Compare PINEAPPLE: A Bittersweet Revenge prices across trusted key stores and find the best deal. Developed by PATRONES & ESCONDITES. Published by PATRONES & ESCONDITES. Released on 9/26/2024. Available on PC, Mac. Genres: Adventure, Casual, Indie, Simulation.

A two-hour prank simulator with genuine wit and hand-drawn charm - worth a look if you want something low-stakes, absurd, and done before dinner.

I'll be straight with you: my usual beat is grand strategy and city builders, so a bite-sized bully-revenge puzzler is about as far from my spreadsheet comfort zone as it gets. But PINEAPPLE: A Bittersweet Revenge surprised me enough to warrant an honest write-up, because what looks like throwaway mobile content is actually a tightly authored little experience with a clear point of view. The premise is lifted from an allegedly viral internet post: you're a school kid who has spent weeks studying the habits, locker codes, and daily schedule of the class bully (dubbed the Witch), and now you're ready to retaliate using the world's spikiest fruit. The structure is chapter-based, with each chapter opening on a new narrative beat before dropping you into a self-contained minigame. The variety here is the game's strongest card. One chapter has you sneaking past people unnoticed; another involves physics-based throwing. You'll pick locks, hack key systems, spy through binoculars, and at one point disguise yourself as a school mascot. None of these minigames are especially deep, but they rotate fast enough that none outstay their welcome. The presentation is the other genuine selling point. The hand-drawn art leans into a comic-book-meets-teenage-notebook aesthetic that has real personality. Transitions are slick, the protagonist sports a fruit sticker for a head (there's an in-story reason for that, which pays off at the end), and the original punk-inflected soundtrack gives the whole thing an energy that a game this short badly needs. At the end of each chapter, a chorus of schoolchildren sings a brief summary of your crimes, which is a genuinely charming structural choice. Where the game runs short - and it will run short, clocking around two hours total - is in the actual challenge. The minigames are forgiving to the point of feeling generous on scoring, and there's no real systems depth to return to once the credits roll. Controller support is also reportedly looser than the point-and-click mouse interface. Players expecting puzzles that require sustained lateral thinking will find the difficulty curve flat. The game's stronger argument is tonal: it does raise honest questions about bullying without moralising, letting a moment of quiet reflection land at the end of what is otherwise a comedy. For the strategy crowd I normally write for, I'd frame it this way: think of this as a palate cleanser between 80-hour campaigns. It asks nothing of your planning brain, delivers a complete story in a single sitting, and has enough craft in its presentation to justify the runtime. It won a Best Ludonarrative award at the Guadalindie Festival in Málaga 2024, which tracks - the writing does more work than the mechanics. Go in with calibrated expectations and you'll leave satisfied. Go in expecting a puzzle game with teeth and you'll feel the runtime acutely. Diego, Scout Team

PINEAPPLE: A Bittersweet Revenge

PINEAPPLE: A Bittersweet Revenge

Sep 26, 2024PATRONES & ESCONDITES
GamerScout Says

A two-hour prank simulator with genuine wit and hand-drawn charm - worth a look if you want something low-stakes, absurd, and done before dinner.

PCMac
Best Price Available
€1.85-63%
at YuPlay
Lowest tracked: €1.66
Track this price

GamerScout Verdict

A charming, paper-thin prank sim best suited to players who want a complete story told well in a single evening.

Compare Prices(6 stores)

YuPlayBest price
StandardGlobalSteam KeyKey
€1.85-63%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.87
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.87
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.09
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.16-57%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€3.89-22%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€4.99
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€1.6623 Jun 2026
Current best
€1.85
Keyshops
€1.65€1.69€1.74€1.789 Jun1 Jul24 Jul15 Aug6 Sept
9 Jun — 6 Sept
Create alert

