skip, and choosing which weapons to upgrade is a genuine decision that shapes how your run feels in the later episodes. What works best here is pacing variety within the retro format. Some maps are tight, claustrophobic corridor fights where every corner could hide a clustered ambush. Others open into larger arenas demanding constant lateral movement. The boss encounters are mostly fair and readable, though a couple lean on health-sponge design that drags. Enemy variety is broad enough that switching weapons stays relevant throughout the campaign rather than settling into a single dominant tactic. The soundtrack deserves specific mention: it sits in that metal-adjacent, synth-edged register that classic id Software games established, and it sustains energy across a campaign that would feel exhausting without it. The honest caveats: save-scumming is essentially required in a few particularly brutal late-game stretches unless you are seasoned with this genre. The storytelling is minimal, almost ceremonial, window dressing rather than narrative. If you come to FPS games primarily for plot, there is almost none here. The hub upgrade system, while functional, does not have quite enough depth to feel truly strategic. It nudges your build rather than defining it. And the later episodes recycle some enemy types without meaningfully escalating their threat design. For its audience, though, those caveats barely register. If you grew up with shareware Doom floppies, or you have spent time with the modern boomer-shooter wave and want something that predates some of that scene's polish but beats it on raw personality, Project Warlock holds up. At around six to eight hours for a first playthrough, it respects your time, knows what it is, and ends at the right moment. That last quality is rarer than it should be.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamBoomer ShooterRetro FPSSpell CombatWeapon UpgradesRPG ProgressionEpisode StructureSingle DeveloperPixel Art EnemiesHub Upgrade System

System Requirements

Minimum

Processor
Intel Core i3 3220 or AMD X8 FX-8120
Memory
4 GB RAM
Graphics
GeForce GTX 560 (1GB) or AMD Radeon HD 6950
DirectX
Version 10
Storage
3 GB available space
Sound Card
DirectX 9.0c Compli…

Recommended

OS
Windows 10
Processor
Intel Core i5 2400 or AMD X8 FX-8350
Memory
8 GB RAM
Graphics
GeForce GTX 1050 (2GB) or AMD Radeon RX 480
DirectX
Version 1…

Keep exploring

Community Discussion

Be the first to comment on Project Warlock.

Reviews & Ratings

Metacritic
78
Steam
87%(6,082)

Game Info

Developer
Buckshot Software
Publisher
gaming company
Release Date
Dec 6, 2018

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Buckshot Software

Buy smarter: helpful guides

Looking for more? See games like Project Warlock →

Frequently asked questions about Project Warlock

How much does Project Warlock cost?

Project Warlock pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Project Warlock cheapest?

Compare Project Warlock prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Project Warlock available on?

Project Warlock is available on PC, Xbox.

When was Project Warlock released?

Project Warlock was released on 6 December 2018.

Who developed Project Warlock?

Project Warlock was developed by Buckshot Software and published by gaming company.

Is Project Warlock worth buying?

Project Warlock holds a Metacritic score of 78/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.