
Paws - A Shelter 2 Game
A two-hour walk through a felt-collage wilderness that asks you to feel more than it asks you to do - whether that trade-off lands depends entirely on your patience for quiet.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About Paws - A Shelter 2 Game
I went into Paws half-expecting a gentle footnote to Shelter 2 and came out the other side with the series' quietest, most intentional piece of mood-making stuck in my head for days. This is a standalone prequel: the mother lynx from Shelter 2, back when she was a lost cub, swept downriver from her family and left to find her way home through forests, swamps, and starlit clearings. The premise is small and the runtime matches it - most players see credits in two to three hours - but Might and Delight's Swedish studio has never pretended that length equals value. What they build here is closer to an illustrated poem than a platformer, and if you go in expecting the latter, you will be frustrated. The patchwork art style is the first thing that earns its keep. Every surface looks stitched together from earth-toned fabric swatches - bark, moss, water, cloud - and the night sky is genuinely gorgeous, constellations scattered across it like needlework. Retro Family's original score threads through every scene with a calm that borders on hypnotic; it is one of those rare soundtracks that you will notice the moment it fades on a tense stretch, because the silence suddenly has weight. The sense ability - activated to reveal your mother's old footprints in the environment - is a small mechanic with big atmospheric payoff. You press a button and the world shifts into a muted sensory layer where scent trails glow faintly ahead of you. It does not make the game hard, but it makes it feel alive in a specific, tactile way. The bear cub companion is where the game's ambitions bump against its budget. The little bear joins roughly midway through, and the cooperative moments - using the bear as a stepping-stone to higher ground, helping it cross water by paddling a log together - are sweet in concept. In practice they barely qualify as puzzles; the solutions are immediately visible and the execution requires almost no timing or thought. The friendship the game wants you to feel is telegraphed more by poetry text overlays and the soundtrack swelling than by anything you actually do together. Players looking for genuine co-mechanic depth - the kind of interplay that built relationships in games like Brothers: A Tale of Two Sons - will find this thin. There are also scattered reports of a berry-collection glitch when you first meet the bear that can soft-lock progress, though reloading seems to resolve it. Here is the honest accounting: Paws works best for players who already love this series or who treat short narrative games the way they treat short films - judged on resonance per minute, not total runtime. Community reception on Steam sits very positively among the players who found it, and the criticism that surfaces consistently is not about quality but about length versus price at launch. For Shelter series regulars, this is the most story-coherent and directionally clearest entry yet, a real step up from Shelter 2's often aimless open world. The map remains unhelpfully abstract, the camera is mediocre, and there is no tutorial whatsoever, so some initial fumbling is guaranteed. But the ending, interpretively rich and quietly devastating for those who read its symbolism, gives the whole journey retrospective weight. A game this short that still makes you sit with it afterward is doing something right. Kai, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows XP SP2
- Memory
- 1 GB RAM
- Storage
- 2 GB available space
- Graphics
- GeForce 400 series, ATI Radeon HD 2xxx
- Processor
- 2.6 GHz single core
Community Discussion
Be the first to comment on Paws - A Shelter 2 Game.
Reviews & Ratings
No ratings available
Game Info
- Developer
- Might and Delight
- Publisher
- Might and Delight
- Release Date
- Mar 24, 2016


