Compare PixelJunk Shooter prices across trusted key stores and find the best deal. Developed by Double Eleven. Published by Double Eleven. Released on 11/11/2013. Available on PC. Genres: Action. Metacritic score: 73/100.

Fluid physics puzzles disguised as a twin-stick shooter: if the idea of redirecting lava flows to rescue trapped scientists sounds clever to you, it absolutely is.

My first hour with PixelJunk Shooter genuinely surprised me, and not because of the shooting. The title is a small lie. Yes, you pilot a little spacecraft through underground caverns and fire missiles at enemies, but the real game is about manipulating three types of fluid - water, magma, and ferrofluid - to carve a path to trapped scientists. Blast a rock shelf beneath a lava pool and watch it drain. Pour water onto magma to cool it into traversable rock. Fly too close to lava and your ship overheats, so you plunge into a water pocket to cool off. The cause-and-effect chain of these interactions is where PixelJunk Shooter earns its 90% Steam rating, and honestly, it earns it. The fifteen stages are divided into three episodes, each capped with a boss encounter that leans more on combat than puzzle logic. The difficulty curve inside each episode is smooth and well-paced, layering in new hazards like gas pockets that explode into fireballs when they contact lava, or suit pickups that flip your ship's relationship with the environment entirely - a magma suit lets you spray lava, a water suit lets you cool things down on demand, a light suit illuminates darker sections, and an inversion suit makes water lethal and lava safe. Each suit reshapes how you think about a level, which keeps the short runtime feeling denser than it actually is. And about that runtime: the game is short. Critics and players consistently land on four to five hours for a single playthrough of the original content, and even accounting for gemstone collection that unlocks boss fights, you are not getting a sprawling experience. The difficulty also stays gentle for most of those hours, which splits opinion. Players who want to unwind and enjoy the physics sandbox will find the pacing exactly right. Anyone hoping for a real challenge will find the early episodes too forgiving, with the difficulty only picking up meaningfully toward the end. Local co-op is present, though reviewers note the second player gets the worse end of the control scheme and the mode lacks any competitive incentive between the two pilots. Online multiplayer is effectively dead - the playerbase never materialized, and trying to matchmake today will likely go nowhere. There are also some technical rough edges that have not been patched: music that stutters and cuts out mid-session, and fullscreen rendering that locks to your native resolution regardless of hardware. These are not game-breaking, but they are real and unfixed after years. What PixelJunk Shooter does with its small scope is genuinely inventive. The fluid simulation is the centerpiece and it holds up well - watching water and magma interact in real time still feels satisfying in a way that most puzzle mechanics do not. The clean vector-style art and the trip-hop soundtrack from High Frequency Bandwidth round out a package that, in its best moments, feels like everything pulling in the same direction. If you have never touched the series, this is a solid, low-commitment entry point with a unique mechanical hook that almost nobody else has copied. Alex, Scout Team

PixelJunk Shooter

PixelJunk Shooter

Nov 11, 2013Double Eleven
GamerScout Says

Fluid physics puzzles disguised as a twin-stick shooter: if the idea of redirecting lava flows to rescue trapped scientists sounds clever to you, it absolutely is.

PC
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €1.34

GamerScout Verdict

Best for players who want a clever, low-pressure physics puzzler with a unique fluid mechanic and can accept a short, gentle ride.

