Compare Orbals prices across trusted key stores and find the best deal. Developed by FarSight Studios. Published by FarSight Studios. Released on 8/4/2021. Available on PC, Xbox. Genres: Adventure, Indie, Strategy.

A ball-roller with cheerful visuals that promises tight puzzle-platforming but delivers slippery controls and a Mojo system that fights you harder than the level design does. Approach with caution.

I went into Orbals hoping it would scratch that Super Monkey Ball itch - a compact, timed ball-roller with enough mechanical hooks to justify its 100-level count. The premise has genuine merit on paper: pick one of four animal-themed characters (Fox, Bull, Chicken, or the locked Dragon), roll through trap-laden stages, and smash color-coded Mojo Crates by matching your character's color to each crate's hue using scattered color infusers along the route. Routing those color swaps efficiently while the Mojo timer ticks down is where the strategic bite should live. For a few early levels, it actually does. The Mojo system is the game's central engine and its most interesting idea. Mojo acts simultaneously as a timer, a resource for special abilities, and a reward multiplier tied to end-level medals (gold, silver, bronze). Breaking crates replenishes it; using character abilities drains it; falling to your death punishes it. On the Fox, you get a speed boost. The Bull can ram through block obstacles. The Chicken gets a short-burst flight. The Dragon supposedly combines all three, though actually unlocking it seems to stump even dedicated players. In theory, planning your crate-clearing route around ability expenditure is a clean loop. In practice, the loop is undermined by the game's most persistent flaw: imprecise controls. Rolling through the narrow corridors lined with electrified crates feels less like skillful navigation and more like negotiating with physics that have not made up their mind. Magnets that push and pull your character compound the problem, and the spiked balls that home in on you arrive before the controls feel trustworthy enough to dodge them cleanly. Level design itself is not without effort. Verticality, moving platforms, and chutes get introduced as you progress, and the early stages do a reasonable job easing newcomers into the color-matching loop without a heavy tutorial burden. The Steam leaderboard integration means speed-runners have a reason to replay, and the achievement list gives completionists a checklist to work through. The visuals are bright and the music shifts dynamically during play - small production touches that signal FarSight Studios cared about the atmosphere. The problem is that the UI leaves you guessing: there is no clear in-level indicator showing which stages you have already earned gold medals on, which matters a lot when chasing achievements. As a strategy-and-sim specialist I spend most of my time in games with dense decision trees, but I genuinely enjoy a well-tuned puzzle-platformer as a palate cleanser. The decision-making in Orbals - route-planning your color swaps, rationing Mojo between ability use and timer preservation - is the kind of lightweight optimization I can respect. It just needed tighter physics to make those decisions feel rewarding rather than arbitrary. The abilities feel grafted on rather than integral, character upgrades land with minimal impact, and the level variety thins out as repetition sets in across the back half of the 100 stages. With no Steam user reviews and a single critic score of 40 on console, the community signal is essentially silence. That silence is not the silence of a hidden gem. Diego, Scout Team

Orbals

Orbals

Aug 4, 2021FarSight Studios
GamerScout Says

A ball-roller with cheerful visuals that promises tight puzzle-platforming but delivers slippery controls and a Mojo system that fights you harder than the level design does. Approach with caution.

PCXbox
Best Price Available
€7.79
at Steam
Lowest tracked: €7.79
Track this price

GamerScout Verdict

Best for casual puzzle-platformer fans who can forgive loose physics, but most players will find the friction outweighs the fun.

