Compare Planaris 2+ prices across 50+ stores and find the best deal. Developed by Bryce Summer. Published by Bryce Summer. Released on 7/9/2019. Available on PC. Genres: Casual, Indie.

If your brain needs a low-friction puzzle to chew on between bigger sessions, Planaris 2+ delivers that with quiet confidence. A solo passion project that earns its place on your desktop without demanding much of your time.

I have a soft spot for the kind of game that starts its life in a browser window and earns its way onto Steam through sheer craft and care, and Planaris 2+ is exactly that kind of small, honest thing. Bryce Summer, working alone, took a line-clearing concept that already had a loyal audience on Kongregate and Armor Games and rebuilt it with better visuals, 4K support, Steam leaderboards, and a full non-linear campaign. That is not the work of someone chasing a quick commercial release. It shows. The core loop is tighter than it first appears. You place polyomino shapes anywhere you like on the grid, clearing lines horizontally or vertically rather than waiting for gravity to do the work for you. That freedom is the key distinction from a Tetris-adjacent experience: there is no falling, no panic, only deliberate placement. The danger comes from locks that periodically appear on the grid, blocking your lines until you clear an adjacent row or column to remove them. Multi-line clears reward you with powerups, specifically Bombs, Line-Bombs, and lock-clearing Keys, and learning when to hold a powerup versus spend it immediately is where the modest depth lives. Normal mode is unhurried and good for unwinding. Multiplier mode punishes slow thinking by tying your score to placement speed. Survival mode ends the run the moment you take too long to commit to a move. Three modes, three different emotional states, all using the same grid. The campaign adds over 50 levels built around varying grid sizes, shape rules, and restrictions. Progression is non-linear, so you are not locked into a single path, which suits the tone of the game well. None of the levels demand extraordinary skill, but the later ones require you to think two or three placements ahead rather than reacting piece by piece. That quiet escalation is handled well. The soundtrack has been tagged by players as a genuine highlight, and I understand why: the ambient quality of the audio is tuned to keep you in a calm, focused headspace rather than building tension. It can grow repetitive over a long session, which is worth knowing if you plan to grind the leaderboards. The honest limitations here are real. This is a small game with a small scope, and if you arrive expecting a feature-rich puzzler with a story mode, character progression, or persistent unlocks, you will find the cupboard relatively bare. The Steam review pool is tiny, though the players who have left opinions are uniformly positive. Controller support was added post-launch via an update, which is the right instinct for a game this tactile. What Planaris 2+ does not do is overpromise. It knows exactly what it is: a clean, well-paced puzzle game that respects your time and does not pad its runtime with filler. Kai, Scout Team

Planaris 2+
CasualIndie

Planaris 2+

Jul 9, 2019Bryce Summer
GamerScout Says

If your brain needs a low-friction puzzle to chew on between bigger sessions, Planaris 2+ delivers that with quiet confidence. A solo passion project that earns its place on your desktop without demanding much of your time.

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Screenshots & Media

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About Planaris 2+

I have a soft spot for the kind of game that starts its life in a browser window and earns its way onto Steam through sheer craft and care, and Planaris 2+ is exactly that kind of small, honest thing. Bryce Summer, working alone, took a line-clearing concept that already had a loyal audience on Kongregate and Armor Games and rebuilt it with better visuals, 4K support, Steam leaderboards, and a full non-linear campaign. That is not the work of someone chasing a quick commercial release. It shows. The core loop is tighter than it first appears. You place polyomino shapes anywhere you like on the grid, clearing lines horizontally or vertically rather than waiting for gravity to do the work for you. That freedom is the key distinction from a Tetris-adjacent experience: there is no falling, no panic, only deliberate placement. The danger comes from locks that periodically appear on the grid, blocking your lines until you clear an adjacent row or column to remove them. Multi-line clears reward you with powerups, specifically Bombs, Line-Bombs, and lock-clearing Keys, and learning when to hold a powerup versus spend it immediately is where the modest depth lives. Normal mode is unhurried and good for unwinding. Multiplier mode punishes slow thinking by tying your score to placement speed. Survival mode ends the run the moment you take too long to commit to a move. Three modes, three different emotional states, all using the same grid. The campaign adds over 50 levels built around varying grid sizes, shape rules, and restrictions. Progression is non-linear, so you are not locked into a single path, which suits the tone of the game well. None of the levels demand extraordinary skill, but the later ones require you to think two or three placements ahead rather than reacting piece by piece. That quiet escalation is handled well. The soundtrack has been tagged by players as a genuine highlight, and I understand why: the ambient quality of the audio is tuned to keep you in a calm, focused headspace rather than building tension. It can grow repetitive over a long session, which is worth knowing if you plan to grind the leaderboards. The honest limitations here are real. This is a small game with a small scope, and if you arrive expecting a feature-rich puzzler with a story mode, character progression, or persistent unlocks, you will find the cupboard relatively bare. The Steam review pool is tiny, though the players who have left opinions are uniformly positive. Controller support was added post-launch via an update, which is the right instinct for a game this tactile. What Planaris 2+ does not do is overpromise. It knows exactly what it is: a clean, well-paced puzzle game that respects your time and does not pad its runtime with filler. Kai, Scout Team

Tags

singleplayercloud-savestier:sub-5Line-ClearingPolyominoScore AttackNon-Linear CampaignController SupportAmbient SoundtrackSteam LeaderboardsBrain Teaser

System Requirements

Minimum

OS
Windows 7 SP1+
Memory
4 GB RAM
DirectX
Version 10
Storage
512 MB available space
Graphics
Graphics card with DX10 (shader model 4.0) capabilities
Processor
SSE2 instruction set support

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Game Info

Developer
Bryce Summer
Publisher
Bryce Summer
Release Date
Jul 9, 2019

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Frequently asked questions about Planaris 2+

Where can I buy Planaris 2+ cheapest?

Compare Planaris 2+ prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Planaris 2+ available on?

Planaris 2+ is available on PC.

When was Planaris 2+ released?

Planaris 2+ was released on 9 July 2019.

Who developed Planaris 2+?

Planaris 2+ was developed by Bryce Summer.