Compare Pro Cycling Manager 2017 prices across 50+ stores and find the best deal. Developed by Cyanide Studio. Published by Focus Home Interactive. Released on 6/15/2017. Available on PC. Genres: Simulation, Sports. Metacritic score: 71/100.

A deep cycling team sim with real races, rider stats, and strategic race-day decisions, but rough edges keep it from the podium.

Pro Cycling Manager 2017 is a sports management simulation developed by Cyanide Studio, putting you in the director's chair of a professional cycling team. You handle everything from scouting and signing riders to planning a season calendar, managing fatigue across multi-week stage races, and calling tactics in real time from your team car. If you have ever watched the Tour de France and thought 'I would have sent the climber earlier,' this is the game that lets you test that theory across an entire simulated season. The core depth here is real. Rider attributes cover stamina, climbing, sprinting, time-trialing, and team-work stats, and learning which combination of riders to field for a flat stage versus a mountain stage is a genuine decision tree. Race-day management asks you to monitor energy levels, position riders for lead-outs, and decide when to unleash a breakaway attempt. The calendar planning layer matters too, because burning your star domestique in early spring classics can ruin your Grand Tour ambitions. For sim fans who enjoy the kind of granular resource management that Paradox titles traffic in, that loop is satisfying once it clicks. The rougher side is hard to ignore. The tutorial does a serviceable job covering the basics but drops you without much guidance on the subtler systems, like how contract length interacts with morale or how to read the form-versus-fatigue curve heading into a major race. The AI opponents are inconsistent, occasionally launching impossible attacks that feel scripted rather than reactive. Graphics and interface are functional at best, built around dense menus rather than visual clarity, and the real-time race engine looks dated even by the standards of the series. With 73 percent positive Steam reviews and a Metacritic score of 71, the reception reflects a game that works for the dedicated audience but struggles to convert newcomers. For a first-timer approaching this series, the honest recommendation is to start with a smaller team in a lower division. The pressure is lower, the budget forces you to prioritize, and the mid-season transfer window becomes a puzzle rather than a chore. Give yourself two in-game seasons before judging the depth. The first season you will lose races you should win. The second season you will understand why, and that is when the sim starts paying off. It is also worth noting that Cyanide has released newer entries in the series since 2017, so newcomers without a specific attachment to the 2017 race calendar may want to weigh which edition best suits them. Mod support is limited compared to broader PC strategy titles, which is a real gap for long-term replayability. You can find community database updates that refresh rosters, but the toolset for deeper modifications is not there. If mod ecosystems are a priority for your purchase decision, that is a meaningful caveat. As a pure sim for cycling enthusiasts who want to feel the weight of a stage race schedule across a full season, PCM 2017 still delivers a specific kind of satisfaction that no other series on PC replicates. Diego, Scout Team

Pro Cycling Manager 2017
SimulationSports

Pro Cycling Manager 2017

Jun 15, 2017Cyanide StudioFocus Home Interactive
GamerScout Says

A deep cycling team sim with real races, rider stats, and strategic race-day decisions, but rough edges keep it from the podium.

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About Pro Cycling Manager 2017

Pro Cycling Manager 2017 is a sports management simulation developed by Cyanide Studio, putting you in the director's chair of a professional cycling team. You handle everything from scouting and signing riders to planning a season calendar, managing fatigue across multi-week stage races, and calling tactics in real time from your team car. If you have ever watched the Tour de France and thought 'I would have sent the climber earlier,' this is the game that lets you test that theory across an entire simulated season. The core depth here is real. Rider attributes cover stamina, climbing, sprinting, time-trialing, and team-work stats, and learning which combination of riders to field for a flat stage versus a mountain stage is a genuine decision tree. Race-day management asks you to monitor energy levels, position riders for lead-outs, and decide when to unleash a breakaway attempt. The calendar planning layer matters too, because burning your star domestique in early spring classics can ruin your Grand Tour ambitions. For sim fans who enjoy the kind of granular resource management that Paradox titles traffic in, that loop is satisfying once it clicks. The rougher side is hard to ignore. The tutorial does a serviceable job covering the basics but drops you without much guidance on the subtler systems, like how contract length interacts with morale or how to read the form-versus-fatigue curve heading into a major race. The AI opponents are inconsistent, occasionally launching impossible attacks that feel scripted rather than reactive. Graphics and interface are functional at best, built around dense menus rather than visual clarity, and the real-time race engine looks dated even by the standards of the series. With 73 percent positive Steam reviews and a Metacritic score of 71, the reception reflects a game that works for the dedicated audience but struggles to convert newcomers. For a first-timer approaching this series, the honest recommendation is to start with a smaller team in a lower division. The pressure is lower, the budget forces you to prioritize, and the mid-season transfer window becomes a puzzle rather than a chore. Give yourself two in-game seasons before judging the depth. The first season you will lose races you should win. The second season you will understand why, and that is when the sim starts paying off. It is also worth noting that Cyanide has released newer entries in the series since 2017, so newcomers without a specific attachment to the 2017 race calendar may want to weigh which edition best suits them. Mod support is limited compared to broader PC strategy titles, which is a real gap for long-term replayability. You can find community database updates that refresh rosters, but the toolset for deeper modifications is not there. If mod ecosystems are a priority for your purchase decision, that is a meaningful caveat. As a pure sim for cycling enthusiasts who want to feel the weight of a stage race schedule across a full season, PCM 2017 still delivers a specific kind of satisfaction that no other series on PC replicates. Diego, Scout Team

Tags

steamSports ManagementSeason PlanningReal-Time TacticsRoster BuildingFatigue SystemsStage RacingCareer ModeNiche Sim

System Requirements

System requirements for Pro Cycling Manager 2017 aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
71
Steam
73%(462)

Game Info

Developer
Cyanide Studio
Publisher
Focus Home Interactive
Release Date
Jun 15, 2017

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