Compare Prices(2 stores)

SteamBest price
StandardEurope (EU)Steam KeyKey
€7.79
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€17.99
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€7.7929 Aug 2026
Current best
€7.79
Lowest since we started tracking
Official storesKeyshops
€6.57€10.78€15.00€19.217 Jul22 Jul7 Aug22 Aug6 Sept
7 Jul — 6 Sept
Create alert

Screenshots & Media

About Orbals

I went into Orbals hoping it would scratch that Super Monkey Ball itch - a compact, timed ball-roller with enough mechanical hooks to justify its 100-level count. The premise has genuine merit on paper: pick one of four animal-themed characters (Fox, Bull, Chicken, or the locked Dragon), roll through trap-laden stages, and smash color-coded Mojo Crates by matching your character's color to each crate's hue using scattered color infusers along the route. Routing those color swaps efficiently while the Mojo timer ticks down is where the strategic bite should live. For a few early levels, it actually does. The Mojo system is the game's central engine and its most interesting idea. Mojo acts simultaneously as a timer, a resource for special abilities, and a reward multiplier tied to end-level medals (gold, silver, bronze). Breaking crates replenishes it; using character abilities drains it; falling to your death punishes it. On the Fox, you get a speed boost. The Bull can ram through block obstacles. The Chicken gets a short-burst flight. The Dragon supposedly combines all three, though actually unlocking it seems to stump even dedicated players. In theory, planning your crate-clearing route around ability expenditure is a clean loop. In practice, the loop is undermined by the game's most persistent flaw: imprecise controls. Rolling through the narrow corridors lined with electrified crates feels less like skillful navigation and more like negotiating with physics that have not made up their mind. Magnets that push and pull your character compound the problem, and the spiked balls that home in on you arrive before the controls feel trustworthy enough to dodge them cleanly. Level design itself is not without effort. Verticality, moving platforms, and chutes get introduced as you progress, and the early stages do a reasonable job easing newcomers into the color-matching loop without a heavy tutorial burden. The Steam leaderboard integration means speed-runners have a reason to replay, and the achievement list gives completionists a checklist to work through. The visuals are bright and the music shifts dynamically during play - small production touches that signal FarSight Studios cared about the atmosphere. The problem is that the UI leaves you guessing: there is no clear in-level indicator showing which stages you have already earned gold medals on, which matters a lot when chasing achievements. As a strategy-and-sim specialist I spend most of my time in games with dense decision trees, but I genuinely enjoy a well-tuned puzzle-platformer as a palate cleanser. The decision-making in Orbals - route-planning your color swaps, rationing Mojo between ability use and timer preservation - is the kind of lightweight optimization I can respect. It just needed tighter physics to make those decisions feel rewarding rather than arbitrary. The abilities feel grafted on rather than integral, character upgrades land with minimal impact, and the level variety thins out as repetition sets in across the back half of the 100 stages. With no Steam user reviews and a single critic score of 40 on console, the community signal is essentially silence. That silence is not the silence of a hidden gem.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayerachievementscontroller-supportcloud-savestier:aaaBall-RollerColor-MatchingTimed LevelsMojo SystemCharacter UnlockSpeed-Run FriendlyPhysics Puzzler

System Requirements

Minimum

OS
64-bit Windows 7, Windows 8.1, Windows 10
Memory
4 GB RAM
DirectX
Version 11
Storage
3 GB available space
Graphics
Nvidia GeForce GTX 660 or AMD R9 270X
Processor
Intel i5 2500K or AMD FX-8350

Recommended

OS
64-bit Windows 7, Windows 8.1, Windows 10
Memory
4 GB RAM
DirectX
Version 11
Storage
3 GB available space
Graphics
Nvidia GeForce GTX 1060 or AMD RX 580
Processor
Intel i7 7700 or AMD Ryzen 1600X

Keep exploring

Community Discussion

Be the first to comment on Orbals.

Reviews & Ratings

No ratings available

Game Info

Developer
FarSight Studios
Publisher
FarSight Studios
Release Date
Aug 4, 2021

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€7.79
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from FarSight Studios

Buy smarter: helpful guides

Frequently asked questions about Orbals

How much does Orbals cost?

As of 6 September 2026, the cheapest in-stock offer for Orbals is €7.79 at Steam, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Orbals cheapest?

The lowest in-stock price we track for Orbals is €7.79 at Steam (6 September 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Orbals available on?

Orbals is available on PC, Xbox.

When was Orbals released?

Orbals was released on 4 August 2021.

Who developed Orbals?

Orbals was developed by FarSight Studios.