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Historical low
€1.3420 Jun 2026
Official storesKeyshops
€1.31€1.42€1.54€1.655 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
Create alert

Screenshots & Media

About PixelJunk Shooter

My first hour with PixelJunk Shooter genuinely surprised me, and not because of the shooting. The title is a small lie. Yes, you pilot a little spacecraft through underground caverns and fire missiles at enemies, but the real game is about manipulating three types of fluid - water, magma, and ferrofluid - to carve a path to trapped scientists. Blast a rock shelf beneath a lava pool and watch it drain. Pour water onto magma to cool it into traversable rock. Fly too close to lava and your ship overheats, so you plunge into a water pocket to cool off. The cause-and-effect chain of these interactions is where PixelJunk Shooter earns its 90% Steam rating, and honestly, it earns it. The fifteen stages are divided into three episodes, each capped with a boss encounter that leans more on combat than puzzle logic. The difficulty curve inside each episode is smooth and well-paced, layering in new hazards like gas pockets that explode into fireballs when they contact lava, or suit pickups that flip your ship's relationship with the environment entirely - a magma suit lets you spray lava, a water suit lets you cool things down on demand, a light suit illuminates darker sections, and an inversion suit makes water lethal and lava safe. Each suit reshapes how you think about a level, which keeps the short runtime feeling denser than it actually is. And about that runtime: the game is short. Critics and players consistently land on four to five hours for a single playthrough of the original content, and even accounting for gemstone collection that unlocks boss fights, you are not getting a sprawling experience. The difficulty also stays gentle for most of those hours, which splits opinion. Players who want to unwind and enjoy the physics sandbox will find the pacing exactly right. Anyone hoping for a real challenge will find the early episodes too forgiving, with the difficulty only picking up meaningfully toward the end. Local co-op is present, though reviewers note the second player gets the worse end of the control scheme and the mode lacks any competitive incentive between the two pilots. Online multiplayer is effectively dead - the playerbase never materialized, and trying to matchmake today will likely go nowhere. There are also some technical rough edges that have not been patched: music that stutters and cuts out mid-session, and fullscreen rendering that locks to your native resolution regardless of hardware. These are not game-breaking, but they are real and unfixed after years. What PixelJunk Shooter does with its small scope is genuinely inventive. The fluid simulation is the centerpiece and it holds up well - watching water and magma interact in real time still feels satisfying in a way that most puzzle mechanics do not. The clean vector-style art and the trip-hop soundtrack from High Frequency Bandwidth round out a package that, in its best moments, feels like everything pulling in the same direction. If you have never touched the series, this is a solid, low-commitment entry point with a unique mechanical hook that almost nobody else has copied.

Alex
Alex · Scout Team

Catch-all

Tags

steamPhysics PuzzlesFluid DynamicsCave ExplorerTwin-StickLocal Co-opRescue MechanicEnvironmental ManipulationShort-FormSuit Abilities

System Requirements

Minimum

Processor
2.5Ghz i3 Equivalent Processor
Memory
2 GB RAM
Graphics
DirectX 10 Compliant Graphics Device, Radeon 5450, NVidia 8600, Intel HD 3000 or better @720p DirectX…

Recommended

Processor
2.8Ghz i5 Equivalent Processor
Memory
2 GB RAM
Graphics
DirectX 10 Compliant Graphics Device, Radeon 5770, NVidia GTX 470, Intel HD 4000
DirectX
Version 11
Storage
250 MB…

Keep exploring

Community Discussion

Be the first to comment on PixelJunk Shooter.

Reviews & Ratings

Metacritic
73
Steam
90%(618)

Game Info

Developer
Double Eleven
Publisher
Double Eleven
Release Date
Nov 11, 2013

Price Alert

Get notified when the price drops below your target!

Create Alert

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Double Eleven

Buy smarter: helpful guides

Looking for more? See games like PixelJunk Shooter →

Frequently asked questions about PixelJunk Shooter

How much does PixelJunk Shooter cost?

PixelJunk Shooter pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy PixelJunk Shooter cheapest?

Compare PixelJunk Shooter prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is PixelJunk Shooter available on?

PixelJunk Shooter is available on PC.

When was PixelJunk Shooter released?

PixelJunk Shooter was released on 11 November 2013.

Who developed PixelJunk Shooter?

PixelJunk Shooter was developed by Double Eleven.

Is PixelJunk Shooter worth buying?

PixelJunk Shooter holds a Metacritic score of 73/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.