Compare Paint the Town Red prices across trusted key stores and find the best deal. Developed by South East Games. Published by South East Games. Released on 7/29/2021. Available on PC, Xbox. Genres: Action, Indie.

A gloriously messy first-person brawler where every voxel enemy can be dismembered with whatever you grab off the floor. Chaos is the whole point.

Paint the Town Red is a first-person melee combat game built around one core promise: pick up anything in the room and use it to wreck somebody. Chairs, bottles, pool cues, knives, bare fists - if it exists in the environment, it qualifies as a weapon. The voxel-based enemies react to damage dynamically, meaning limbs deform, faces cave in, and bodies pile up in ways that feel genuinely reactive rather than scripted. It is loud, absurd, and completely committed to its own ridiculous physics. The game spans multiple locations and time periods, dropping you into bar fights, dungeons, pirate ships, and more. Each arena has its own rhythm and its own improvised toolkit. The roguelite mode, Beneath, adds procedurally generated dungeon runs with unlockable perks and escalating enemy types, giving the chaos a structural backbone for players who want a reason to keep going beyond the pure spectacle. It is not a deep mechanical system, but it is a satisfying one - the kind where one good run feels earned. What works here is the tactile feedback loop. Connecting a barstool to someone's skull has weight to it, and the voxel destruction system makes every hit feel consequential in a way that cleaner, polygon-based games rarely manage. The enemy variety ramps up in Beneath to the point where crowd control and positioning actually matter, which lifts the experience above pure button-mashing. The soundtrack and sound design lean hard into the aggression without becoming tiresome, which is harder to get right than it sounds. What does not work as well: the campaign scenarios outside Beneath are more like extended playgrounds than structured experiences. They are fun for a session or two but lack the depth to hold long-term attention on their own. Some players will hit a ceiling quickly and find the roguelite mode is doing all the heavy lifting. For a solo indie release, that is an understandable trade-off, but worth knowing going in. This is a game for people who want to turn their brain off and feel powerful in increasingly creative ways, with just enough roguelite structure to make the carnage feel purposeful. It knows exactly what it is, and it executes that thing with real confidence. Ninety-six percent positive across nearly thirty-two thousand reviews on Steam is not an accident - this one landed. Kai, Scout Team

Paint the Town Red

Paint the Town Red

Jul 29, 2021South East Games
GamerScout Says

A gloriously messy first-person brawler where every voxel enemy can be dismembered with whatever you grab off the floor. Chaos is the whole point.

PCXbox
Steam Deck VerifiedProtonDB Gold
Best Price Available
€0.00
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Historical low: €6.56

GamerScout Verdict

Best for players who want tactile, destructive melee mayhem with just enough roguelite structure to keep runs feeling fresh.

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Price History

Historical low
€6.566 Jul 2026
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€6.12€6.48€6.83€7.195 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
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Screenshots & Media

About Paint the Town Red

Paint the Town Red is a first-person melee combat game built around one core promise: pick up anything in the room and use it to wreck somebody. Chairs, bottles, pool cues, knives, bare fists - if it exists in the environment, it qualifies as a weapon. The voxel-based enemies react to damage dynamically, meaning limbs deform, faces cave in, and bodies pile up in ways that feel genuinely reactive rather than scripted. It is loud, absurd, and completely committed to its own ridiculous physics. The game spans multiple locations and time periods, dropping you into bar fights, dungeons, pirate ships, and more. Each arena has its own rhythm and its own improvised toolkit. The roguelite mode, Beneath, adds procedurally generated dungeon runs with unlockable perks and escalating enemy types, giving the chaos a structural backbone for players who want a reason to keep going beyond the pure spectacle. It is not a deep mechanical system, but it is a satisfying one - the kind where one good run feels earned. What works here is the tactile feedback loop. Connecting a barstool to someone's skull has weight to it, and the voxel destruction system makes every hit feel consequential in a way that cleaner, polygon-based games rarely manage. The enemy variety ramps up in Beneath to the point where crowd control and positioning actually matter, which lifts the experience above pure button-mashing. The soundtrack and sound design lean hard into the aggression without becoming tiresome, which is harder to get right than it sounds. What does not work as well: the campaign scenarios outside Beneath are more like extended playgrounds than structured experiences. They are fun for a session or two but lack the depth to hold long-term attention on their own. Some players will hit a ceiling quickly and find the roguelite mode is doing all the heavy lifting. For a solo indie release, that is an understandable trade-off, but worth knowing going in. This is a game for people who want to turn their brain off and feel powerful in increasingly creative ways, with just enough roguelite structure to make the carnage feel purposeful. It knows exactly what it is, and it executes that thing with real confidence. Ninety-six percent positive across nearly thirty-two thousand reviews on Steam is not an accident - this one landed.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamVoxel DestructionPhysics BrawlerRoguelite ProgressionMelee CombatArena CombatCrowd ControlProcedural DungeonsParty Chaos

System Requirements

Minimum

Processor
Intel Dual-Core 2 GHz (or AMD equivalent)
Memory
2 GB RAM
Graphics
DirectX 9c, Shader Model 3 GPU with 512MB Video RAM
DirectX
Version 9.0c
Storage
2 GB available space

Recommended

OS
Windows 10 or later, 64 Bit
Processor
Intel Quad Core i5 @ 2.5 GHz (or AMD equivalent)
Memory
3 GB RAM
Graphics
DirectX 11, Shader Model 5 GPU with 2048MB VRAM
DirectX
Version 11
Storage
2 GB…

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Reviews & Ratings

Steam
96%(31,939)

Game Info

Developer
South East Games
Publisher
South East Games
Release Date
Jul 29, 2021

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Frequently asked questions about Paint the Town Red

How much does Paint the Town Red cost?

Paint the Town Red pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Paint the Town Red available on?

Paint the Town Red is available on PC, Xbox.

When was Paint the Town Red released?

Paint the Town Red was released on 29 July 2021.

Who developed Paint the Town Red?

Paint the Town Red was developed by South East Games.