Screenshots & Media

About PINEAPPLE: A Bittersweet Revenge

I'll be straight with you: my usual beat is grand strategy and city builders, so a bite-sized bully-revenge puzzler is about as far from my spreadsheet comfort zone as it gets. But PINEAPPLE: A Bittersweet Revenge surprised me enough to warrant an honest write-up, because what looks like throwaway mobile content is actually a tightly authored little experience with a clear point of view. The premise is lifted from an allegedly viral internet post: you're a school kid who has spent weeks studying the habits, locker codes, and daily schedule of the class bully (dubbed the Witch), and now you're ready to retaliate using the world's spikiest fruit. The structure is chapter-based, with each chapter opening on a new narrative beat before dropping you into a self-contained minigame. The variety here is the game's strongest card. One chapter has you sneaking past people unnoticed; another involves physics-based throwing. You'll pick locks, hack key systems, spy through binoculars, and at one point disguise yourself as a school mascot. None of these minigames are especially deep, but they rotate fast enough that none outstay their welcome. The presentation is the other genuine selling point. The hand-drawn art leans into a comic-book-meets-teenage-notebook aesthetic that has real personality. Transitions are slick, the protagonist sports a fruit sticker for a head (there's an in-story reason for that, which pays off at the end), and the original punk-inflected soundtrack gives the whole thing an energy that a game this short badly needs. At the end of each chapter, a chorus of schoolchildren sings a brief summary of your crimes, which is a genuinely charming structural choice. Where the game runs short - and it will run short, clocking around two hours total - is in the actual challenge. The minigames are forgiving to the point of feeling generous on scoring, and there's no real systems depth to return to once the credits roll. Controller support is also reportedly looser than the point-and-click mouse interface. Players expecting puzzles that require sustained lateral thinking will find the difficulty curve flat. The game's stronger argument is tonal: it does raise honest questions about bullying without moralising, letting a moment of quiet reflection land at the end of what is otherwise a comedy. For the strategy crowd I normally write for, I'd frame it this way: think of this as a palate cleanser between 80-hour campaigns. It asks nothing of your planning brain, delivers a complete story in a single sitting, and has enough craft in its presentation to justify the runtime. It won a Best Ludonarrative award at the Guadalindie Festival in Málaga 2024, which tracks - the writing does more work than the mechanics. Go in with calibrated expectations and you'll leave satisfied. Go in expecting a puzzle game with teeth and you'll feel the runtime acutely.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayercontroller-supporttier:sub-5Visual NovelMinigame VarietySingle-SittingAnti-Bullying NarrativePoint-and-ClickDark ComedyInternet-Culture InspiredPuzzle-Light

System Requirements

Minimum

OS
Windows 10
Memory
2 GB RAM
DirectX
Version 11
Storage
3 GB available space
Graphics
2GB
Processor
Intel Core i5

Recommended

Requires a 64-bit processor and operating system

Keep exploring

Community Discussion

Be the first to comment on PINEAPPLE: A Bittersweet Revenge.

Reviews & Ratings

No ratings available

Game Info

Developer
PATRONES & ESCONDITES
Publisher
PATRONES & ESCONDITES
Release Date
Sep 26, 2024

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€1.85
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from PATRONES & ESCONDITES

Buy smarter: helpful guides

Frequently asked questions about PINEAPPLE: A Bittersweet Revenge

How much does PINEAPPLE: A Bittersweet Revenge cost?

As of 6 September 2026, the cheapest in-stock offer for PINEAPPLE: A Bittersweet Revenge is €1.85 at YuPlay, out of 7 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy PINEAPPLE: A Bittersweet Revenge cheapest?

The lowest in-stock price we track for PINEAPPLE: A Bittersweet Revenge is €1.85 at YuPlay (6 September 2026). We compare 7 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is PINEAPPLE: A Bittersweet Revenge available on?

PINEAPPLE: A Bittersweet Revenge is available on PC, Mac.

When was PINEAPPLE: A Bittersweet Revenge released?

PINEAPPLE: A Bittersweet Revenge was released on 26 September 2024.

Who developed PINEAPPLE: A Bittersweet Revenge?

PINEAPPLE: A Bittersweet Revenge was developed by PATRONES & ESCONDITES.